Simplify toxin code a bit

This commit is contained in:
Sollace 2020-04-25 16:07:09 +02:00
parent e6b3d36606
commit e4ae128385
6 changed files with 66 additions and 138 deletions

View file

@ -6,8 +6,6 @@ import com.minelittlepony.unicopia.USounds;
import com.minelittlepony.unicopia.block.UBlocks;
import com.minelittlepony.unicopia.entity.UEntities;
import com.minelittlepony.unicopia.magic.spell.ScorchSpell;
import com.minelittlepony.unicopia.toxin.DynamicToxicBlockItem;
import com.minelittlepony.unicopia.toxin.DynamicToxicItem;
import com.minelittlepony.unicopia.toxin.ToxicBlockItem;
import com.minelittlepony.unicopia.toxin.ToxicItem;
import com.minelittlepony.unicopia.toxin.Toxicity;
@ -138,16 +136,16 @@ public interface UItems {
Item APPLE_SEEDS = register(new BlockItem(UBlocks.APPLE_SAPLING, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_seeds");
Item APPLE_LEAVES = register(new BlockItem(UBlocks.APPLE_LEAVES, new Item.Settings().group(ItemGroup.DECORATIONS)), "apple_leaves");
Item DAFFODIL_DAISY_SANDWICH = register(new DynamicToxicItem(new Item.Settings(), 3, 2, UseAction.EAT, Toxicity::fromStack), "daffodil_daisy_sandwich");
Item HAY_BURGER = register(new DynamicToxicItem(new Item.Settings(), 3, 4, UseAction.EAT, Toxicity::fromStack), "hay_burger");
Item HAY_FRIES = register(new ToxicItem(new Item.Settings(), 1, 5, UseAction.EAT, Toxicity.SAFE), "hay_fries");
Item SALAD = register(new DynamicToxicItem(new Item.Settings().recipeRemainder(Items.BOWL), 4, 2, UseAction.EAT, Toxicity::fromStack), "salad");
Item DAFFODIL_DAISY_SANDWICH = register(new ToxicItem(new Item.Settings(), 3, 2, UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "daffodil_daisy_sandwich");
Item HAY_BURGER = register(new ToxicItem(new Item.Settings(), 3, 4, UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "hay_burger");
Item HAY_FRIES = register(new ToxicItem(new Item.Settings(), 1, 5, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), "hay_fries");
Item SALAD = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.BOWL), 4, 2, UseAction.EAT, Toxicity::fromStack, Toxin.FOOD), "salad");
Item WHEAT_WORMS = register(new ToxicItem(new Item.Settings(), 1, 0, UseAction.EAT, Toxicity.SEVERE), "wheat_worms");
Item WHEAT_WORMS = register(new ToxicItem(new Item.Settings(), 1, 0, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD), "wheat_worms");
Item MUG = register(new Item(new Item.Settings().group(ItemGroup.MATERIALS)), "mug");
Item CIDER = register(new ToxicItem(new Item.Settings().recipeRemainder(MUG), 4, 2, UseAction.DRINK, Toxicity.MILD), "apple_cider");
Item JUICE = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 2, 2, UseAction.DRINK, Toxicity.SAFE), "juice");
Item BURNED_JUICE = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 3, 1, UseAction.DRINK, Toxicity.FAIR), "burned_juice");
Item CIDER = register(new ToxicItem(new Item.Settings().recipeRemainder(MUG), 4, 2, UseAction.DRINK, Toxicity.MILD, Toxin.FOOD), "apple_cider");
Item JUICE = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 2, 2, UseAction.DRINK, Toxicity.SAFE, Toxin.FOOD), "juice");
Item BURNED_JUICE = register(new ToxicItem(new Item.Settings().recipeRemainder(Items.GLASS_BOTTLE), 3, 1, UseAction.DRINK, Toxicity.FAIR, Toxin.FOOD), "burned_juice");
Item CLOUD_SPAWN_EGG = register(new SpawnEggItem(UEntities.CLOUD, 0x4169e1, 0x7fff00, new Item.Settings().group(ItemGroup.MISC)), "cloud_spawn_egg");
Item BUTTERFLY_SPAWN_EGG = register(new SpawnEggItem(UEntities.BUTTERFLY, 0x222200, 0xaaeeff, new Item.Settings().group(ItemGroup.MISC)), "butterfly_spawn_egg");
@ -176,26 +174,26 @@ public interface UItems {
AppleItem APPLE = register(new AppleItem(FoodComponents.APPLE), Items.APPLE);
Item GRASS = register(new DynamicToxicBlockItem(Blocks.GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.NAUSEA), Items.GRASS);
Item FERN = register(new DynamicToxicBlockItem(Blocks.FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.STRENGTH), Items.FERN);
Item DEAD_BUSH = register(new DynamicToxicBlockItem(Blocks.DEAD_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.NAUSEA), Items.DEAD_BUSH);
Item GRASS = register(new ToxicBlockItem(Blocks.GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD.and(Toxin.NAUSEA)), Items.GRASS);
Item FERN = register(new ToxicBlockItem(Blocks.FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.STRENGTH)), Items.FERN);
