Commit graph

465 commits

Author SHA1 Message Date
Sollace
c2a4e66d22 Adjust some block's properties 2020-04-27 17:28:22 +02:00
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21a7902a81 Fixed abilities not triggering and fixed teleporting 2020-04-27 00:18:11 +02:00
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6b9e0eaa30 Fix particles and tweak the magic particle effect 2020-04-27 00:17:18 +02:00
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12208b147c Fix slime block rendering 2020-04-27 00:16:33 +02:00
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a14cb80cb4 Implement zap apple disguises 2020-04-26 22:42:16 +02:00
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7bd92d2d2d Sort out rendering layers for block 2020-04-26 22:42:16 +02:00
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67703b0ba3 Fix bugs with tilling clouds 2020-04-26 22:42:15 +02:00
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23ce3f27ca Fixed the torch 2020-04-26 22:42:07 +02:00
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e1cfe99659 Fixed cloud stairs using the wrong check for player collission 2020-04-26 19:51:47 +02:00
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976a07800e Cloud blocks and items with feather falling will always collid with cloud blocks 2020-04-26 19:51:30 +02:00
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91e84e7551 Fix some interactions with clouds and reimplement fallthrough logic 2020-04-26 19:33:47 +02:00
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cd4b74b2ce Move levels and such to a MagicReserves 2020-04-26 19:33:10 +02:00
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766911e402 Fixed items not having the player's race when dropped and ensure the values are stored/loaded again 2020-04-26 16:48:48 +02:00
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c731d515c4 Fixed clouds blocks causing suffocation damage, fixed sides being culled incorrectly 2020-04-26 16:48:11 +02:00
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da824ffe7d Refactor the entity predicates 2020-04-26 14:46:03 +02:00
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660954f6dd Reimplement cloud interaction exclusions 2020-04-26 13:46:49 +02:00
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4170d3301d Fixed dutch doors not updating correctly 2020-04-26 12:07:40 +02:00
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1e032e1915 Fixed packet loop when updating a player's capabilities 2020-04-26 12:07:25 +02:00
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7b2a9b3799 More renames and translation/texture fixes 2020-04-26 11:02:21 +02:00
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7ca95e34cf Added an "apples" tag 2020-04-26 10:10:37 +02:00
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dcf41398a1 Changed how overrides are done so they break fewer things 2020-04-25 23:22:43 +02:00
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17e036a49c Fixed some items not appearing, or appearing in the incorrect creative tab 2020-04-25 22:22:28 +02:00
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77ccd14745 Fixed crash when spawning a butterfly, when updating a cuccoon entity, 2020-04-25 22:04:13 +02:00
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d95086c807 Rewrite toxins and get rid of a lot of item replacements and other fixes 2020-04-25 22:03:36 +02:00
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55a559321a Pull food values out into some constants 2020-04-25 18:41:48 +02:00
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e4ae128385 Simplify toxin code a bit 2020-04-25 16:07:09 +02:00
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e6b3d36606 Someone wanted bat ponies 2020-04-25 15:46:29 +02:00
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b0838e2caf Rewrite how abilities are registered and function/remove the json serializing in packets 2020-04-25 15:37:17 +02:00
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54a4309825 Misc other tidying up 2020-04-25 13:32:33 +02:00
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fd74bb47eb Reimplement particle connections 2020-04-24 22:40:02 +02:00
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408b6f153d Fix some crashes when triggering the shield ability 2020-04-24 21:28:10 +02:00
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78dd6ea26f Fixed NPE when accessing the attached properties for an entity 2020-04-24 21:28:09 +02:00
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03944f6015 Fixed crash due to missing entity renderers/removed the rainbow spawner 2020-04-24 21:28:08 +02:00
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defd9e2a59 Fix duplicate id 2020-04-24 21:28:07 +02:00
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368d83720f Fix load order 2020-04-24 21:28:07 +02:00
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7a1b3aab98 Fix mixins and rewrite dimension changing 2020-04-24 21:27:59 +02:00
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6678999dd0 Actually register the renderers 2020-04-24 21:27:57 +02:00
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167f67c5fb Fix naming conventions 2020-04-24 21:27:48 +02:00
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5f1487d725 Register the spawn eggs 2020-04-24 14:31:06 +02:00
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882c8c4d7f Properly register entities 2020-04-24 14:26:27 +02:00
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50923f4015 Fix some load order/registration issues 2020-04-24 14:14:25 +02:00
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58372537cc Various housekeeping 2020-04-24 00:17:38 +02:00
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5708f9c80f Implement networking, reimplement pega-reach 2020-04-23 23:44:31 +02:00
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2536872aad Re-activate MineLP integration 2020-04-22 22:41:00 +02:00
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46706bc3fb Loot tables and a bunch of other stuff 2020-04-22 22:23:47 +02:00
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764e2b1efd It compiles, now for the todos 2020-04-22 20:23:54 +02:00
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b7c3a37bee Updating to 1.15 2020-04-22 17:55:05 +02:00
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f60a84f207 Rename the main classes 2020-04-16 00:44:58 +02:00
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a90b8f7f72 Fix the final errors 2020-04-16 00:30:04 +02:00
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89eed4e3f1 More organisation 2020-04-16 00:29:53 +02:00