Sollace
7ec631ddcd
Improved following behaviour of fairies
2021-12-27 13:45:44 +02:00
Sollace
135c8933fd
Add sounds for the fairy
2021-12-27 13:04:50 +02:00
Sollace
b7e119a57b
Use CompletableFuture for delaying things
2021-12-27 13:04:35 +02:00
Sollace
596e01cc24
Added fairies
2021-12-27 02:15:48 +02:00
Sollace
6a84f5d8b6
Fixed magic particles not randomising their colours when they're supposed to
2021-12-27 02:15:17 +02:00
Sollace
baa3700748
Fixed crash when ticking a projectile with no loaded owner
2021-12-27 02:14:48 +02:00
Sollace
f402403964
Black holes shouldn't function when fired as a projectile
2021-12-26 20:35:43 +02:00
Sollace
878ed2563b
Fixed particles not being removed when attached to a projectile
2021-12-26 20:35:25 +02:00
Sollace
6337b86219
Fixed incorrect block state conversion turning water into ice
2021-12-26 20:35:05 +02:00
Sollace
bb29d97ff3
Fixed jars, fixed particles not respawning correctly when reloading a world, fixed some behaviours with black holes
2021-12-26 20:13:28 +02:00
Sollace
76506665bc
Fixed disk particles and add improved physics for the dark vortex
2021-12-26 16:11:34 +02:00
Sollace
9460957c56
Fixed magic particles not using the correct colours
2021-12-26 16:09:59 +02:00
Sollace
df2706cfc6
Fixed not being able to toggle delegated spells
2021-12-26 11:13:32 +02:00
Sollace
613b39436f
Fixed placed spells not functioning correctly and slot.contains not matching delegated spells
2021-12-26 10:50:16 +02:00
Sollace
56af8f80ba
Added general particle effects that follow a point of entity
2021-12-26 10:49:34 +02:00
Sollace
7ad82f0bb2
Fixed crash with spellcast entities accessing lighting buffers when they mustn't (TODO: make this better somehow)
2021-12-26 10:48:01 +02:00
Sollace
59db55aa63
Update player dimensions when the flight type changes. Should fix #38
2021-12-24 23:00:26 +02:00
Sollace
be0317de1b
Move target selection for shields into a separate class
2021-12-24 22:59:20 +02:00
Sollace
7eacbc7f4a
Cleanup and remove some unused code
2021-12-24 22:59:03 +02:00
Sollace
668d5bc787
A little more cleanup and refactoring
2021-12-24 19:09:17 +02:00
Sollace
8ff6514306
Fixed black hole behaviour
2021-12-24 18:37:23 +02:00
Sollace
17c175c8ce
Play a sound when casting a spell successfully
2021-12-24 18:36:12 +02:00
Sollace
f921beb062
Updated names and descriptions that are less uuuuugh
2021-12-24 18:35:44 +02:00
Sollace
301c68218e
Wrap text in the gemstone's tooltips
2021-12-24 18:35:12 +02:00
Sollace
3d2a50655b
Change cost estimate for spellcasting to properly account for whether a spell is active or not
2021-12-24 16:37:27 +02:00
Sollace
62e5ab01cc
Tiny bit of cleanup
2021-12-24 16:36:40 +02:00
Sollace
d026a6c06a
Change to check for a particular spell rather than any spell
2021-12-24 00:37:53 +02:00
Sollace
063d4e6dd2
Change particle handles and linking to be a little more robust. Should help with some cases where duplicate particles happen
2021-12-24 00:20:47 +02:00
Sollace
3806799cf2
Added dark vortex spell and add default traits to more spells
2021-12-23 20:12:30 +02:00
Sollace
996181c097
Some more tweaks and adjustments:
...
- Adding traits to some existing spells
- Removed curses (and their respective duplicate spells)
- Spells can now control how they are applied and some spells will now correctly apply as area effects
2021-12-23 19:46:25 +02:00
Sollace
b11fabdecb
Unicorns can now equip spells to their active and passive ability slots
2021-12-23 18:52:40 +02:00
Sollace
f10dcb59ec
Distance the disguises system from the magic system and make it possible to have different diguise spells
2021-12-22 16:43:17 +02:00
Sollace
e3bd201f0a
Fix the firebolt spell
2021-12-22 15:05:46 +02:00
Sollace
c30eac20c3
Fixed casting
2021-12-22 15:05:16 +02:00
Sollace
eca5ab3e2b
Fixed dead spells not being removed correctly
2021-12-22 14:15:51 +02:00
Sollace
f2a6bf36d4
Fix bugs with spell syncing
2021-12-22 13:12:51 +02:00
Sollace
2489ea7769
Clean up particle code a little
2021-12-22 13:10:45 +02:00
Sollace
aec9692439
Fixed crash upon joining a world
2021-12-22 11:15:21 +02:00
Sollace
2cae459eb8
1.17 -> 1.18
2021-12-22 11:15:09 +02:00
Sollace
d0d9ad4043
Update kirin
2021-12-21 18:26:31 +02:00
Sollace
20e9a1b35f
Update gradle
2021-12-21 18:26:31 +02:00
Sollace
f3d6c7ce28
Work on allowing more than one spell to be attached
2021-12-21 18:26:23 +02:00
Sollace
bb50b20be4
Slightly clean up flight and dimensions predicates
2021-12-12 13:10:24 +02:00
Sollace
2cb57f85f2
Change catapult to also push entities forward in the direction you're looking
2021-12-12 12:49:51 +02:00
Sollace
1b82f7e9b5
Added the firebolt spell
2021-12-12 12:49:30 +02:00
Sollace
ab9d266f79
Added better lore (actually describes what the spells do)
2021-11-22 00:49:09 +02:00
Sollace
c0eeb5b5e1
Added the catapult spell type
2021-11-22 00:48:40 +02:00
Sollace
9bb2818c2c
Fixed serialization of delegate spell types
2021-11-22 00:48:22 +02:00
Sollace
7d830a3474
Added a feather fall spell
2021-11-21 18:50:02 +02:00
Sollace
cbc8c6a6de
Fixed slots rendering in front of tooltips
2021-11-21 18:48:56 +02:00