mirror of
https://github.com/Sollace/Unicopia.git
synced 2025-02-01 19:46:42 +01:00
Various housekeeping
This commit is contained in:
parent
5708f9c80f
commit
58372537cc
19 changed files with 68 additions and 302 deletions
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@ -1,7 +1,8 @@
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package com.minelittlepony.unicopia.client.render.model;
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import com.minelittlepony.unicopia.entity.SpellcastEntity;
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import com.minelittlepony.unicopia.util.Color;
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import com.minelittlepony.util.Color;
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import net.minecraft.client.model.ModelPart;
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import net.minecraft.client.render.VertexConsumer;
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import net.minecraft.client.render.entity.model.EntityModel;
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@ -1,6 +1,6 @@
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package com.minelittlepony.unicopia.entity.player;
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import com.minelittlepony.unicopia.util.MotionCompositor;
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import com.minelittlepony.util.MotionCompositor;
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import net.minecraft.util.math.Vec3d;
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@ -18,8 +18,8 @@ import com.minelittlepony.unicopia.magic.spell.SpellRegistry;
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import com.minelittlepony.unicopia.network.Channel;
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import com.minelittlepony.unicopia.network.EffectSync;
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import com.minelittlepony.unicopia.network.MsgPlayerCapabilities;
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import com.minelittlepony.unicopia.util.BasicEasingInterpolator;
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import com.minelittlepony.unicopia.util.IInterpolator;
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import com.minelittlepony.util.BasicEasingInterpolator;
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import com.minelittlepony.util.IInterpolator;
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import com.mojang.datafixers.util.Either;
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import net.minecraft.client.network.packet.EntityPassengersSetS2CPacket;
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@ -11,7 +11,7 @@ import com.minelittlepony.unicopia.entity.RaceContainer;
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import com.minelittlepony.unicopia.magic.Caster;
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import com.minelittlepony.unicopia.magic.HeldMagicEffect;
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import com.minelittlepony.unicopia.network.Transmittable;
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import com.minelittlepony.unicopia.util.IInterpolator;
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import com.minelittlepony.util.IInterpolator;
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import com.mojang.authlib.GameProfile;
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import com.mojang.datafixers.util.Either;
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@ -18,4 +18,8 @@ public enum CastResult {
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* When right clicking a block the itemstack will be decremented.
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*/
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DEFAULT;
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public static CastResult cancelled(boolean cancelled) {
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return cancelled ? NONE : DEFAULT;
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}
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}
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@ -101,7 +101,7 @@ public class DarknessSpell extends AbstractAttachableSpell {
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}
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private void applyBlocks(Caster<?> source, int radius) {
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for (BlockPos pos : PosHelper.getAllInRegionMutable(source.getOrigin(), new Sphere(false, radius))) {
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PosHelper.getAllInRegionMutable(source.getOrigin(), new Sphere(false, radius)).filter(pos -> {
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if (source.getWorld().random.nextInt(500) == 0) {
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BlockState state = source.getWorld().getBlockState(pos);
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@ -112,11 +112,13 @@ public class DarknessSpell extends AbstractAttachableSpell {
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if (source.getWorld() instanceof ServerWorld) {
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growable.grow((ServerWorld)source.getWorld(), source.getWorld().random, pos, state);
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}
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return;
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return true;
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}
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}
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}
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}
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return false;
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}).findFirst();
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}
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private void applyEntities(Caster<?> source, int radius, Consumer<LivingEntity> consumer) {
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@ -85,10 +85,9 @@ public class FireSpell extends AbstractSpell.RangedAreaSpell implements Useable,
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if (player == null || player.isSneaking()) {
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result = applyBlocks(context.getWorld(), pos);
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} else {
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for (BlockPos i : PosHelper.getAllInRegionMutable(pos, effect_range)) {
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result |= applyBlocks(context.getWorld(), i);
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}
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result = PosHelper.getAllInRegionMutable(pos, effect_range).reduce(result,
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(r, i) -> applyBlocks(context.getWorld(), i),
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(a, b) -> a || b);
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}
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if (!result) {
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@ -111,17 +110,10 @@ public class FireSpell extends AbstractSpell.RangedAreaSpell implements Useable,
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public CastResult onDispenced(BlockPos pos, Direction facing, BlockPointer source, Affinity affinity) {
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pos = pos.offset(facing, 4);
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boolean result = false;
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for (BlockPos i : PosHelper.getAllInRegionMutable(pos, effect_range)) {
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result |= applyBlocks(source.getWorld(), i);
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}
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if (!result) {
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result = applyEntities(null, source.getWorld(), pos);
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}
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return result ? CastResult.NONE : CastResult.DEFAULT;
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return CastResult.cancelled(PosHelper.getAllInRegionMutable(pos, effect_range).reduce(false,
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(r, i) -> applyBlocks(source.getWorld(), i),
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(a, b) -> a || b)
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|| applyEntities(null, source.getWorld(), pos));
