Commit graph

235 commits

Author SHA1 Message Date
Sollace
2c77cfb4c3 Added muffins 2022-03-27 16:02:14 +02:00
Sollace
9f46fe9270 1.18-pre -> 1.18.2 2022-03-26 21:34:15 +02:00
Sollace
ddbf75a44f Move various gravitation/force/physics stuff to a utility class 2022-03-26 18:35:08 +02:00
Sollace
09f76a4286 Fixed disconnect when joining a multiplayer server 2022-01-12 14:26:00 +02:00
Sollace
9170337d5e When firing, place a black hole where the projectile lands 2022-01-11 20:58:54 +02:00
Sollace
1cfc01d1e6 Change the color of the beam to match the spell it contains 2022-01-11 20:42:41 +02:00
Sollace
f18ed7eed6 Light spell shouldn't do anything when fired as a projectile 2022-01-11 20:41:40 +02:00
Sollace
1a1bc2396f Thrown spells now look like magic beams rather than the old thrown item 2022-01-11 18:20:09 +02:00
Sollace
0a93682662 Ensure previously-discovered traits properly update server-side when the registered values change for an item 2022-01-11 12:23:20 +02:00
Sollace
23211ba7b1 Change how item traits are defined to make my life easier 2022-01-11 12:22:24 +02:00
Sollace
4b820478f5 Set spells to be no gravity by default (so it's easier to aim) 2022-01-06 15:31:33 +02:00
Sollace
188c3a5523 Set custom subtitles for our sounds 2022-01-05 18:54:33 +02:00
Sollace
621c893daa Earth ponies can now kick at any time and the target location for the kick is more accurate to where a pony would kick. This means that if you're a pony, the tree has to be behind you. Humans still kick forwards. 2022-01-04 18:00:06 +02:00
Sollace
e805354043 Hook up a stomping animation 2022-01-04 17:58:31 +02:00
Sollace
fbc82ec6bc Added an emote command, further refine animations, add some new animations 2022-01-04 17:57:57 +02:00
Sollace
bce1e5c8c1 Added player animations for doing things like casting spells and kicking 2022-01-03 22:54:07 +02:00
Sollace
256cbdcabc Fixed spell crafting 2022-01-03 14:06:03 +02:00
Sollace
497ed10cf4 If there isn't a primary ability, use the passive ability instead 2022-01-02 18:07:28 +02:00
Sollace
3d86feca0d Reduce the warmup time for firing a spell 2022-01-02 00:49:54 +02:00
Sollace
13402ae020 Fixed light and necromancy spells not producing particle effects when recalling their entities 2022-01-02 00:43:56 +02:00
Sollace
c27aad9154 Placed spells are no longer lost when the player dies 2022-01-02 00:43:21 +02:00
Sollace
e6b0ad9fa4 Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
Sollace
7738f01d3a Exclude creative, spectator, and dead entities from the black hold and shield effects 2022-01-01 17:23:06 +02:00
Sollace
de27a543f5 Added lightning effects to the black hole 2022-01-01 01:23:42 +02:00
Sollace
c8a3b7d64d Fixed ability orders randomly changing 2022-01-01 01:03:22 +02:00
Sollace
9d5e72cbc1 Implement spell dismissal and fixed placed spells not appearing correctly 2022-01-01 01:01:01 +02:00
Sollace
7d0b7ae9f6 Fixed light spell not recalling its entities when cancelled 2022-01-01 00:02:20 +02:00
Sollace
1a3eb9f0f6 wip gui for dismissing spells remotely 2022-01-01 00:00:18 +02:00
Sollace
c84fda37c4 Send quick-time actions to the server so they can work properly 2021-12-31 16:17:41 +02:00
Sollace
9723bfd104 Move the unicorn shoot ability to the primary slot (second page) and add a separate ability specifically for cancelling spells 2021-12-31 15:40:08 +02:00
Sollace
1b17ab24c9 Move the collides predicate out of the RayTraceHelper class 2021-12-31 15:36:31 +02:00
Sollace
0532aafa83 Added tap, double-tap, and triple-tap gestures 2021-12-31 15:31:23 +02:00
Sollace
26fb68d50f Fixed necromancy spell constantly spawning new entities 2021-12-30 22:41:34 +02:00
Sollace
d03c0586cf Make the necromancy spell better 2021-12-30 00:59:17 +02:00
Sollace
fb3a642acd Prevent the death animation from playing when recalling entities spawned by the necromancy spell 2021-12-29 21:24:02 +02:00
Sollace
2da817bc64 Tweaked a bunch of colours 2021-12-29 20:13:07 +02:00
Sollace
9ef8a78a79 Fixed spells appearing in different ordering in the creative inventory 2021-12-29 18:15:37 +02:00
Sollace
7a05efa23a Some minor cleanup 2021-12-29 18:11:32 +02:00
Sollace
18fffef06a Change the empty key for spells to "none" 2021-12-29 17:53:08 +02:00
Sollace
5939ce3d1a Implement gui for viewing spell recipes 2021-12-29 17:50:19 +02:00
Sollace
3f80822deb The ice spell will now clear out a space around the player when used while submerged 2021-12-29 17:48:47 +02:00
Sollace
41e178b8d6 Fixed spells that affect blocks not working 2021-12-29 17:18:04 +02:00
Sollace
e7e7244758 Added (rough) initial recipes for all the spells 2021-12-28 18:40:51 +02:00
Sollace
fb6031b89f Added a homing ability to the firebolt spell 2021-12-28 18:22:47 +02:00
Sollace
6e24ca9c6f Observe spawn protection and mob griefing rules when trying to apply spells that affect blocks 2021-12-28 03:32:59 +02:00
Sollace
c31eba5f04 Prevent transforming into paintings, item frames, or leash knots. Fixes #39 2021-12-28 02:58:07 +02:00
Sollace
75fbfb9c11 Use the lightning particle instead of lightning entities 2021-12-28 02:20:08 +02:00
Sollace
75dfb85092 Finish the light spell 2021-12-27 23:14:46 +02:00
Sollace
00758b0c15 Added a light spell 2021-12-27 14:08:21 +02:00
Sollace
f402403964 Black holes shouldn't function when fired as a projectile 2021-12-26 20:35:43 +02:00