2012-12-23 14:29:54 +01:00
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/*! \file main.c
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* \brief Main file of SuperDerpy engine.
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2012-02-28 13:09:12 +01:00
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*
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2012-12-23 14:29:54 +01:00
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* Contains basic functions shared by all views.
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2012-02-28 13:09:12 +01:00
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*/
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2012-03-04 13:32:42 +01:00
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/*
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* Copyright (c) Sebastian Krzyszkowiak <dos@dosowisko.net>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA.
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2012-09-19 01:20:24 +02:00
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*
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* Also, ponies.
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2012-03-04 13:32:42 +01:00
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*/
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2012-02-15 23:57:06 +01:00
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#include <stdio.h>
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2012-03-03 21:09:49 +01:00
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#include <math.h>
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2012-05-07 22:44:39 +02:00
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#include <locale.h>
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2012-12-26 02:25:56 +01:00
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#include <dlfcn.h>
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2016-07-03 20:34:31 +02:00
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#include <unistd.h>
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2016-07-05 01:30:06 +02:00
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#include <libgen.h>
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2012-12-26 23:48:05 +01:00
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#include <allegro5/allegro_primitives.h>
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#include <allegro5/allegro_acodec.h>
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#include <allegro5/allegro_ttf.h>
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2016-07-02 23:23:08 +02:00
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#ifdef ALLEGRO_MACOSX
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#include <mach-o/dyld.h>
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#include <sys/param.h>
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#endif
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2016-07-04 00:56:45 +02:00
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#include "internal.h"
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2016-07-03 00:43:32 +02:00
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#include "libsuperderpy.h"
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2012-02-15 23:57:06 +01:00
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2016-07-04 01:12:55 +02:00
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SYMBOL_EXPORT struct Game* libsuperderpy_init(int argc, char** argv, const char* name) {
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2016-06-27 21:21:59 +02:00
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2016-07-03 22:38:36 +02:00
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struct Game *game = malloc(sizeof(struct Game));
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2012-08-04 21:58:31 +02:00
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2016-07-03 22:38:36 +02:00
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game->name = name;
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2012-07-03 23:44:03 +02:00
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2016-07-02 23:23:08 +02:00
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#ifdef ALLEGRO_MACOSX
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char exe_path[MAXPATHLEN];
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uint32_t size = sizeof(exe_path);
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_NSGetExecutablePath(exe_path, &size);
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2016-07-05 01:30:06 +02:00
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chdir(dirname(exe_path));
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2016-07-02 23:23:08 +02:00
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#endif
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2016-07-03 22:38:36 +02:00
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2012-09-03 02:25:32 +02:00
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if(!al_init()) {
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fprintf(stderr, "failed to initialize allegro!\n");