Item DEAD_BUSH = register(new ToxicBlockItem(Blocks.DEAD_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.NAUSEA)), Items.DEAD_BUSH);
Item DANDELION = register(new ToxicBlockItem(Blocks.DANDELION, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.DANDELION);
Item POPPY = register(new ToxicBlockItem(Blocks.POPPY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE), Items.POPPY);
Item BLUE_ORCHID = register(new ToxicBlockItem(Blocks.BLUE_ORCHID, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.BLUE_ORCHID);
Item ALLIUM = register(new ToxicBlockItem(Blocks.ALLIUM, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR), Items.ALLIUM);
Item AZUER_BLUET = register(new DynamicToxicBlockItem(Blocks.AZURE_BLUET, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.RADIOACTIVITY), Items.AZURE_BLUET);
Item RED_TULIP = register(new ToxicBlockItem(Blocks.RED_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.RED_TULIP);
Item ORANGE_TULIP = register(new ToxicBlockItem(Blocks.ORANGE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.ORANGE_TULIP);
Item WHITE_TULIP = register(new ToxicBlockItem(Blocks.WHITE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR), Items.WHITE_TULIP);
Item PINK_TULIP = register(new ToxicBlockItem(Blocks.PINK_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.PINK_TULIP);
Item OXEYE_DAISY = register(new DynamicToxicBlockItem(Blocks.OXEYE_DAISY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.BLINDNESS), Items.OXEYE_DAISY);
Item CORNFLOWER = register(new ToxicBlockItem(Blocks.CORNFLOWER, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.CORNFLOWER);
Item DANDELION = register(new ToxicBlockItem(Blocks.DANDELION, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.DANDELION);
Item POPPY = register(new ToxicBlockItem(Blocks.POPPY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD), Items.POPPY);
Item BLUE_ORCHID = register(new ToxicBlockItem(Blocks.BLUE_ORCHID, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.BLUE_ORCHID);
Item ALLIUM = register(new ToxicBlockItem(Blocks.ALLIUM, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR, Toxin.FOOD), Items.ALLIUM);
Item AZUER_BLUET = register(new ToxicBlockItem(Blocks.AZURE_BLUET, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD.and(Toxin.RADIOACTIVITY)), Items.AZURE_BLUET);
Item RED_TULIP = register(new ToxicBlockItem(Blocks.RED_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.RED_TULIP);
Item ORANGE_TULIP = register(new ToxicBlockItem(Blocks.ORANGE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.ORANGE_TULIP);
Item WHITE_TULIP = register(new ToxicBlockItem(Blocks.WHITE_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.FAIR, Toxin.FOOD), Items.WHITE_TULIP);
Item PINK_TULIP = register(new ToxicBlockItem(Blocks.PINK_TULIP, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.PINK_TULIP);
Item OXEYE_DAISY = register(new ToxicBlockItem(Blocks.OXEYE_DAISY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.BLINDNESS)), Items.OXEYE_DAISY);
Item CORNFLOWER = register(new ToxicBlockItem(Blocks.CORNFLOWER, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.CORNFLOWER);
Item ROSE_BUSH = register(new DynamicToxicBlockItem(Blocks.ROSE_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.DAMAGE), Items.ROSE_BUSH);
Item PEONY = register(new ToxicBlockItem(Blocks.PEONY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.PEONY);
Item TALL_GRASS = register(new ToxicBlockItem(Blocks.TALL_GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE), Items.TALL_GRASS);
Item LARGE_FERN = register(new DynamicToxicBlockItem(Blocks.LARGE_FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.DAMAGE), Items.LARGE_FERN);
Item ROSE_BUSH = register(new ToxicBlockItem(Blocks.ROSE_BUSH, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD.and(Toxin.DAMAGE)), Items.ROSE_BUSH);
Item PEONY = register(new ToxicBlockItem(Blocks.PEONY, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.PEONY);
Item TALL_GRASS = register(new ToxicBlockItem(Blocks.TALL_GRASS, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SAFE, Toxin.FOOD), Items.TALL_GRASS);
Item LARGE_FERN = register(new ToxicBlockItem(Blocks.LARGE_FERN, new Item.Settings().group(ItemGroup.DECORATIONS), 2, 1, UseAction.EAT, Toxicity.SEVERE, Toxin.FOOD.and(Toxin.DAMAGE)), Items.LARGE_FERN);
static <T extends Item> T register(T newItem, Item oldItem) {
return Registry.ITEM.set(Registry.ITEM.getRawId(oldItem), Registry.ITEM.getId(oldItem), newItem);