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}
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protected boolean applyBlocks(World world, BlockPos pos) {
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@ -88,9 +88,7 @@ public class IceSpell extends AbstractSpell.RangedAreaSpell implements Useable,
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private boolean applyBlocks(PlayerEntity owner, World world, BlockPos pos) {
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for (BlockPos i : PosHelper.getAllInRegionMutable(pos, effect_range)) {
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applyBlockSingle(owner, world, i);
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}
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PosHelper.getAllInRegionMutable(pos, effect_range).forEach(i -> applyBlockSingle(owner, world, i));
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return applyEntities(owner, world, pos);
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}
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@ -136,7 +134,7 @@ public class IceSpell extends AbstractSpell.RangedAreaSpell implements Useable,
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}
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public static boolean isSurroundedByIce(World w, BlockPos pos) {
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return !PosHelper.adjacentNeighbours(pos).stream().anyMatch(i ->
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return !PosHelper.adjacentNeighbours(pos).anyMatch(i ->
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w.getBlockState(i).getMaterial() == Material.ICE
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);
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}
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@ -69,6 +69,7 @@ public abstract class MixinLivingEntity extends Entity implements PonyContainer<
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}
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// ---------- temporary
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@SuppressWarnings("deprecation")
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@Inject(method = "isClimbing()Z", at = @At("HEAD"), cancellable = true)
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public void onIsClimbing(CallbackInfoReturnable<Boolean> info) {
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LivingEntity self = (LivingEntity)(Object)this;
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@ -2,7 +2,7 @@ package com.minelittlepony.unicopia.particles;
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import java.util.Locale;
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import com.minelittlepony.unicopia.util.Color;
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import com.minelittlepony.util.Color;
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import com.mojang.brigadier.StringReader;
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import com.mojang.brigadier.exceptions.CommandSyntaxException;
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@ -30,7 +30,7 @@ public interface ParticleSource {
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default void spawnParticles(Shape area, int count, Consumer<Vec3d> particleSpawner) {
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Vec3d pos = getOriginVector();
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area.randomPoints(count, getWorld().random).stream()
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area.randomPoints(count, getWorld().random)
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.map(point -> point.add(pos))
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.forEach(particleSpawner);
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}
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@ -1,52 +0,0 @@
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package com.minelittlepony.unicopia.util;
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import com.google.common.cache.CacheBuilder;
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import com.google.common.cache.CacheLoader;
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import com.google.common.cache.LoadingCache;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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import java.util.concurrent.TimeUnit;
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public class BasicEasingInterpolator implements IInterpolator {
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private static LoadingCache<UUID, BasicEasingInterpolator> instanceCache = CacheBuilder.newBuilder()
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.expireAfterAccess(30, TimeUnit.SECONDS)
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.build(CacheLoader.from(BasicEasingInterpolator::new));
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/**
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* Gets or creates a new basic, linear interpolator for the provided id.
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*/
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public static IInterpolator getInstance(UUID id) {
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return instanceCache.getUnchecked(id);
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}
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private final Map<String, Float> properties = new HashMap<>();
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private float getLast(String key, float to) {
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if (properties.containsKey(key)) {
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return properties.get(key);
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}
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return to;
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}
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@Override
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public float interpolate(String key, float to, float scalingFactor) {
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float from = getLast(key, to);
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from += (to - from) / scalingFactor;
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if (Float.isNaN(from) || Float.isInfinite(from)) {
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System.err.println("Error: Animation frame for " + key + " is NaN or Infinite.");
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from = to;
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}
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properties.put(key, from);
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return from;
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}
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}
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@ -1,15 +0,0 @@
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package com.minelittlepony.unicopia.util;
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public interface Color {
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static float r(int hex) {
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return (hex >> 16 & 255) / 255F;
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}
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static float g(int hex) {
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return (hex >> 8 & 255) / 255F;
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}
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static float b(int hex) {
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return (hex & 255) / 255F;
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}
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}
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@ -1,16 +0,0 @@
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package com.minelittlepony.unicopia.util;
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/**
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* Interpolator function for handling transitions between animation states.
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*/
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@FunctionalInterface
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public interface IInterpolator {
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/**
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* Interpolates a value between the requested final destination and what it was last.