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2016-07-03 22:38:36 +02:00
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return NULL;
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2012-09-03 02:25:32 +02:00
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}
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2012-09-03 02:08:12 +02:00
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2016-07-03 22:38:36 +02:00
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InitConfig(game);
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2012-02-16 12:48:48 +01:00
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2016-07-03 22:38:36 +02:00
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game->_priv.fps_count.frames_done = 0;
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game->_priv.fps_count.fps = 0;
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game->_priv.fps_count.old_time = 0;
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2012-12-23 14:29:54 +01:00
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2016-07-03 22:38:36 +02:00
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game->_priv.font_bsod = NULL;
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game->_priv.console = NULL;
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2012-12-24 19:41:12 +01:00
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2016-08-15 04:37:27 +02:00
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game->_priv.garbage = NULL;
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2016-07-03 22:38:36 +02:00
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game->config.fullscreen = atoi(GetConfigOptionDefault(game, "SuperDerpy", "fullscreen", "1"));
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game->config.music = atoi(GetConfigOptionDefault(game, "SuperDerpy", "music", "10"));
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game->config.voice = atoi(GetConfigOptionDefault(game, "SuperDerpy", "voice", "10"));
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game->config.fx = atoi(GetConfigOptionDefault(game, "SuperDerpy", "fx", "10"));
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game->config.debug = atoi(GetConfigOptionDefault(game, "SuperDerpy", "debug", "0"));
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game->config.width = atoi(GetConfigOptionDefault(game, "SuperDerpy", "width", "1280"));
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if (game->config.width<320) game->config.width=320;
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game->config.height = atoi(GetConfigOptionDefault(game, "SuperDerpy", "height", "720"));
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if (game->config.height<180) game->config.height=180;
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2012-02-26 12:59:45 +01:00
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2016-08-16 18:01:12 +02:00
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game->_priv.showconsole = game->config.debug;
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2012-02-25 22:26:31 +01:00
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if(!al_init_image_addon()) {
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fprintf(stderr, "failed to initialize image addon!\n");
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2012-04-14 22:26:33 +02:00
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/*al_show_native_message_box(display, "Error", "Error", "Failed to initialize al_init_image_addon!",
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2016-07-02 23:23:08 +02:00
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NULL, ALLEGRO_MESSAGEBOX_ERROR);*/
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2016-07-03 22:38:36 +02:00
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return NULL;
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2012-02-25 22:26:31 +01:00
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}
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2012-02-15 23:57:06 +01:00
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2012-02-25 22:26:31 +01:00
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if(!al_init_acodec_addon()){
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fprintf(stderr, "failed to initialize audio codecs!\n");
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2016-07-03 22:38:36 +02:00
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return NULL;
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2012-02-25 22:26:31 +01:00
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}
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2012-02-19 19:17:04 +01:00
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2012-02-25 22:26:31 +01:00
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if(!al_install_audio()){
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fprintf(stderr, "failed to initialize audio!\n");
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2016-07-03 22:38:36 +02:00
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return NULL;
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2012-02-25 22:26:31 +01:00