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@ -1,26 +0,0 @@
package com.minelittlepony.unicopia.toxin;
import javax.annotation.Nonnull;
import net.minecraft.block.Block;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.UseAction;
public class DynamicToxicBlockItem extends ToxicBlockItem {
private final Toxin toxin;
public DynamicToxicBlockItem(Block block, Item.Settings settings, int hunger, float saturation, UseAction action, Toxicity toxicity, @Nonnull Toxin toxin) {
super(block, settings, hunger, saturation, action, toxicity);
this.toxin = toxin;
}
@Override
public void addSecondaryEffects(PlayerEntity player, Toxicity toxicity, ItemStack stack) {
super.addSecondaryEffects(player, toxicity, stack);
toxin.addSecondaryEffects(player, toxicity, stack);
}
}

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@ -1,27 +0,0 @@
package com.minelittlepony.unicopia.toxin;
import javax.annotation.Nonnull;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.UseAction;
public class DynamicToxicItem extends ToxicItem {
private final Toxic toxic;
public DynamicToxicItem(Item.Settings settings, int hunger, float saturation, UseAction action, @Nonnull Toxic toxic) {
super(settings, hunger, saturation, action, Toxicity.SAFE);
this.toxic = toxic;
}
@Override
public void addSecondaryEffects(PlayerEntity player, Toxicity toxicity, ItemStack stack) {
super.addSecondaryEffects(player, toxicity, stack);
}
@Override
public Toxicity getToxicity(ItemStack stack) {
return toxic.getToxicity(stack);
}
}

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@ -6,13 +6,9 @@ import javax.annotation.Nullable;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.item.UEffects;
import net.minecraft.block.Block;
import net.minecraft.client.item.TooltipContext;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.BlockItem;
import net.minecraft.item.FoodComponent;
@ -26,12 +22,13 @@ import net.minecraft.util.TypedActionResult;
import net.minecraft.util.UseAction;
import net.minecraft.world.World;
public class ToxicBlockItem extends BlockItem implements Toxic, Toxin {
public class ToxicBlockItem extends BlockItem {
private final UseAction action;
private final Toxicity toxicity;
private final Toxin toxin;
public ToxicBlockItem(Block block, Item.Settings settings, int hunger, float saturation, UseAction action, Toxicity toxicity) {
public ToxicBlockItem(Block block, Item.Settings settings, int hunger, float saturation, UseAction action, Toxicity toxicity, Toxin toxin) {
super(block, settings
.group(ItemGroup.FOOD)
.food(new FoodComponent.Builder()
@ -40,11 +37,7 @@ public class ToxicBlockItem extends BlockItem implements Toxic, Toxin {
.build()));
this.toxicity = toxicity;
this.action = action;
}
@Override
public Toxicity getToxicity(ItemStack stack) {
return toxicity;
this.toxin = toxin;
}
@Override
@ -54,7 +47,7 @@ public class ToxicBlockItem extends BlockItem implements Toxic, Toxin {
@Override
public void appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context) {
tooltip.add(getToxicity(stack).getTooltip());
tooltip.add(toxicity.getTooltip());
}
@Override
@ -63,9 +56,9 @@ public class ToxicBlockItem extends BlockItem implements Toxic, Toxin {
if (entity instanceof PlayerEntity) {
Race race = Pony.of((PlayerEntity)entity).getSpecies();
Toxicity toxicity = (race.isDefault() || race == Race.CHANGELING) ? Toxicity.LETHAL : getToxicity(stack);
Toxicity toxicity = (race.isDefault() || race == Race.CHANGELING) ? Toxicity.LETHAL : this.toxicity;
addSecondaryEffects((PlayerEntity)entity, toxicity, stack);
toxin.addSecondaryEffects((PlayerEntity)entity, toxicity, stack);
}
return new ItemStack(getRecipeRemainder());
@ -81,18 +74,4 @@ public class ToxicBlockItem extends BlockItem implements Toxic, Toxin {
return super.use(world, player, hand);
}
@Override
public void addSecondaryEffects(PlayerEntity player, Toxicity toxicity, ItemStack stack) {
if (toxicity.toxicWhenRaw()) {
player.addStatusEffect(toxicity.getPoisonEffect());
}
if (toxicity.isLethal()) {
player.addStatusEffect(new StatusEffectInstance(UEffects.FOOD_POISONING, 300, 7, false, false));
} else if (toxicity.toxicWhenCooked()) {
player.addStatusEffect(new StatusEffectInstance(StatusEffects.NAUSEA, 3, 1, false, false));
}
}
}

