Commit graph

1433 commits

Author SHA1 Message Date
Sollace
fef8b05fea Fixed a weird edge case due to differing locales 2023-01-13 00:47:22 +00:00
Sollace
71ca9614bb Fixed concurrent modification exception when using the ice spell. #90 2023-01-09 10:38:32 +00:00
Sollace
8c04bb710a Fixed pegasi dropping the entity they were carrying upon a relog 2023-01-09 01:27:22 +01:00
Sollace
44802abf1b Properly render both arms in first person when holding an entity 2023-01-09 01:26:29 +01:00
Sollace
015d3b29fa Convert to using conventional tags 2023-01-09 01:25:02 +01:00
Sollace
bc54d0e280 Update fabwork again 2022-12-30 21:09:33 +01:00
Sollace
83932bfea1 Update fabwork and switch a lot of the packets to records and replace the client handler with the new receiver method of registering callbacks 2022-12-30 20:42:18 +01:00
Sollace
1763f433d4 Switch to using the simple networking apis provided by fabwork 2022-12-29 22:37:17 +01:00
Sollace
f4ce69a0c1 Remove unused method 2022-12-29 22:23:05 +01:00
Sollace
e69076d19a Some wip stuff 2022-12-29 22:22:46 +01:00
Sollace
86039d4611 Wings of icarus, bat pony, and pegasus wings now render on the pony model 2022-12-28 19:54:44 +01:00
Sollace
3b69c95ac5 Clean up unused imports 2022-12-27 20:42:21 +01:00
Sollace
14a56adc35 Add a particle effect to the bubble spell projectile 2022-12-27 20:41:54 +01:00
Sollace
253962b5f3 Add an indicator to show which spell is is going to be used and allow switching between main and offhand spell by sneaking 2022-12-27 20:41:40 +01:00
Sollace
a5c1d2ead8 Save which page of the hud is selected 2022-12-27 20:40:31 +01:00
Sollace
10758fc25d Fixed catapult spell and fixed spells not being applied when a projectile hits something 2022-12-26 23:48:01 +01:00
Sollace
3c065ac097 Added bubble spell 2022-12-26 23:46:37 +01:00
Sollace
ef318822c1 Clear some todos 2022-12-26 21:45:38 +01:00
Sollace
25044b6f69 Properly position the held entity in first person view 2022-12-26 21:39:28 +01:00
Sollace
0488c7a051 Added butterflingers status effect 2022-12-26 20:21:18 +01:00
Sollace
fc14f51859 Drop carried entities switching to a species that's not supposed to be able to carry other entities 2022-12-25 23:23:11 +01:00
Sollace
67a7c9f16e Some more refactoring to move awary from using just one god-tier tick() method 2022-12-25 23:21:34 +01:00
Sollace
db52d53d06 Fixed entities jumping back to their original position when being dropped by a pegasus 2022-12-25 19:37:04 +01:00
Sollace
7ca2e63fae Set position and render entities being carried by pegasi in their arms arms 2022-12-25 19:36:43 +01:00
Sollace
e9070b87b0 Move some methods out of the Equine<?> interface that don't need to be there 2022-12-25 16:01:12 +01:00
Sollace
33dc4cbb34 Fix some balancing issues for changling's love draining ability and add sound effects 2022-12-24 21:13:20 +01:00
Sollace
f55dff6b87 Properly implement death messages for pegasi 2022-12-24 21:12:54 +01:00
Sollace
a36c1bead3 Added some more death message variances for pegasi 2022-12-23 23:31:06 +01:00
Sollace
2a13627b3f Added sun-related death messages 2022-12-23 22:49:44 +01:00
Sollace
9824801609 Bat ponies can now burn their eyes by looking directly at the sun 2022-12-23 22:13:21 +01:00
Sollace
077f0b8987 Items dropped by batponies whilst hanging from the ceiling no longer copy their gravity 2022-12-23 20:55:23 +01:00
Sollace
97fa83e42a Fixed ear ringing sound effect not triggering reliably 2022-12-23 20:54:42 +01:00
Sollace
0d6c265845 Improve rendering of field of view effects 2022-12-23 16:33:05 +01:00
Sollace
8629cba3e9 Change the stored attacker to a Caster<?> 2022-12-19 23:23:08 +01:00
Sollace
4110c66493 Wing flags will now trigger a sound event 2022-12-19 23:08:30 +01:00
Sollace
82c144fe64 Remove unused code 2022-12-19 21:25:53 +01:00
Sollace
9601109a21 Fixed block ghosting when breaking glass by throwing rocks 2022-12-19 21:24:09 +01:00
Sollace
eed112ef4a Further refactorings 2022-12-19 21:03:55 +01:00
Sollace
a3163d431f Consolodate asWorld() implementations 2022-12-19 19:50:15 +01:00
Sollace
a239d30cab Replace getEntity() with asEntity() and getReferenceWorld() with asWorld() 2022-12-19 18:13:15 +01:00
Sollace
daa508ba73 Cleanup and replace some more references to getMaster() 2022-12-19 17:27:24 +01:00
Sollace
bf5649a966 Apply the same to Living<T> 2022-12-19 16:10:09 +01:00
Sollace
34b9a54487 Add a method specifically for getting the wrapped entity and move away from using getMaster() for everything 2022-12-19 16:03:35 +01:00
Sollace
6fd0e79d5a These classes can be static 2022-12-19 08:17:57 +00:00
Sollace
026c9ce152 Post-Port fixes 2022-12-19 07:51:07 +00:00
Sollace
002b33081e 1.19.2 -> 1.19.3 (1.20) [part 3] 2022-12-19 00:47:00 +00:00
Sollace
68df426f37 1.19.2 -> 1.19.3 (1.20) [part 2] 2022-12-18 23:12:49 +00:00
Sollace
c9c463d6c9 1.19.2 -> 1.19.3 (1.20) [part 1] 2022-12-18 21:07:24 +00:00
Sollace
aa88ed6d49 Added a few more paintings 2022-12-18 16:55:23 +00:00
Sollace
2f0e91c91b Added pony paintings 2022-12-15 18:39:27 +00:00