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}
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2012-02-15 23:57:06 +01:00
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2012-02-25 22:26:31 +01:00
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if(!al_install_keyboard()){
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fprintf(stderr, "failed to initialize keyboard!\n");
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2016-07-03 22:38:36 +02:00
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return NULL;
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2012-02-25 22:26:31 +01:00
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}
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2012-02-15 23:57:06 +01:00
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2012-05-09 10:58:45 +02:00
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if(!al_init_primitives_addon()){
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fprintf(stderr, "failed to initialize primitives!\n");
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2016-07-03 22:38:36 +02:00
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return NULL;
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2012-05-09 10:58:45 +02:00
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}
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2016-06-27 21:21:59 +02:00
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2016-07-02 23:23:08 +02:00
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if(!al_install_mouse()) {
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fprintf(stderr, "failed to initialize the mouse!\n");
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2016-07-03 22:38:36 +02:00
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return NULL;
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2016-07-02 23:23:08 +02:00
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}
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2012-02-25 22:26:31 +01:00
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al_init_font_addon();
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2012-02-15 23:57:06 +01:00
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2012-02-25 22:26:31 +01:00
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if(!al_init_ttf_addon()){
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fprintf(stderr, "failed to initialize fonts!\n");
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2016-07-03 22:38:36 +02:00
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return NULL;
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2012-02-25 22:26:31 +01:00
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}
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2012-02-16 12:48:48 +01:00
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2016-08-11 19:32:49 +02:00
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if (game->config.fullscreen) al_set_new_display_flags(ALLEGRO_PROGRAMMABLE_PIPELINE | ALLEGRO_FULLSCREEN_WINDOW | ALLEGRO_OPENGL);
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else al_set_new_display_flags(ALLEGRO_PROGRAMMABLE_PIPELINE | ALLEGRO_WINDOWED | ALLEGRO_OPENGL);
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2016-07-03 22:38:36 +02:00
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al_set_new_display_option(ALLEGRO_VSYNC, 2-atoi(GetConfigOptionDefault(game, "SuperDerpy", "vsync", "1")), ALLEGRO_SUGGEST);
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al_set_new_display_option(ALLEGRO_OPENGL, atoi(GetConfigOptionDefault(game, "SuperDerpy", "opengl", "1")), ALLEGRO_SUGGEST);
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2016-06-27 21:20:02 +02:00
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#ifdef ALLEGRO_WINDOWS
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al_set_new_window_position(20, 40); // workaround nasty Windows bug with window being created off-screen
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#endif
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2012-05-10 20:02:22 +02:00
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2016-07-03 22:38:36 +02:00
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game->display = al_create_display(game->config.width, game->config.height);
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if(!game->display) {
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2012-02-25 22:26:31 +01:00
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fprintf(stderr, "failed to create display!\n");
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2016-07-03 22:38:36 +02:00
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return NULL;
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2012-02-25 22:26:31 +01:00
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}
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2012-12-24 19:41:12 +01:00
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2016-07-03 22:38:36 +02:00
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SetupViewport(game);
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2012-12-28 02:55:52 +01:00
