Sollace
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2784627adc
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Fix bugs and allow for storing bucketed entities in jars
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2024-03-30 21:22:36 +00:00 |
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Sollace
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f0b2a8a550
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Made jars placeable
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2024-03-30 02:19:54 +00:00 |
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Sollace
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f500956760
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- Fix hot air balloons not orienting correctly when placed
- add sandbags that you interact with to steer them
- fix various hitbox jankyness
- exclude spectators from hot air balloon collision checks
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2024-03-29 20:31:49 +00:00 |
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Sollace
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101a560a01
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Improve hot air balloon animations and fix formatting
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2024-03-28 13:48:12 +00:00 |
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Sollace
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fbe444b56c
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Fix janky hot air balloon physics
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2024-03-28 12:08:06 +00:00 |
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Sollace
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692db5a070
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Fix fall damage, ladders, hitbox calculations, clipping, camera offset, and unicorn's teleportation when in inverted gravity
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2024-03-26 17:11:39 +00:00 |
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Sollace
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b4a847e4b5
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Update loom
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2024-03-26 17:10:18 +00:00 |
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Sollace
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a3c1248e9f
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Move all remaining regular recipes to datagen
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2024-03-22 00:07:36 +00:00 |
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Sollace
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1c878be324
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Fixed overlay on summoned minions not rendering correctly and make it shift through different colours
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2024-03-12 14:53:02 +00:00 |
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Sollace
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308cb721cd
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Separate the magic beam into its own entity
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2024-03-03 14:07:36 +00:00 |
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Sollace
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aa00b1a9b0
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Fixed shields rendering on players in the inventory screen
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2024-02-27 21:20:50 +00:00 |
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Sollace
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5d7227f547
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Fixed frozen effect rendering on boats when sodium is installed
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2024-02-26 21:22:18 +00:00 |
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Sollace
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cdfc4babb4
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Fix leaf flowers rendering on fast graphics
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2024-02-20 18:40:04 +00:00 |
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Sollace
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1c32d71d46
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Improve disguise arm rendering
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2024-02-14 23:46:25 +00:00 |
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Sollace
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e69749300d
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Disguises now render arms in first person
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2024-02-13 23:51:21 +00:00 |
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Sollace
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e1d4b229ff
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Fixed spells not rendering on disguised players
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2024-02-13 18:53:50 +00:00 |
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Sollace
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2754d41ee9
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Fix dust appearing in the ground and fix clouds appearing black (use per-vertex lighting)
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2024-02-13 16:21:14 +00:00 |
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Sollace
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6465d99e3e
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Adjust shield spell shape
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2024-02-12 13:27:37 +00:00 |
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Sollace
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ae5464b758
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Fixed shapeshifting and fixed disguise entities not playing animations
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2024-02-12 13:14:40 +00:00 |
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Sollace
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18f2865264
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Add an option to disable the post-effect shader
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2024-02-11 11:01:35 +00:00 |
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Sollace
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7b78cbc49c
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Magic shields now use the pony's horn colour and change shape when extending
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2024-02-07 12:54:23 +00:00 |
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Sollace
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36e22f1ead
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Improve network syncing of spells and fix some shield radius resets
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2024-02-07 12:24:53 +00:00 |
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Sollace
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f3f38aae7b
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Fix shields, fix black holes being offset, and remove the maximum cap on black holes sizes
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2024-02-06 16:39:20 +00:00 |
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Sollace
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3d5292c7f3
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Add structure previews to the emi recipes for earth ponies, add the spectral clock recipe to emi, and ensure items aren't burned when throwing them into the altar's flame
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2024-02-05 12:21:10 +00:00 |
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Sollace
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38892ffde4
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Remove unused mixin
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2024-02-02 21:17:34 +00:00 |
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Sollace
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5a5ec8b24c
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Implement method to obtain the spectral clock using the altar
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2024-02-02 21:04:20 +00:00 |
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Sollace
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e385eb5640
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Add config options for portal rendering
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2024-01-27 04:21:31 +00:00 |
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Sollace
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80500a74c8
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Improve portal rendering
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2024-01-27 04:08:56 +00:00 |
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Sollace
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da3aec8d83
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Don't render debug info for the first person entity
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2024-01-27 00:22:27 +00:00 |
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Sollace
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8b7a55d764
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Combine TexturedSphereModel into SphereModel
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2024-01-26 23:30:22 +00:00 |
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Sollace
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7c7ea1e555
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Fix build
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2024-01-26 16:10:59 +00:00 |
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Sollace
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0910ad72ca
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Fixed dismissing spells from the gui killing them without going through the normal removal process
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2024-01-26 15:58:22 +00:00 |
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Sollace
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bbe9eb0068
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Fix shields not rendering in first person and change shields to be a semi-circle (since the rest will just clip into the ground)
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2024-01-25 22:58:40 +00:00 |
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Sollace
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4c821a521c
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Change cast spells to be easier to reach and change the center to be the center of the entity not its base position
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2024-01-25 22:57:44 +00:00 |
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Sollace
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1a17ff7dd0
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Fix portal rendering issues :D
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2024-01-25 22:56:22 +00:00 |
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Sollace
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a19637a8e4
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Allow spells to animate post-removal
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2024-01-25 19:09:57 +00:00 |
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Sollace
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5356c5c7ec
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Disable fancy portal rendering since they don't work quite right
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2024-01-24 22:06:40 +00:00 |
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Sollace
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8785a3f5aa
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Add portal rendering (wip)
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2024-01-24 19:44:57 +00:00 |
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Sollace
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eb1b767319
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Clean up deprecated particle handling
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2024-01-22 23:28:03 +00:00 |
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Sollace
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edb1e024d6
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Fix portals and move them to a spell renderer
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2024-01-22 17:23:11 +00:00 |
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Sollace
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225c67d558
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Tweak dark vortex rendering and fix its behaviour
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2024-01-22 15:47:58 +00:00 |
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Sollace
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34aa3b8ced
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Fixed spells not rendering on non-pony entities
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2024-01-22 13:48:24 +00:00 |
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Sollace
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dd9bec2a0c
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Added a visible icon for active spells in the world (shows timer countdown when applicable)
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2024-01-22 13:19:58 +00:00 |
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Sollace
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e1d9faa223
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Switch to using a spell renderer for bubble spells
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2024-01-22 13:19:29 +00:00 |
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Sollace
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8cb3ba298d
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Fixed dark vortex particles not going to its actual center
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2024-01-22 13:19:01 +00:00 |
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Sollace
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9510b83c72
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Implement a renderer for the back hole
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2024-01-21 18:06:53 +00:00 |
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Sollace
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e09ade57b1
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Add a method to render a spell using the dispatcher
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2024-01-21 15:19:49 +00:00 |
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Sollace
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3827deb235
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Set up a proper render layer for shields
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2024-01-21 15:17:21 +00:00 |
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Sollace
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7fb9543dbe
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Move shield effect over to a spell renderer
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2024-01-20 22:31:32 +00:00 |
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Sollace
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b3a7d338d2
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Reimplement placed spell rendering to no longer require a particle
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2024-01-20 19:48:43 +00:00 |
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