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@ -1,17 +1,14 @@
package com.minelittlepony.unicopia.toxin;
import java.util.List;
import java.util.function.Function;
import javax.annotation.Nullable;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.item.UEffects;
import net.minecraft.client.item.TooltipContext;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.FoodComponent;
import net.minecraft.item.Item;
@ -24,12 +21,17 @@ import net.minecraft.util.TypedActionResult;
import net.minecraft.util.UseAction;
import net.minecraft.world.World;
public class ToxicItem extends Item implements Toxic, Toxin {
public class ToxicItem extends Item {
private final UseAction action;
private final Toxicity toxicity;
private final Function<ItemStack, Toxicity> toxicity;
private final Toxin toxin;
public ToxicItem(Item.Settings settings, int hunger, float saturation, UseAction action, Toxicity toxicity) {
public ToxicItem(Item.Settings settings, int hunger, float saturation, UseAction action, Toxicity toxicity, Toxin toxin) {
this(settings, hunger, saturation, action, stack -> toxicity, toxin);
}
public ToxicItem(Item.Settings settings, int hunger, float saturation, UseAction action, Function<ItemStack, Toxicity> toxicity, Toxin toxin) {
super(settings
.group(ItemGroup.FOOD)
.food(new FoodComponent.Builder()
@ -38,11 +40,7 @@ public class ToxicItem extends Item implements Toxic, Toxin {
.build()));
this.toxicity = toxicity;
this.action = action;
}
@Override
public Toxicity getToxicity(ItemStack stack) {
return toxicity;
this.toxin = toxin;
}
@Override
@ -52,7 +50,7 @@ public class ToxicItem extends Item implements Toxic, Toxin {
@Override
public void appendTooltip(ItemStack stack, @Nullable World world, List<Text> tooltip, TooltipContext context) {
tooltip.add(getToxicity(stack).getTooltip());
tooltip.add(toxicity.apply(stack).getTooltip());
}
@Override
@ -61,9 +59,9 @@ public class ToxicItem extends Item implements Toxic, Toxin {
if (entity instanceof PlayerEntity) {
Race race = Pony.of((PlayerEntity)entity).getSpecies();
Toxicity toxicity = (race.isDefault() || race == Race.CHANGELING) ? Toxicity.LETHAL : getToxicity(stack);
Toxicity toxicity = (race.isDefault() || race == Race.CHANGELING) ? Toxicity.LETHAL : this.toxicity.apply(stack);
addSecondaryEffects((PlayerEntity)entity, toxicity, stack);
toxin.addSecondaryEffects((PlayerEntity)entity, toxicity, stack);
}
return new ItemStack(getRecipeRemainder());
@ -79,18 +77,4 @@ public class ToxicItem extends Item implements Toxic, Toxin {
return super.use(world, player, hand);
}
@Override
public void addSecondaryEffects(PlayerEntity player, Toxicity toxicity, ItemStack stack) {
if (toxicity.toxicWhenRaw()) {
player.addStatusEffect(toxicity.getPoisonEffect());
}
if (toxicity.isLethal()) {
player.addStatusEffect(new StatusEffectInstance(UEffects.FOOD_POISONING, 300, 7, false, false));
} else if (toxicity.toxicWhenCooked()) {
player.addStatusEffect(new StatusEffectInstance(StatusEffects.NAUSEA, 3, 1, false, false));
}
}
}

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@ -1,5 +1,7 @@
package com.minelittlepony.unicopia.toxin;
import com.minelittlepony.unicopia.item.UEffects;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.entity.player.PlayerEntity;
@ -26,6 +28,24 @@ public interface Toxin {
Toxin BLINDNESS = (player, toxicity, stack) -> {
player.addStatusEffect(new StatusEffectInstance(StatusEffects.BLINDNESS, 30, 1, false, false));
};
Toxin FOOD = (player, toxicity, stack) -> {
if (toxicity.toxicWhenRaw()) {
player.addStatusEffect(toxicity.getPoisonEffect());
}
if (toxicity.isLethal()) {
player.addStatusEffect(new StatusEffectInstance(UEffects.FOOD_POISONING, 300, 7, false, false));
} else if (toxicity.toxicWhenCooked()) {
player.addStatusEffect(new StatusEffectInstance(StatusEffects.NAUSEA, 3, 1, false, false));
}
};
void addSecondaryEffects(PlayerEntity player, Toxicity toxicity, ItemStack stack);
default Toxin and(Toxin other) {
return (player, toxicity, stack) -> {
other.addSecondaryEffects(player, toxicity, stack);
this.addSecondaryEffects(player, toxicity, stack);
};
}
}