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2016-07-03 22:38:36 +02:00
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PrintConsole(game, "Viewport %dx%d", game->viewport.width, game->viewport.height);
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2012-12-28 02:55:52 +01:00
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2016-07-03 22:38:36 +02:00
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ALLEGRO_BITMAP *icon = al_load_bitmap(GetDataFilePath(game, GetGameName(game, "icons/%s.png")));
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al_set_window_title(game->display, game->name);
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al_set_display_icon(game->display, icon);
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2012-09-19 01:20:24 +02:00
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al_destroy_bitmap(icon);
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2016-07-03 22:38:36 +02:00
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if (game->config.fullscreen) al_hide_mouse_cursor(game->display);
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2016-07-02 23:23:08 +02:00
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al_inhibit_screensaver(true);
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2012-02-29 23:00:59 +01:00
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2016-06-27 21:20:02 +02:00
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al_set_new_bitmap_flags(ALLEGRO_MIN_LINEAR);
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2012-02-29 23:00:59 +01:00
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2016-07-03 22:38:36 +02:00
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game->_priv.gamestates = NULL;
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2016-08-16 18:41:50 +02:00
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game->_priv.gamestate_scheduled = false;
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2012-12-25 00:22:03 +01:00
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2016-07-03 22:38:36 +02:00
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game->_priv.event_queue = al_create_event_queue();
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if(!game->_priv.event_queue) {
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FatalError(game, true, "Failed to create event queue.");
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al_destroy_display(game->display);
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return NULL;
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2012-02-25 22:26:31 +01:00
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}
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2012-02-15 23:57:06 +01:00
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2016-07-03 22:38:36 +02:00
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game->audio.v = al_create_voice(44100, ALLEGRO_AUDIO_DEPTH_INT16, ALLEGRO_CHANNEL_CONF_2);
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game->audio.mixer = al_create_mixer(44100, ALLEGRO_AUDIO_DEPTH_FLOAT32, ALLEGRO_CHANNEL_CONF_2);
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game->audio.fx = al_create_mixer(44100, ALLEGRO_AUDIO_DEPTH_FLOAT32, ALLEGRO_CHANNEL_CONF_2);
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game->audio.music = al_create_mixer(44100, ALLEGRO_AUDIO_DEPTH_FLOAT32, ALLEGRO_CHANNEL_CONF_2);
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game->audio.voice = al_create_mixer(44100, ALLEGRO_AUDIO_DEPTH_FLOAT32, ALLEGRO_CHANNEL_CONF_2);
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al_attach_mixer_to_voice(game->audio.mixer, game->audio.v);
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al_attach_mixer_to_mixer(game->audio.fx, game->audio.mixer);
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al_attach_mixer_to_mixer(game->audio.music, game->audio.mixer);
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al_attach_mixer_to_mixer(game->audio.voice, game->audio.mixer);
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al_set_mixer_gain(game->audio.fx, game->config.fx/10.0);
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al_set_mixer_gain(game->audio.music, game->config.music/10.0);
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al_set_mixer_gain(game->audio.voice, game->config.voice/10.0);
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setlocale(LC_NUMERIC, "C");
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2016-06-27 21:20:02 +02:00
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2016-07-04 00:06:50 +02:00
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game->_priv.argc = argc;
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game->_priv.argv = argv;
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2012-02-24 13:08:44 +01:00
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2016-07-03 22:38:36 +02:00
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game->data = NULL;
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2012-05-07 22:44:39 +02:00
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2016-07-03 22:38:36 +02:00
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game->shuttingdown = false;