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*
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* @param key Identifier to track previous values
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* @param to The new values
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* @param scalingFactor Scaling factor to control how quickly values change
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*/
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float interpolate(String key, float to, float scalingFactor);
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}
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@ -1,65 +0,0 @@
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package com.minelittlepony.unicopia.util;
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import java.util.function.Supplier;
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import java.util.stream.Stream;
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import java.util.stream.StreamSupport;
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import com.google.common.collect.AbstractIterator;
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public interface Iterators<T> extends Iterable<T> {
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static <T> Iterators<T> iterate(Supplier<T> supplier) {
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return () -> new AbstractIterator<T>() {
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@Override
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protected T computeNext() {
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T next = supplier.get();
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if (next == null) {
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endOfData();
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}
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return next;
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}
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};
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}
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/**
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* Returns a sequential {@code Stream} with this collection as its source.
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*
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* <p>This method should be overridden when the {@link #spliterator()}
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* method cannot return a spliterator that is {@code IMMUTABLE},
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* {@code CONCURRENT}, or <em>late-binding</em>. (See {@link #spliterator()}
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* for details.)
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*
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* @implSpec
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* The default implementation creates a sequential {@code Stream} from the
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* collection's {@code Spliterator}.
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*
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* @return a sequential {@code Stream} over the elements in this collection
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* @since 1.8
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*/
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default Stream<T> stream() {
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return StreamSupport.stream(spliterator(), false);
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}
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/**
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* Returns a possibly parallel {@code Stream} with this collection as its
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* source. It is allowable for this method to return a sequential stream.
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*
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* <p>This method should be overridden when the {@link #spliterator()}
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* method cannot return a spliterator that is {@code IMMUTABLE},
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* {@code CONCURRENT}, or <em>late-binding</em>. (See {@link #spliterator()}
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* for details.)
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*
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* @implSpec
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* The default implementation creates a parallel {@code Stream} from the
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* collection's {@code Spliterator}.
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*
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* @return a possibly parallel {@code Stream} over the elements in this
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* collection
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* @since 1.8
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*/
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default Stream<T> parallelStream() {
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return StreamSupport.stream(spliterator(), true);
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}
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}
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@ -1,68 +0,0 @@
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package com.minelittlepony.unicopia.util;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.util.math.MathHelper;
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/**
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* Calculates roll and incline for a player based on their motion vectors.
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*
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* @author Polyakovich - Big thank you to this dude and his meta-physics friend for working this all out.
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*/
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public abstract class MotionCompositor {
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static double clampLimit(double num, double limit) {
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return MathHelper.clamp(num, -limit, limit);
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}
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static float sensibleAngle(float angle) {
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angle %= 360;
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if (angle > 180) angle -= 360;
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if (angle < -180) angle += 360;
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return angle;
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}
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/**
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* Gets the angle of horizontal roll in degrees based on the player's vertical and horizontal motion.
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*/
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protected double calculateRoll(PlayerEntity player, double motionX, double motionY, double motionZ) {
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// since model roll should probably be calculated from model rotation rather than entity rotation...
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double roll = sensibleAngle(player.prevBodyYaw - player.bodyYaw);
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double horMotion = Math.sqrt(motionX * motionX + motionZ * motionZ);
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float modelYaw = sensibleAngle(player.bodyYaw);
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// detecting that we're flying backwards and roll must be inverted
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if (Math.abs(sensibleAngle((float) Math.toDegrees(Math.atan2(motionX, motionZ)) + modelYaw)) > 90) {
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roll *= -1;
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}
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// ayyy magic numbers (after 5 - an approximation of nice looking coefficients calculated by hand)
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// roll might be zero, in which case Math.pow produces +Infinity. Anything x Infinity = NaN.
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double pow = roll != 0 ? Math.pow(Math.abs(roll), -0.191) : 0;
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roll *= horMotion * 5 * (3.6884f * pow);
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assert !Float.isNaN((float)roll);
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return MathHelper.clamp(roll, -54, 54);
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}
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/**
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* Gets the angle of inclination in degrees based on the player's vertical and horizontal motion.
