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Fixed entities jumping back to their original position when being dropped by a pegasus
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1 changed files with 8 additions and 0 deletions
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@ -1,11 +1,15 @@
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package com.minelittlepony.unicopia.ability;
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import java.util.List;
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import java.util.stream.StreamSupport;
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import com.minelittlepony.unicopia.Race;
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import com.minelittlepony.unicopia.ability.data.Hit;
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import com.minelittlepony.unicopia.entity.Living;
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import com.minelittlepony.unicopia.entity.player.Pony;
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import com.minelittlepony.unicopia.util.TraceHelper;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.world.World;
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@ -68,7 +72,11 @@ public class CarryAbility implements Ability<Hit> {
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LivingEntity rider = findRider(player, iplayer.asWorld());
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if (player.hasPassengers()) {
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List<Entity> passengers = StreamSupport.stream(player.getPassengersDeep().spliterator(), false).toList();
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player.removeAllPassengers();
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for (Entity passenger : passengers) {
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passenger.refreshPositionAfterTeleport(player.getPos());
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}
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}
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if (rider != null) {
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