Commit graph

224 commits

Author SHA1 Message Date
Sollace
2784627adc
Fix bugs and allow for storing bucketed entities in jars 2024-03-30 21:22:36 +00:00
Sollace
f0b2a8a550
Made jars placeable 2024-03-30 02:19:54 +00:00
Sollace
f500956760
- Fix hot air balloons not orienting correctly when placed
- add sandbags that you interact with to steer them
- fix various hitbox jankyness
- exclude spectators from hot air balloon collision checks
2024-03-29 20:31:49 +00:00
Sollace
101a560a01
Improve hot air balloon animations and fix formatting 2024-03-28 13:48:12 +00:00
Sollace
fbe444b56c
Fix janky hot air balloon physics 2024-03-28 12:08:06 +00:00
Sollace
692db5a070
Fix fall damage, ladders, hitbox calculations, clipping, camera offset, and unicorn's teleportation when in inverted gravity 2024-03-26 17:11:39 +00:00
Sollace
b4a847e4b5
Update loom 2024-03-26 17:10:18 +00:00
Sollace
a3c1248e9f
Move all remaining regular recipes to datagen 2024-03-22 00:07:36 +00:00
Sollace
1c878be324
Fixed overlay on summoned minions not rendering correctly and make it shift through different colours 2024-03-12 14:53:02 +00:00
Sollace
308cb721cd
Separate the magic beam into its own entity 2024-03-03 14:07:36 +00:00
Sollace
aa00b1a9b0
Fixed shields rendering on players in the inventory screen 2024-02-27 21:20:50 +00:00
Sollace
5d7227f547
Fixed frozen effect rendering on boats when sodium is installed 2024-02-26 21:22:18 +00:00
Sollace
cdfc4babb4
Fix leaf flowers rendering on fast graphics 2024-02-20 18:40:04 +00:00
Sollace
1c32d71d46
Improve disguise arm rendering 2024-02-14 23:46:25 +00:00
Sollace
e69749300d
Disguises now render arms in first person 2024-02-13 23:51:21 +00:00
Sollace
e1d4b229ff
Fixed spells not rendering on disguised players 2024-02-13 18:53:50 +00:00
Sollace
2754d41ee9
Fix dust appearing in the ground and fix clouds appearing black (use per-vertex lighting) 2024-02-13 16:21:14 +00:00
Sollace
6465d99e3e
Adjust shield spell shape 2024-02-12 13:27:37 +00:00
Sollace
ae5464b758
Fixed shapeshifting and fixed disguise entities not playing animations 2024-02-12 13:14:40 +00:00
Sollace
18f2865264
Add an option to disable the post-effect shader 2024-02-11 11:01:35 +00:00
Sollace
7b78cbc49c
Magic shields now use the pony's horn colour and change shape when extending 2024-02-07 12:54:23 +00:00
Sollace
36e22f1ead
Improve network syncing of spells and fix some shield radius resets 2024-02-07 12:24:53 +00:00
Sollace
f3f38aae7b
Fix shields, fix black holes being offset, and remove the maximum cap on black holes sizes 2024-02-06 16:39:20 +00:00
Sollace
3d5292c7f3
Add structure previews to the emi recipes for earth ponies, add the spectral clock recipe to emi, and ensure items aren't burned when throwing them into the altar's flame 2024-02-05 12:21:10 +00:00
Sollace
38892ffde4
Remove unused mixin 2024-02-02 21:17:34 +00:00
Sollace
5a5ec8b24c
Implement method to obtain the spectral clock using the altar 2024-02-02 21:04:20 +00:00
Sollace
e385eb5640
Add config options for portal rendering 2024-01-27 04:21:31 +00:00
Sollace
80500a74c8
Improve portal rendering 2024-01-27 04:08:56 +00:00
Sollace
da3aec8d83
Don't render debug info for the first person entity 2024-01-27 00:22:27 +00:00
Sollace
8b7a55d764
Combine TexturedSphereModel into SphereModel 2024-01-26 23:30:22 +00:00
Sollace
7c7ea1e555
Fix build 2024-01-26 16:10:59 +00:00
Sollace
0910ad72ca
Fixed dismissing spells from the gui killing them without going through the normal removal process 2024-01-26 15:58:22 +00:00
Sollace
bbe9eb0068
Fix shields not rendering in first person and change shields to be a semi-circle (since the rest will just clip into the ground) 2024-01-25 22:58:40 +00:00
Sollace
4c821a521c
Change cast spells to be easier to reach and change the center to be the center of the entity not its base position 2024-01-25 22:57:44 +00:00
Sollace
1a17ff7dd0
Fix portal rendering issues :D 2024-01-25 22:56:22 +00:00
Sollace
a19637a8e4
Allow spells to animate post-removal 2024-01-25 19:09:57 +00:00
Sollace
5356c5c7ec
Disable fancy portal rendering since they don't work quite right 2024-01-24 22:06:40 +00:00
Sollace
8785a3f5aa
Add portal rendering (wip) 2024-01-24 19:44:57 +00:00
Sollace
eb1b767319
Clean up deprecated particle handling 2024-01-22 23:28:03 +00:00
Sollace
edb1e024d6
Fix portals and move them to a spell renderer 2024-01-22 17:23:11 +00:00
Sollace
225c67d558
Tweak dark vortex rendering and fix its behaviour 2024-01-22 15:47:58 +00:00
Sollace
34aa3b8ced
Fixed spells not rendering on non-pony entities 2024-01-22 13:48:24 +00:00
Sollace
dd9bec2a0c
Added a visible icon for active spells in the world (shows timer countdown when applicable) 2024-01-22 13:19:58 +00:00
Sollace
e1d9faa223
Switch to using a spell renderer for bubble spells 2024-01-22 13:19:29 +00:00
Sollace
8cb3ba298d
Fixed dark vortex particles not going to its actual center 2024-01-22 13:19:01 +00:00
Sollace
9510b83c72
Implement a renderer for the back hole 2024-01-21 18:06:53 +00:00
Sollace
e09ade57b1
Add a method to render a spell using the dispatcher 2024-01-21 15:19:49 +00:00
Sollace
3827deb235
Set up a proper render layer for shields 2024-01-21 15:17:21 +00:00
Sollace
7fb9543dbe
Move shield effect over to a spell renderer 2024-01-20 22:31:32 +00:00
Sollace
b3a7d338d2
Reimplement placed spell rendering to no longer require a particle 2024-01-20 19:48:43 +00:00