Sebastian Krzyszkowiak
|
3c0f104add
|
TestDataFilePath: handle /usr/share/games/ data path
This makes it work with proper Debian packages.
|
2019-11-11 21:24:43 +01:00 |
|
Sebastian Krzyszkowiak
|
5c9ebfdbdd
|
cmake: make bin, lib and share directories configurable
|
2019-11-11 21:23:43 +01:00 |
|
Sebastian Krzyszkowiak
|
ae2c483111
|
Update embedded allegro copy
|
2019-11-11 21:23:03 +01:00 |
|
Sebastian Krzyszkowiak
|
63d1ae8bf7
|
init: add --fullscreen and --windowed command line options
|
2019-10-17 03:51:11 +02:00 |
|
Sebastian Krzyszkowiak
|
1ff0d6ddac
|
emscripten: compensate canvas size for device pixel ratio
|
2019-10-17 03:50:48 +02:00 |
|
Sebastian Krzyszkowiak
|
a112e5de0d
|
cmake: set BINARYEN_TRAP_MODE=clamp for wasm
It's necessary to avoid random breakage due to llvm optimizations.
|
2019-10-07 00:01:18 +02:00 |
|
Sebastian Krzyszkowiak
|
11267cd3b1
|
character: fix stopping of non-repeating reversed spritesheets
|
2019-10-06 08:06:53 +02:00 |
|
Sebastian Krzyszkowiak
|
1d6dc5e0d0
|
test: add tests for characters
|
2019-10-06 08:06:52 +02:00 |
|
Sebastian Krzyszkowiak
|
b8d44792f1
|
cmake: support memory sanitizer
|
2019-10-06 08:06:40 +02:00 |
|
Sebastian Krzyszkowiak
|
356cb6c2e8
|
cmake: specify LIBSUPERDERPY_EMBEDDED_ALLEGRO as an option
|
2019-10-06 08:01:08 +02:00 |
|
Sebastian Krzyszkowiak
|
861850aafb
|
cmake: set _POSIX_C_SOURCE instead of _XOPEN_SOURCE
On Maemo we set _GNU_SOURCE instead because of its old glibc.
|
2019-10-06 08:00:32 +02:00 |
|
Sebastian Krzyszkowiak
|
7cca01b4b8
|
utils: improve docs and const correctness
|
2019-10-01 23:05:30 +02:00 |
|
Sebastian Krzyszkowiak
|
f7c9088695
|
Console_Load: allow to run without external font assets available
|
2019-10-01 23:04:32 +02:00 |
|
Sebastian Krzyszkowiak
|
036cc00332
|
cmake: install the app icon into /usr/share/pixmaps as well
|
2019-09-07 18:11:56 +02:00 |
|
Sebastian Krzyszkowiak
|
521ea828f8
|
cmake: fix embedded allegro getting built as a shared lib
|
2019-09-07 03:55:34 +02:00 |
|
Sebastian Krzyszkowiak
|
d9b0892637
|
Update allegro5 submodule
|
2019-09-07 03:01:53 +02:00 |
|
Sebastian Krzyszkowiak
|
aa1c864811
|
cmake: add ability to build an embedded, static copy of Allegro
|
2019-09-07 01:13:52 +02:00 |
|
Sebastian Krzyszkowiak
|
09c8506b37
|
ToggleFullscreen: log whether fullscreen is being toggled on or off
|
2019-09-06 22:57:04 +02:00 |
|
Sebastian Krzyszkowiak
|
3a0b8a706a
|
timeline: add TM_END and TM_REPEAT boolean aliases
|
2019-08-28 20:38:31 +02:00 |
|
Sebastian Krzyszkowiak
|
29e38ac04c
|
character: add detailedProgress property for progress report on each frame
|
2019-08-28 04:18:20 +02:00 |
|
Sebastian Krzyszkowiak
|
02650dfb4f
|
character: rename CharacterCallback macro to CHARACTER_CALLBACK
|
2019-08-28 04:17:57 +02:00 |
|
Sebastian Krzyszkowiak
|
b5b938ef28
|
init: list connected joystick data in debug output
|
2019-07-25 03:26:08 +02:00 |
|
Sebastian Krzyszkowiak
|
943c4fb77b
|
support gamepad hotplug
|
2019-07-23 03:57:23 +02:00 |
|
Sebastian Krzyszkowiak
|
4cc19c3382
|
README: add Bob
|
2019-07-22 23:49:45 +02:00 |
|
Sebastian Krzyszkowiak
|
1807fe256e
|
limit delta to 1 second
It doesn't make much sense to react to bugger deltas; especially that
looping over Gamestate_Tick may take significant amount of time in such
cases.