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game->restart = false;
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2012-12-24 19:41:12 +01:00
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2016-07-03 22:38:36 +02:00
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return game;
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}
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2012-04-09 16:41:10 +02:00
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2016-07-04 01:12:55 +02:00
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SYMBOL_EXPORT int libsuperderpy_run(struct Game *game) {
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2016-07-03 22:38:36 +02:00
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al_register_event_source(game->_priv.event_queue, al_get_display_event_source(game->display));
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al_register_event_source(game->_priv.event_queue, al_get_mouse_event_source());
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al_register_event_source(game->_priv.event_queue, al_get_keyboard_event_source());
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2012-04-09 16:41:10 +02:00
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2016-07-03 22:38:36 +02:00
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al_clear_to_color(al_map_rgb(0,0,0));
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game->_priv.timer = al_create_timer(ALLEGRO_BPS_TO_SECS(60)); // logic timer
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if(!game->_priv.timer) {
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FatalError(game, true, "Failed to create logic timer.");
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return 1;
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}
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al_register_event_source(game->_priv.event_queue, al_get_timer_event_source(game->_priv.timer));
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al_flip_display();
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al_start_timer(game->_priv.timer);
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struct Gamestate *tmp = game->_priv.gamestates;
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while (tmp) {
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// don't show loading screen on init
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// TODO: make it configurable
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tmp->showLoading = false;
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tmp = tmp->next;
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}
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2012-12-24 19:41:12 +01:00
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2012-12-28 03:42:59 +01:00
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char libname[1024] = {};
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2016-07-03 22:38:36 +02:00
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snprintf(libname, 1024, "libsuperderpy-%s-loading" LIBRARY_EXTENSION, game->name);
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2015-04-18 18:07:29 +02:00
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void *handle = dlopen(libname, RTLD_NOW);
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2012-12-28 03:42:59 +01:00
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if (!handle) {
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2016-07-05 01:30:06 +02:00
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FatalError(game, true, "Error while initializing loading screen: %s", dlerror());
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2016-07-03 22:38:36 +02:00
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return 2;
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2012-12-28 03:42:59 +01:00
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} else {
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2016-07-03 22:38:36 +02:00
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#define GS_LOADINGERROR FatalError(game, true, "Error on resolving loading symbol: %s", dlerror()); return 3;
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2012-12-28 03:42:59 +01:00
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2016-07-03 22:38:36 +02:00
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if (!(game->_priv.loading.Draw = dlsym(handle, "Draw"))) { GS_LOADINGERROR; }
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if (!(game->_priv.loading.Load = dlsym(handle, "Load"))) { GS_LOADINGERROR; }
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if (!(game->_priv.loading.Start = dlsym(handle, "Start"))) { GS_LOADINGERROR; }
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if (!(game->_priv.loading.Stop = dlsym(handle, "Stop"))) { GS_LOADINGERROR; }
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if (!(game->_priv.loading.Unload = dlsym(handle, "Unload"))) { GS_LOADINGERROR; }
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2012-12-28 03:42:59 +01:00
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}