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*/
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protected double calculateIncline(PlayerEntity player, double motionX, double motionY, double motionZ) {
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double dist = Math.sqrt(motionX * motionX + motionZ * motionZ);
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double angle = Math.atan2(motionY, dist);
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if (!player.abilities.allowFlying) {
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angle /= 2;
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}
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angle = clampLimit(angle, Math.PI / 3);
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return Math.toDegrees(angle);
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}
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}
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@ -1,9 +1,13 @@
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package com.minelittlepony.unicopia.util;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Spliterator;
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import java.util.Spliterators.AbstractSpliterator;
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import java.util.function.Consumer;
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import java.util.function.Predicate;
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import java.util.stream.Stream;
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import java.util.stream.StreamSupport;
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import com.google.common.collect.Lists;
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import com.minelittlepony.unicopia.util.shape.Shape;
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@ -44,46 +48,29 @@ public interface PosHelper {
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return false;
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}
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static Iterators<BlockPos> adjacentNeighbours(BlockPos origin) {
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static Stream<BlockPos> adjacentNeighbours(BlockPos origin) {
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BlockPos.Mutable pos = new BlockPos.Mutable(origin);
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Iterator<Direction> directions = Lists.newArrayList(Direction.values()).iterator();
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List<Direction> directions = Lists.newArrayList(Direction.values());
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Iterator<Direction> iter = directions.iterator();
|
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return StreamSupport.stream(new AbstractSpliterator<BlockPos>(directions.size(), Spliterator.SIZED) {
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@Override
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public boolean tryAdvance(Consumer<? super BlockPos> consumer) {
|
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if (iter.hasNext()) {
|
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Direction next = iter.next();
|
||||
|
||||
return Iterators.iterate(() -> {
|
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if (directions.hasNext()) {
|
||||
Direction next = directions.next();
|
||||
|
||||
pos.set(origin.getX() + next.getOffsetX(), origin.getY() + next.getOffsetY(), origin.getZ() + next.getOffsetZ());
|
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return pos;
|
||||
}
|
||||
|
||||
return null;
|
||||
});
|
||||
}
|
||||
|
||||
static Iterators<BlockPos> getAllInRegionMutable(BlockPos origin, Shape shape) {
|
||||
Iterator<BlockPos> iter = BlockPos.iterate(
|
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origin.add(new BlockPos(shape.getLowerBound())),
|
||||
origin.add(new BlockPos(shape.getUpperBound()))
|
||||
).iterator();
|
||||
|
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return Iterators.iterate(() -> {
|
||||
while (iter.hasNext()) {
|
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BlockPos pos = iter.next();
|
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|
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if (shape.isPointInside(new Vec3d(pos.subtract(origin)))) {
|
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return pos;
|
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pos.set(origin.getX() + next.getOffsetX(), origin.getY() + next.getOffsetY(), origin.getZ() + next.getOffsetZ());
|
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consumer.accept(pos);
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return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return null;
|
||||
});
|
||||
}, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a stream of mutable block positions ranging from the beginning position to end.
|
||||
*/
|
||||
@Deprecated
|
||||
static Stream<BlockPos> inRegion(BlockPos from, BlockPos to) {
|
||||
return BlockPos.stream(from, to);
|
||||
static Stream<BlockPos> getAllInRegionMutable(BlockPos origin, Shape shape) {
|
||||
return BlockPos.stream(
|
||||
origin.add(new BlockPos(shape.getLowerBound())),
|
||||
origin.add(new BlockPos(shape.getUpperBound()))
|
||||
).filter(pos -> shape.isPointInside(new Vec3d(pos.subtract(origin))));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -6,7 +6,7 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
|
||||
|
||||
/**
|
||||
* All of the Auxiliary effects used in minecraft for World.spawnEvent
|
||||
* All of the Auxiliary effects used in minecraft for World.playGlobalEvent
|
||||
*/
|
||||
public enum WorldEvent {
|
||||
DISPENSER_DISPENSE_BLOCK(1000),
|
||||
|
@ -82,16 +82,7 @@ public enum WorldEvent {
|
|||
play(world, pos, 0);
|
||||
}
|
||||
|
||||
public void play(World world, BlockPos pos, int data) {
|
||||
private void play(World world, BlockPos pos, int data) {
|
||||
world.playGlobalEvent(getId(), pos, data);
|
||||
}
|
||||
|
||||
public static WorldEvent fromId(int id) {
|
||||
for (WorldEvent i : values()) {
|
||||
if (i.id == id) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,9 +1,12 @@
|
|||
package com.minelittlepony.unicopia.util.shape;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.Spliterator;
|
||||
import java.util.Spliterators.AbstractSpliterator;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
|
||||
import com.minelittlepony.unicopia.util.Iterators;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.stream.Stream;
|
||||
import java.util.stream.StreamSupport;
|
||||
|
||||
import net.minecraft.util.math.Vec3d;
|
||||
|
||||
|
@ -75,16 +78,19 @@ public interface Shape {
|
|||
/**
|
||||
* Returns a sequence of N random points.
|
||||
*/
|
||||
default Iterators<Vec3d> randomPoints(int n, Random rand) {
|
||||
default Stream<Vec3d> randomPoints(int n, Random rand) {
|
||||
AtomicInteger atom = new AtomicInteger(n);
|
||||
return Iterators.iterate(() -> {
|
||||
if (atom.get() <= 0) {
|
||||
return null;
|
||||
return StreamSupport.stream(new AbstractSpliterator<Vec3d>(n, Spliterator.SIZED) {
|
||||
@Override
|
||||
public boolean tryAdvance(Consumer<? super Vec3d> consumer) {
|
||||
|
||||
if (atom.decrementAndGet() >= 0) {
|
||||
consumer.accept(computePoint(rand));
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
atom.decrementAndGet();
|
||||
|
||||
return computePoint(rand);
|
||||
});
|
||||
}, false);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue