Sollace
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2cb57f85f2
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Change catapult to also push entities forward in the direction you're looking
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2021-12-12 12:49:51 +02:00 |
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Sollace
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1b82f7e9b5
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Added the firebolt spell
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2021-12-12 12:49:30 +02:00 |
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Sollace
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c0eeb5b5e1
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Added the catapult spell type
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2021-11-22 00:48:40 +02:00 |
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Sollace
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9bb2818c2c
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Fixed serialization of delegate spell types
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2021-11-22 00:48:22 +02:00 |
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Sollace
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7d830a3474
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Added a feather fall spell
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2021-11-21 18:50:02 +02:00 |
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Sollace
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5bb982ab85
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You can now see which traits are unread and mark them read by clicking
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2021-11-21 00:25:14 +02:00 |
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Sollace
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1da86cda06
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Add a toast message when discovering traits
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2021-11-20 16:40:23 +02:00 |
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Sollace
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8124731f58
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Fixed traits not appearing correctly in tooltips
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2021-11-17 22:33:35 +02:00 |
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Sollace
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68bcd5a467
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Implement various parts of the spellbook screen
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2021-11-17 21:00:59 +02:00 |
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Sollace
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60d5d56864
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Added icons for each trait and display known traits on item tooltips
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2021-11-14 01:18:12 +02:00 |
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Sollace
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0beaaa4603
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Fixed exception when encountering unknown traits whilst loading from json
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2021-11-13 23:27:57 +02:00 |
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Sollace
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aed4efcbbe
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Fixed uncaught exception when loading trait maps
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2021-11-13 23:07:21 +02:00 |
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Sollace
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2f1d473262
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Implement traits to modify spell behaviours
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2021-11-13 19:31:45 +02:00 |
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Sollace
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78a33deb72
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Assign traits to items (wip)
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2021-11-13 19:31:24 +02:00 |
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Sollace
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338491d052
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Expand on spell crafting
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2021-11-13 00:05:42 +02:00 |
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Sollace
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8aea7d326f
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Implement crafting using traits, and trait discovery, AND show known traits in item tooltips
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2021-11-11 20:51:25 +02:00 |
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Sollace
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38e3693384
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Minor cleanup and documentation tweaks
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2021-11-08 14:43:19 +02:00 |
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Sollace
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2890bc3e07
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Further work on spell traits and clean up how projectile spells are handled
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2021-11-08 14:25:59 +02:00 |
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Sollace
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33476f2ed8
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Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier
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2021-11-05 15:18:32 +02:00 |
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Sollace
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27f143982e
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Earth Ponies can now steel themselves against damage by sneaking
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2021-09-18 22:03:06 +02:00 |
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Sollace
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430ee9a85e
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Fixed crash when teleporting
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2021-09-03 00:47:34 +02:00 |
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Sollace
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62a8aff4e0
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Added pebbles, rocks, and rock stew
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2021-09-02 19:11:51 +02:00 |
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Sollace
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e9e238dd3d
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Remove the old WorldEvent util. This is no longer needed in 1.17
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2021-08-25 14:22:11 +02:00 |
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Sollace
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96d2e7b1f9
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Minor cleanup
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2021-08-25 14:10:17 +02:00 |
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Sollace
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c3e854fdd1
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Added a transformation spell
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2021-08-25 00:32:39 +02:00 |
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Sollace
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f8443242ba
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Move golden wing and added enchanted gems to wandering traders' trades
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2021-08-24 21:44:52 +02:00 |
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Sollace
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6d5dd4a091
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Move UEntities and UTradeOffers to the entity package
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2021-08-24 21:15:43 +02:00 |
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Sollace
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95231f181f
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Rewrite player dimensions calculations to avoid messing with dimensions when we don't have to (should improve compatibility)
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2021-08-23 23:09:13 +02:00 |
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Sollace
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6fbcce7c22
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Prevent flying sounds from playing whilst disguised
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2021-08-23 23:08:03 +02:00 |
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Sollace
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1a211095ae
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Trees can now have mismatched trunks and leaves, and added support for trees added by mods with no explicit mapping
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2021-08-20 23:52:17 +02:00 |
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Sollace
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58e4fd5ba9
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Moved tree stuff to its own package
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2021-08-20 22:25:46 +02:00 |
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Sollace
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121bcfb782
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Moved tree detection to the server
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2021-08-20 22:22:28 +02:00 |
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Sollace
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a2512f293a
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More advancements, I say, more!
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2021-08-19 14:43:15 +02:00 |
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Sollace
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ca787254f2
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Added a separate stat for magical exhaustion
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2021-08-18 17:41:54 +02:00 |
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Sollace
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55e990882e
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1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |
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Sollace
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c59848544a
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Fixed exception when breaking trees (whilst not looking at one) Closes #33
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2021-06-16 00:46:04 +02:00 |
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Sollace
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1147249059
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Fixed issues with the disguise spell
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2021-03-07 11:20:37 +02:00 |
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Sollace
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63c1b4ef7f
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Yet more refactoring
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2021-03-06 23:11:17 +02:00 |
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Sollace
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f3b589b307
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Use a weighted pool to decide which entities to spawn
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2021-03-06 15:27:09 +02:00 |
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Sollace
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9c19184910
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Keep track of entities summoned and kill then when the spell is cancelled
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2021-03-06 14:53:40 +02:00 |
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Sollace
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da5f64e199
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Improved death messages when dying from a secondary cause whilst being harmed by a spell
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2021-03-06 14:27:52 +02:00 |
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Sollace
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e386e040ea
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Fixed mana cost for cast spells not being passed on to the player
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2021-03-06 12:26:54 +02:00 |
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Sollace
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c188b9c7cb
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Siphoning spell should stay angry for as long as there are entities still inside it
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2021-03-06 12:08:14 +02:00 |
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Sollace
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6d3d8051fe
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A little more cleanup to the magic system
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2021-03-06 11:58:44 +02:00 |
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Sollace
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d27de0f690
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The siphoning spell can now get angry if you misuse it
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2021-03-05 21:07:49 +02:00 |
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Sollace
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b27ff8c5f0
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Reduce the chances of the siphoninh spell breaking when you misuse it
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2021-03-05 20:56:00 +02:00 |
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Sollace
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690613b950
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Fixed siphoning spell not dying properly/duplicating its particle each time
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2021-03-05 20:53:17 +02:00 |
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Sollace
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4c1f5a4ba5
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Fixed spells dissapearing when reloading the world, and respawn the spell entity if it dies
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2021-03-05 20:52:49 +02:00 |
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Sollace
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1cb6c6ac00
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Fixed crash due to null spell slot
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2021-03-05 19:22:27 +02:00 |
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Sollace
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51ed3fe2e2
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Change onThrownTick to receive the actual type rather than just a caster
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2021-03-05 19:22:09 +02:00 |
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