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2016-07-03 22:38:36 +02:00
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game->_priv.loading.data = (*game->_priv.loading.Load)(game);
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2012-12-28 03:42:59 +01:00
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2012-12-25 00:22:03 +01:00
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bool redraw = false;
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2012-02-25 22:26:31 +01:00
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while(1) {
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ALLEGRO_EVENT ev;
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2016-08-16 18:41:50 +02:00
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if ((redraw && al_is_event_queue_empty(game->_priv.event_queue)) || (game->_priv.gamestate_scheduled)) {
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2012-12-25 00:22:03 +01:00
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2016-08-16 18:41:50 +02:00
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game->_priv.gamestate_scheduled = false;
|
2016-07-03 22:38:36 +02:00
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struct Gamestate *tmp = game->_priv.gamestates;
|
2016-08-13 18:01:46 +02:00
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2016-08-16 18:41:50 +02:00
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game->_priv.tmp_gamestate.toLoad = 0;
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game->_priv.tmp_gamestate.loaded = 0;
|
2012-12-28 00:00:37 +01:00
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2012-12-27 01:02:47 +01:00
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// FIXME: move to function
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|
|
|
// TODO: support dependences
|
2012-12-25 00:22:03 +01:00
|
|
|
while (tmp) {
|
2016-08-13 20:03:58 +02:00
|
|
|
if (tmp->pending_stop) {
|
2016-07-03 22:38:36 +02:00
|
|
|
PrintConsole(game, "Stopping gamestate \"%s\"...", tmp->name);
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.current_gamestate = tmp;
|
2016-07-03 22:38:36 +02:00
|
|
|
(*tmp->api.Gamestate_Stop)(game, tmp->data);
|
2012-12-26 20:02:40 +01:00
|
|
|
tmp->started = false;
|
2016-08-13 20:03:58 +02:00
|
|
|
tmp->pending_stop = false;
|
2012-12-27 21:05:28 +01:00
|
|
|
}
|
|
|
|
|
2016-08-16 18:41:50 +02:00
|
|
|
if (tmp->pending_load) game->_priv.tmp_gamestate.toLoad++;
|
2012-12-27 21:05:28 +01:00
|
|
|
tmp=tmp->next;
|
|
|
|
}
|
|
|
|
|
2016-07-03 22:38:36 +02:00
|
|
|
tmp = game->_priv.gamestates;
|
2012-12-27 21:05:28 +01:00
|
|
|
// FIXME: move to function
|
|
|
|
// TODO: support dependences
|
2012-12-28 00:00:37 +01:00
|
|
|
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.tmp_gamestate.t = -1;
|
2016-06-27 21:21:59 +02:00
|
|
|
|
2012-12-27 21:05:28 +01:00
|
|
|
while (tmp) {
|
2016-08-13 20:03:58 +02:00
|
|
|
if (tmp->pending_unload) {
|
2016-07-03 22:38:36 +02:00
|
|
|
PrintConsole(game, "Unloading gamestate \"%s\"...", tmp->name);
|
|
|
|
al_stop_timer(game->_priv.timer);
|
2012-12-26 20:02:40 +01:00
|
|
|
tmp->loaded = false;
|
2016-08-13 20:03:58 +02:00
|
|
|
tmp->pending_unload = false;
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.current_gamestate = tmp;
|
2016-07-03 22:38:36 +02:00
|
|
|
(*tmp->api.Gamestate_Unload)(game, tmp->data);
|
2012-12-26 20:02:40 +01:00
|
|
|
dlclose(tmp->handle);
|
|
|
|
tmp->handle = NULL;
|
2016-07-03 22:38:36 +02:00
|
|
|
al_start_timer(game->_priv.timer);
|
2016-08-13 20:03:58 +02:00
|
|
|
}
|
|
|
|
if (tmp->pending_load) {
|
2016-07-03 22:38:36 +02:00
|
|
|
PrintConsole(game, "Loading gamestate \"%s\"...", tmp->name);
|
|
|
|
al_stop_timer(game->_priv.timer);
|
2012-12-26 02:25:56 +01:00
|
|
|
// TODO: take proper game name
|
|
|
|
char libname[1024];
|
2016-07-03 22:38:36 +02:00
|
|
|
snprintf(libname, 1024, "libsuperderpy-%s-%s" LIBRARY_EXTENSION, game->name, tmp->name);
|
2012-12-26 02:25:56 +01:00
|
|
|
tmp->handle = dlopen(libname,RTLD_NOW);
|
|
|
|
if (!tmp->handle) {
|
2012-12-28 02:55:52 +01:00
|
|
|
//PrintConsole(&game, "Error while loading gamestate \"%s\": %s", tmp->name, dlerror());
|
2016-07-03 22:38:36 +02:00
|
|
|
FatalError(game, false, "Error while loading gamestate \"%s\": %s", tmp->name, dlerror());
|
2012-12-28 02:55:52 +01:00
|
|
|
|
2012-12-26 02:25:56 +01:00
|
|
|
tmp->pending_load = false;
|
2012-12-28 00:00:37 +01:00
|
|
|
tmp->pending_start = false;
|
2012-12-26 02:25:56 +01:00
|
|
|
} else {
|
|
|
|
|
2016-07-03 22:38:36 +02:00
|
|
|
#define GS_ERROR FatalError(game, false, "Error on resolving gamestate symbol: %s", dlerror()); tmp->pending_load = false; tmp->pending_start = false; tmp=tmp->next; continue;
|
2012-12-26 02:25:56 +01:00
|
|
|
|
2016-06-27 21:20:02 +02:00
|
|
|
if (!(tmp->api.Gamestate_Draw = dlsym(tmp->handle, "Gamestate_Draw"))) { GS_ERROR; }
|
|
|
|
if (!(tmp->api.Gamestate_Logic = dlsym(tmp->handle, "Gamestate_Logic"))) { GS_ERROR; }
|
2012-12-26 02:25:56 +01:00
|
|
|
|
2016-06-27 21:20:02 +02:00
|
|
|
if (!(tmp->api.Gamestate_Load = dlsym(tmp->handle, "Gamestate_Load"))) { GS_ERROR; }
|
|
|
|
if (!(tmp->api.Gamestate_Start = dlsym(tmp->handle, "Gamestate_Start"))) { GS_ERROR; }
