Commit graph

113 commits

Author SHA1 Message Date
Sollace
7a05efa23a Some minor cleanup 2021-12-29 18:11:32 +02:00
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18fffef06a Change the empty key for spells to "none" 2021-12-29 17:53:08 +02:00
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5939ce3d1a Implement gui for viewing spell recipes 2021-12-29 17:50:19 +02:00
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3f80822deb The ice spell will now clear out a space around the player when used while submerged 2021-12-29 17:48:47 +02:00
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41e178b8d6 Fixed spells that affect blocks not working 2021-12-29 17:18:04 +02:00
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e7e7244758 Added (rough) initial recipes for all the spells 2021-12-28 18:40:51 +02:00
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fb6031b89f Added a homing ability to the firebolt spell 2021-12-28 18:22:47 +02:00
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6e24ca9c6f Observe spawn protection and mob griefing rules when trying to apply spells that affect blocks 2021-12-28 03:32:59 +02:00
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75fbfb9c11 Use the lightning particle instead of lightning entities 2021-12-28 02:20:08 +02:00
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75dfb85092 Finish the light spell 2021-12-27 23:14:46 +02:00
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00758b0c15 Added a light spell 2021-12-27 14:08:21 +02:00
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f402403964 Black holes shouldn't function when fired as a projectile 2021-12-26 20:35:43 +02:00
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bb29d97ff3 Fixed jars, fixed particles not respawning correctly when reloading a world, fixed some behaviours with black holes 2021-12-26 20:13:28 +02:00
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76506665bc Fixed disk particles and add improved physics for the dark vortex 2021-12-26 16:11:34 +02:00
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df2706cfc6 Fixed not being able to toggle delegated spells 2021-12-26 11:13:32 +02:00
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613b39436f Fixed placed spells not functioning correctly and slot.contains not matching delegated spells 2021-12-26 10:50:16 +02:00
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be0317de1b Move target selection for shields into a separate class 2021-12-24 22:59:20 +02:00
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668d5bc787 A little more cleanup and refactoring 2021-12-24 19:09:17 +02:00
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8ff6514306 Fixed black hole behaviour 2021-12-24 18:37:23 +02:00
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3d2a50655b Change cost estimate for spellcasting to properly account for whether a spell is active or not 2021-12-24 16:37:27 +02:00
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d026a6c06a Change to check for a particular spell rather than any spell 2021-12-24 00:37:53 +02:00
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063d4e6dd2 Change particle handles and linking to be a little more robust. Should help with some cases where duplicate particles happen 2021-12-24 00:20:47 +02:00
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3806799cf2 Added dark vortex spell and add default traits to more spells 2021-12-23 20:12:30 +02:00
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996181c097 Some more tweaks and adjustments:
- Adding traits to some existing spells
- Removed curses (and their respective duplicate spells)
- Spells can now control how they are applied and some spells will now correctly apply as area effects
2021-12-23 19:46:25 +02:00
Sollace
b11fabdecb Unicorns can now equip spells to their active and passive ability slots 2021-12-23 18:52:40 +02:00
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f10dcb59ec Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
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e3bd201f0a Fix the firebolt spell 2021-12-22 15:05:46 +02:00
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c30eac20c3 Fixed casting 2021-12-22 15:05:16 +02:00
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f2a6bf36d4 Fix bugs with spell syncing 2021-12-22 13:12:51 +02:00
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2cae459eb8 1.17 -> 1.18 2021-12-22 11:15:09 +02:00
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f3d6c7ce28 Work on allowing more than one spell to be attached 2021-12-21 18:26:23 +02:00
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bb50b20be4 Slightly clean up flight and dimensions predicates 2021-12-12 13:10:24 +02:00
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2cb57f85f2 Change catapult to also push entities forward in the direction you're looking 2021-12-12 12:49:51 +02:00
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1b82f7e9b5 Added the firebolt spell 2021-12-12 12:49:30 +02:00
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c0eeb5b5e1 Added the catapult spell type 2021-11-22 00:48:40 +02:00
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9bb2818c2c Fixed serialization of delegate spell types 2021-11-22 00:48:22 +02:00
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7d830a3474 Added a feather fall spell 2021-11-21 18:50:02 +02:00
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5bb982ab85 You can now see which traits are unread and mark them read by clicking 2021-11-21 00:25:14 +02:00
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1da86cda06 Add a toast message when discovering traits 2021-11-20 16:40:23 +02:00
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8124731f58 Fixed traits not appearing correctly in tooltips 2021-11-17 22:33:35 +02:00
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68bcd5a467 Implement various parts of the spellbook screen 2021-11-17 21:00:59 +02:00
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60d5d56864 Added icons for each trait and display known traits on item tooltips 2021-11-14 01:18:12 +02:00
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0beaaa4603 Fixed exception when encountering unknown traits whilst loading from json 2021-11-13 23:27:57 +02:00
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aed4efcbbe Fixed uncaught exception when loading trait maps 2021-11-13 23:07:21 +02:00
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2f1d473262 Implement traits to modify spell behaviours 2021-11-13 19:31:45 +02:00
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78a33deb72 Assign traits to items (wip) 2021-11-13 19:31:24 +02:00
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338491d052 Expand on spell crafting 2021-11-13 00:05:42 +02:00
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8aea7d326f Implement crafting using traits, and trait discovery, AND show known traits in item tooltips 2021-11-11 20:51:25 +02:00
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38e3693384 Minor cleanup and documentation tweaks 2021-11-08 14:43:19 +02:00
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2890bc3e07 Further work on spell traits and clean up how projectile spells are handled 2021-11-08 14:25:59 +02:00