|
2019-07-22 17:51:57 +02:00 |
|
Sebastian Krzyszkowiak
|
5ca9d844b8
|
mainloop: correct for joystick quirks on GNU/Linux and Nintendo Switch
|
2019-07-22 17:44:07 +02:00 |
|
Sebastian Krzyszkowiak
|
112be73531
|
cmake: add CONFIGURE_DEPENDS to file(GLOB...) invocations
|
2019-06-27 21:24:30 +02:00 |
|
Sebastian Krzyszkowiak
|
5757c5170a
|
config: store the config file instantly after setting a new value
|
2019-06-26 22:44:48 +02:00 |
|
Sebastian Krzyszkowiak
|
94de1c5975
|
character: mark spritesheets loaded from bitmaps as shared, so the bitmaps don't get destroyed
|
2019-06-25 05:12:04 +02:00 |
|
Sebastian Krzyszkowiak
|
8e49e5e2ee
|
update imgui to v1.71
|
2019-06-14 00:23:20 +02:00 |
|
Sebastian Krzyszkowiak
|
5a437a27bf
|
fix missing loading screens with static gamestates
|
2019-06-07 21:35:16 +02:00 |
|
Sebastian Krzyszkowiak
|
63e5210796
|
use 44100 sample rate by default and make the default configurable by the game
|
2019-06-07 20:37:57 +02:00 |
|
Sebastian Krzyszkowiak
|
f701df6100
|
imgui: fix clang-analyzer warnings
|
2019-06-06 02:49:52 +02:00 |
|
Sebastian Krzyszkowiak
|
0f3a5ca25e
|
character: add RegisterSpritesheetFromBitmap helper
|
2019-06-03 03:43:35 +02:00 |
|
Sebastian Krzyszkowiak
|
0b9cf5549e
|
update clang-tidy mention in codestyle readme
|
2019-06-01 04:30:21 +02:00 |
|
Sebastian Krzyszkowiak
|
b0ec8ef683
|
imgui: synchronize platform code with upstream allegro5 example
|
2019-05-31 02:52:29 +02:00 |
|
Sebastian Krzyszkowiak
|
7ade9ee1aa
|
3rdparty: use cimgui with patched version of imgui to fix building for Nintendo Switch
|
2019-05-31 01:47:00 +02:00 |
|
Sebastian Krzyszkowiak
|
afc60d96d0
|
cmake: adjust order of dependencies to link with
The order is important when linking statically.
|
2019-05-31 01:26:39 +02:00 |
|
Sebastian Krzyszkowiak
|
6758075511
|
cmake: rework static linking configuration
|
2019-05-17 17:35:07 +02:00 |
|
Sebastian Krzyszkowiak
|
c6ef4a6199
|
support static linking the whole game into one binary
|
2019-05-17 02:31:17 +02:00 |
|
Sebastian Krzyszkowiak
|
c724a490fb
|
formal Pocket C.H.I.P support
|
2019-05-13 23:51:07 +02:00 |
|
Sebastian Krzyszkowiak
|
b0bf4f13be
|
cmake: disable GNU extensions
|
2019-05-13 23:47:16 +02:00 |
|
Sebastian Krzyszkowiak
|
8c228aa9e0
|
cmake: set -std=gnu99 when the compiler default is C90
Fixes compilation on the Pocket C.H.I.P
|
2019-05-12 22:35:51 +02:00 |
|
Sebastian Krzyszkowiak
|
5b8df3c180
|
cmake: disable stack protector on Maemo
It causes strange segfaults there
|
2019-05-12 22:33:34 +02:00 |
|
Sebastian Krzyszkowiak
|
a5aed4743d
|
cmake: disable sanitizers on Maemo
|
2019-05-12 21:59:03 +02:00 |
|
Sebastian Krzyszkowiak
|
3b3253ab6f
|
move freeing the gamestate's name outside of CloseGamestate
...and fixup the last commit
|
2019-05-11 00:44:45 +02:00 |
|
Sebastian Krzyszkowiak
|
6e8670bf12
|
fix a memory leak happening when there's no loading gamestate registered
|
2019-05-11 00:05:40 +02:00 |
|
Sebastian Krzyszkowiak
|
2b3a2e3d72
|
fix a potential division by zero in GetDefaultWindow(Width|Height)
|
2019-05-10 23:42:35 +02:00 |
|
Sebastian Krzyszkowiak
|
a8f78ea9bb
|
cmake: use float literal instead of integer to specify image scale as 1
|
2019-05-10 23:20:10 +02:00 |
|
Sebastian Krzyszkowiak
|
a4147d2e61
|
character: transparently support ImgToWebp scaling factor
|
2019-05-06 04:06:58 +02:00 |
|