|
|
|
|
if (!(tmp->api.Gamestate_Pause = dlsym(tmp->handle, "Gamestate_Pause"))) { GS_ERROR; }
|
|
|
|
if (!(tmp->api.Gamestate_Resume = dlsym(tmp->handle, "Gamestate_Resume"))) { GS_ERROR; }
|
|
|
|
if (!(tmp->api.Gamestate_Stop = dlsym(tmp->handle, "Gamestate_Stop"))) { GS_ERROR; }
|
|
|
|
if (!(tmp->api.Gamestate_Unload = dlsym(tmp->handle, "Gamestate_Unload"))) { GS_ERROR; }
|
2012-12-26 02:25:56 +01:00
|
|
|
|
2016-06-27 21:20:02 +02:00
|
|
|
if (!(tmp->api.Gamestate_ProcessEvent = dlsym(tmp->handle, "Gamestate_ProcessEvent"))) { GS_ERROR; }
|
|
|
|
if (!(tmp->api.Gamestate_Reload = dlsym(tmp->handle, "Gamestate_Reload"))) { GS_ERROR; }
|
2012-12-26 02:25:56 +01:00
|
|
|
|
2016-06-27 21:20:02 +02:00
|
|
|
if (!(tmp->api.Gamestate_ProgressCount = dlsym(tmp->handle, "Gamestate_ProgressCount"))) { GS_ERROR; }
|
2012-12-26 02:25:56 +01:00
|
|
|
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.tmp_gamestate.p = 0;
|
2012-12-28 00:00:37 +01:00
|
|
|
|
2016-07-03 22:38:36 +02:00
|
|
|
DrawGamestates(game);
|
2015-03-15 05:38:15 +01:00
|
|
|
if (tmp->showLoading) {
|
2016-08-16 18:41:50 +02:00
|
|
|
(*game->_priv.loading.Draw)(game, game->_priv.loading.data, game->_priv.tmp_gamestate.loaded/(float)game->_priv.tmp_gamestate.toLoad);
|
2015-03-15 05:38:15 +01:00
|
|
|
}
|
2016-07-03 22:38:36 +02:00
|
|
|
DrawConsole(game);
|
2016-08-16 18:41:50 +02:00
|
|
|
if (al_get_time() - game->_priv.tmp_gamestate.t >= 1/60.0) {
|
2016-06-27 21:21:59 +02:00
|
|
|
al_flip_display();
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.tmp_gamestate.t = al_get_time();
|
2016-06-27 21:21:59 +02:00
|
|
|
}
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.tmp_gamestate.tmp = tmp;
|
|
|
|
game->_priv.current_gamestate = tmp;
|
2016-07-04 00:56:45 +02:00
|
|
|
tmp->data = (*tmp->api.Gamestate_Load)(game, &GamestateProgress);
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.tmp_gamestate.loaded++;
|
2012-12-26 02:25:56 +01:00
|
|
|
|
|
|
|
tmp->loaded = true;
|
|
|
|
tmp->pending_load = false;
|
|
|
|
}
|
2016-07-03 22:38:36 +02:00
|
|
|
al_start_timer(game->_priv.timer);
|
2012-12-25 00:22:03 +01:00
|
|
|
}
|
2012-12-26 13:38:15 +01:00
|
|
|
|
2012-12-27 21:05:28 +01:00
|
|
|
tmp=tmp->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool gameActive = false;
|
2016-07-03 22:38:36 +02:00
|
|
|
tmp=game->_priv.gamestates;
|
2012-12-27 21:05:28 +01:00
|
|
|
|
|
|
|
while (tmp) {
|
2016-08-13 20:03:58 +02:00
|
|
|
if ((tmp->pending_start) && (tmp->loaded)) {
|
2016-07-03 22:38:36 +02:00
|
|
|
PrintConsole(game, "Starting gamestate \"%s\"...", tmp->name);
|
|
|
|
al_stop_timer(game->_priv.timer);
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.current_gamestate = tmp;
|
2016-07-03 22:38:36 +02:00
|
|
|
(*tmp->api.Gamestate_Start)(game, tmp->data);
|
|
|
|
al_start_timer(game->_priv.timer);
|
2012-12-27 21:05:28 +01:00
|
|
|
tmp->started = true;
|
|
|
|
tmp->pending_start = false;
|
|
|
|
}
|
2012-12-26 13:38:15 +01:00
|
|
|
|
2012-12-27 21:05:28 +01:00
|
|
|
if ((tmp->started) || (tmp->pending_start) || (tmp->pending_load)) gameActive = true;
|
2012-12-25 00:22:03 +01:00
|
|
|
tmp=tmp->next;
|
|
|
|
}
|
2012-12-24 19:41:12 +01:00
|
|
|
|
2012-12-26 13:38:15 +01:00
|
|
|
if (!gameActive) {
|
2016-07-03 22:38:36 +02:00
|
|
|
PrintConsole(game, "No gamestates left, exiting...");
|
2012-12-26 13:38:15 +01:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2016-07-03 22:38:36 +02:00
|
|
|
DrawGamestates(game);
|
|
|
|
DrawConsole(game);
|
2012-02-25 22:19:12 +01:00
|
|
|
al_flip_display();
|
2012-12-25 00:22:03 +01:00
|
|
|
redraw = false;
|
2012-12-24 19:41:12 +01:00
|
|
|
|
2012-09-26 03:19:10 +02:00
|
|
|
} else {
|
2012-12-24 19:41:12 +01:00
|
|
|
|
2016-07-03 22:38:36 +02:00
|
|
|
al_wait_for_event(game->_priv.event_queue, &ev);
|
2012-12-24 19:41:12 +01:00
|
|
|
|
2016-07-03 22:38:36 +02:00
|
|
|
if ((ev.type == ALLEGRO_EVENT_TIMER) && (ev.timer.source == game->_priv.timer)) {
|
|
|
|
LogicGamestates(game);
|
2012-12-25 00:22:03 +01:00
|
|
|
redraw = true;
|
2012-09-26 03:19:10 +02:00
|
|
|
}
|
|
|
|
else if(ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) {
|
|
|
|
break;
|
|
|
|
}
|
2016-06-27 21:20:02 +02:00
|
|
|
else if(ev.type == ALLEGRO_EVENT_DISPLAY_FOUND) {
|
2016-07-03 22:38:36 +02:00
|
|
|
SetupViewport(game);
|
2016-06-27 21:20:02 +02:00
|
|
|
}
|
|
|
|
#ifdef ALLEGRO_MACOSX
|
2012-12-27 01:02:47 +01:00
|
|
|
else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == 104)) { //TODO: report to upstream
|
2016-06-27 21:20:02 +02:00
|
|
|
#else
|
2012-12-27 01:02:47 +01:00
|
|
|
else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (ev.keyboard.keycode == ALLEGRO_KEY_TILDE)) {
|
2016-06-27 21:20:02 +02:00
|
|
|
#endif
|
2016-07-03 22:38:36 +02:00
|
|
|
game->_priv.showconsole = !game->_priv.showconsole;
|
2012-12-27 01:02:47 +01:00
|
|
|
}
|
2016-07-03 22:38:36 +02:00
|
|
|
else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (game->config.debug) && (ev.keyboard.keycode == ALLEGRO_KEY_F1)) {
|
2012-12-27 01:02:47 +01:00
|
|
|
int i;
|
|
|
|
for (i=0; i<512; i++) {
|
2016-07-03 22:38:36 +02:00
|
|
|
LogicGamestates(game);
|
2012-09-26 03:19:10 +02:00
|
|
|
}
|
2016-07-03 22:38:36 +02:00
|
|
|
game->_priv.showconsole = true;
|
|
|
|
PrintConsole(game, "DEBUG: 512 frames skipped...");
|
|
|
|
} else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (game->config.debug) && (ev.keyboard.keycode == ALLEGRO_KEY_F10)) {
|
|
|
|
double speed = ALLEGRO_BPS_TO_SECS(al_get_timer_speed(game->_priv.timer)); // inverting
|
2012-12-27 01:02:47 +01:00
|
|
|
speed -= 10;
|
|
|
|
if (speed<10) speed = 10;
|
2016-07-03 22:38:36 +02:00
|
|
|
al_set_timer_speed(game->_priv.timer, ALLEGRO_BPS_TO_SECS(speed));
|
|
|
|
game->_priv.showconsole = true;
|
|
|
|
PrintConsole(game, "DEBUG: Gameplay speed: %.2fx", speed/60.0);
|
|
|
|
} else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (game->config.debug) && (ev.keyboard.keycode == ALLEGRO_KEY_F11)) {
|
|
|
|
double speed = ALLEGRO_BPS_TO_SECS(al_get_timer_speed(game->_priv.timer)); // inverting
|
2012-12-27 01:02:47 +01:00
|
|
|
speed += 10;
|
|
|
|
if (speed>600) speed = 600;
|
2016-07-03 22:38:36 +02:00
|
|
|
al_set_timer_speed(game->_priv.timer, ALLEGRO_BPS_TO_SECS(speed));
|
|
|
|
game->_priv.showconsole = true;
|
|
|
|
PrintConsole(game, "DEBUG: Gameplay speed: %.2fx", speed/60.0);
|
|
|
|
} else if ((ev.type == ALLEGRO_EVENT_KEY_DOWN) && (game->config.debug) && (ev.keyboard.keycode == ALLEGRO_KEY_F12)) {
|
2012-12-27 01:02:47 +01:00
|
|
|
ALLEGRO_PATH *path = al_get_standard_path(ALLEGRO_USER_DOCUMENTS_PATH);
|
|
|
|
char filename[255] = { };
|
2016-07-03 22:38:36 +02:00
|
|
|
snprintf(filename, 255, "%s_%ld_%ld.png", game->name, time(NULL), clock());
|
2012-12-27 01:02:47 +01:00
|
|
|
al_set_path_filename(path, filename);
|
2016-07-03 22:38:36 +02:00
|
|
|
al_save_bitmap(al_path_cstr(path, ALLEGRO_NATIVE_PATH_SEP), al_get_backbuffer(game->display));
|
|
|
|
PrintConsole(game, "Screenshot stored in %s", al_path_cstr(path, ALLEGRO_NATIVE_PATH_SEP));
|
2012-12-27 01:02:47 +01:00
|
|
|
al_destroy_path(path);
|
2016-07-02 23:23:08 +02:00
|
|
|
} else {
|
2016-07-03 22:38:36 +02:00
|
|
|
EventGamestates(game, &ev);
|
2016-07-02 23:23:08 +02:00
|
|
|
}
|
2012-02-25 22:26:31 +01:00
|
|
|
}
|
2016-08-15 04:37:27 +02:00
|
|
|
ClearGarbage(game);
|
2012-02-25 22:26:31 +01:00
|
|
|
}
|
2016-07-03 22:38:36 +02:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2016-07-04 01:12:55 +02:00
|
|
|
SYMBOL_EXPORT void libsuperderpy_destroy(struct Game *game) {
|
2016-07-03 22:38:36 +02:00
|
|
|
game->shuttingdown = true;
|
2012-12-24 19:41:12 +01:00
|
|
|
|
2016-08-16 18:01:12 +02:00
|
|
|
ClearGarbage(game);
|
|
|
|
|
2012-12-26 15:15:02 +01:00
|
|
|
// in case of restart
|
2016-08-16 18:01:12 +02:00
|
|
|
struct Gamestate *tmp = game->_priv.gamestates, *pom;
|
2012-12-26 13:38:15 +01:00
|
|
|
while (tmp) {
|
|
|
|
if (tmp->started) {
|
2016-07-03 22:38:36 +02:00
|
|
|
PrintConsole(game, "Stopping gamestate \"%s\"...", tmp->name);
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.current_gamestate = tmp;
|
2016-07-03 22:38:36 +02:00
|
|
|
(*tmp->api.Gamestate_Stop)(game, tmp->data);
|
2012-12-26 13:38:15 +01:00
|
|
|
tmp->started = false;
|
|
|
|
}
|
|
|
|
if (tmp->loaded) {
|
2016-07-03 22:38:36 +02:00
|
|
|
PrintConsole(game, "Unloading gamestate \"%s\"...", tmp->name);
|
2016-08-16 18:41:50 +02:00
|
|
|
game->_priv.current_gamestate = tmp;
|
2016-07-03 22:38:36 +02:00
|
|
|
(*tmp->api.Gamestate_Unload)(game, tmp->data);
|
2012-12-26 13:38:15 +01:00
|
|
|
dlclose(tmp->handle);
|
|
|
|
tmp->loaded = false;
|
|
|
|
}
|
2016-08-16 18:01:12 +02:00
|
|
|
free(tmp->name);
|
|
|
|
pom = tmp->next;
|
|
|
|
free(tmp);
|
|
|
|
tmp=pom;
|
2012-12-26 13:38:15 +01:00
|
|
|
}
|
|
|
|
|
2012-02-25 22:26:31 +01:00
|
|
|
al_clear_to_color(al_map_rgb(0,0,0));
|
2016-07-03 22:38:36 +02:00
|
|
|
PrintConsole(game, "Shutting down...");
|
|
|
|
DrawConsole(game);
|
2012-02-17 13:25:06 +01:00
|
|
|
al_flip_display();
|
2016-08-16 18:01:12 +02:00
|
|
|
while (game->_priv.garbage) {
|
|
|
|
free(game->_priv.garbage->data);
|
|
|
|
game->_priv.garbage = game->_priv.garbage->next;
|
|
|
|
}
|
2016-07-03 22:38:36 +02:00
|
|
|
(*game->_priv.loading.Unload)(game, game->_priv.loading.data);
|
|
|
|
al_destroy_timer(game->_priv.timer);
|
|
|
|
Console_Unload(game);
|
|
|
|
al_destroy_display(game->display);
|
|
|
|
al_destroy_event_queue(game->_priv.event_queue);
|
|
|
|
al_destroy_mixer(game->audio.fx);
|
|
|
|
al_destroy_mixer(game->audio.music);
|
|
|
|
al_destroy_mixer(game->audio.mixer);
|
|
|
|
al_destroy_voice(game->audio.v);
|
2012-02-25 22:26:31 +01:00
|
|
|
al_uninstall_audio();
|
2016-07-03 22:38:36 +02:00
|
|
|
DeinitConfig(game);
|
2012-12-26 02:25:56 +01:00
|
|
|
al_uninstall_system();
|
2012-12-24 19:41:12 +01:00
|
|
|
al_shutdown_ttf_addon();
|
|
|
|
al_shutdown_font_addon();
|
2016-07-04 00:06:50 +02:00
|
|
|
char** argv = game->_priv.argv;
|
2016-08-16 18:01:12 +02:00
|
|
|
bool restart = game->restart;
|
2016-07-03 22:38:36 +02:00
|
|
|
free(game);
|
2016-08-16 18:01:12 +02:00
|
|
|
if (restart) {
|
2016-07-03 22:38:36 +02:00
|
|
|
execv(argv[0], argv); // FIXME: on OSX there's chdir called which might break it
|
2012-03-08 22:21:02 +01:00
|
|
|
}
|
2012-02-15 23:57:06 +01:00
|
|
|
}
|