Sollace
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8ba76cf2c0
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Add some more advancements and rearrange existing ones to be less vertical
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2023-09-01 21:38:59 +01:00 |
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Sollace
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76a7ecc3bb
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Fixed certain race buffs and checks not accounting for worn amulets (or failing if wearing an amulet)
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2023-09-01 19:09:13 +01:00 |
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Sollace
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aaecdf7cbf
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Properly implement changing sun and stars position with the unicorn amulet
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2023-08-29 21:27:43 +01:00 |
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Sollace
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0d4b9c0db0
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Spells can now be hidden
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2023-08-29 15:18:42 +01:00 |
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Sollace
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9f7050ef28
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Rewrite mindswap to better swap all the properties of players
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2023-08-29 01:08:39 +01:00 |
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Sollace
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88252d8db9
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Prevent spells from affecting technical entities
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2023-08-28 14:37:36 +01:00 |
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Sollace
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514ce8f984
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Implement casting via the staff for the mind swap spell
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2023-08-28 13:58:21 +01:00 |
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Sollace
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2bf0cb63db
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Exclude doors from the catapult spell's effects
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2023-08-27 18:59:07 +01:00 |
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Sollace
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7787ca68b5
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Add a time change ability for the unicorn amulet
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2023-08-27 14:56:18 +01:00 |
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Sollace
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3029a96a38
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Pull together and organise all the sound events we use so we can assign them proper subtitles later
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2023-08-22 16:26:13 +01:00 |
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Sollace
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2ad431ab4b
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Standardise the spell recipe ingredients/requirements lists
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2023-08-14 13:05:20 +01:00 |
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Sollace
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c62fe7564a
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Fix typo
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2023-08-07 16:43:14 +01:00 |
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Sollace
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b3099faa68
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Entities spawned by the necromancy spell can now have a variety of different equipment based on the level of the player casting the spell
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2023-08-06 18:27:27 +01:00 |
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Sollace
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9a0041e295
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Fixed unable to place the necromancy spell
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2023-08-06 18:26:17 +01:00 |
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Sollace
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238ca4bff7
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Fixed faithful entities not remembering their owner after a save and reload. #136
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2023-08-05 17:39:56 +01:00 |
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Sollace
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b337709f78
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Improved animations when casting or dispelling spells and added animations when using magic staffs. #151
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2023-08-05 15:45:36 +01:00 |
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Sollace
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858720805e
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Switch to using mojang's own EnumArgumentType
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2023-07-29 19:54:49 +01:00 |
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Sollace
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37c62b7d0c
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Fixed conccurent modification exception when updating fire and inferno spells. Fixes #137, #129
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2023-07-06 17:03:00 +01:00 |
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Sollace
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43d1142f1f
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1.19.4 -> 1.20-pre6
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2023-06-03 12:40:54 +01:00 |
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Sollace
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62aac0f711
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1.19.3 -> 1.19.4
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2023-06-02 20:20:30 +01:00 |
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Sollace
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a8e5c50e9b
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Fixed catapult spell constantly refiring when cast using the regular cast spell ability instead of shoot spell
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2023-05-29 12:27:43 +01:00 |
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Sollace
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f3d251c1d0
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Ponies that cast magic now have horns
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2023-05-29 11:54:54 +01:00 |
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Sollace
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188530c3ef
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Added EMI support
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2023-05-20 11:22:46 +01:00 |
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Sollace
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45d6e2c1f8
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Added additional lore for new items and spells
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2023-05-18 12:57:06 +01:00 |
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Sollace
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38fb168ac0
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Added the dispel evil spell
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2023-05-17 20:23:48 +01:00 |
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Sollace
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b372620a04
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Fixed placed spells not using the location specified when casting them with /cast
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2023-04-30 21:42:07 +01:00 |
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Sollace
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e2ffdd43e5
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Added a /cast command #102
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2023-04-30 20:26:31 +01:00 |
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Sollace
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77bf8aa1de
|
Add projectile actions to the displacement, light, and necro spells so they can be used with staffs
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2023-04-30 14:35:55 +01:00 |
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Sollace
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c665137a5c
|
Move world-related stuff to a package
|
2023-04-30 10:46:33 +01:00 |
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Sollace
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a163686b3a
|
Since using magic doesn't kill the player any more, cancel spells if the player doesn't have enough mana to sustain them
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2023-03-05 21:33:21 +00:00 |
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Sollace
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46cfa01a6a
|
Spells should not affect bedrock. Fixes #103
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2023-03-05 16:37:04 +00:00 |
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Sollace
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8959c67d53
|
Added magic staffs:
3 sticks on a diagonal = meadowbrooks_staff
3 sticks + gem (optionally with spell) on a diagnoal = magic_staff
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2023-02-28 16:44:14 +00:00 |
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Sollace
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2b227eee1a
|
Added a gamerule to force players to select a new tribe after death
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2023-01-27 18:06:06 +00:00 |
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Sollace
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47e8995ad8
|
Change rainbow trails to not default to the client player once bound
|
2023-01-21 23:15:14 +00:00 |
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Sollace
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fef8b05fea
|
Fixed a weird edge case due to differing locales
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2023-01-13 00:47:22 +00:00 |
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Sollace
|
71ca9614bb
|
Fixed concurrent modification exception when using the ice spell. #90
|
2023-01-09 10:38:32 +00:00 |
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Sollace
|
1763f433d4
|
Switch to using the simple networking apis provided by fabwork
|
2022-12-29 22:37:17 +01:00 |
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Sollace
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14a56adc35
|
Add a particle effect to the bubble spell projectile
|
2022-12-27 20:41:54 +01:00 |
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Sollace
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10758fc25d
|
Fixed catapult spell and fixed spells not being applied when a projectile hits something
|
2022-12-26 23:48:01 +01:00 |
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Sollace
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3c065ac097
|
Added bubble spell
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2022-12-26 23:46:37 +01:00 |
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Sollace
|
ef318822c1
|
Clear some todos
|
2022-12-26 21:45:38 +01:00 |
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Sollace
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e9070b87b0
|
Move some methods out of the Equine<?> interface that don't need to be there
|
2022-12-25 16:01:12 +01:00 |
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Sollace
|
eed112ef4a
|
Further refactorings
|
2022-12-19 21:03:55 +01:00 |
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Sollace
|
a3163d431f
|
Consolodate asWorld() implementations
|
2022-12-19 19:50:15 +01:00 |
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Sollace
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a239d30cab
|
Replace getEntity() with asEntity() and getReferenceWorld() with asWorld()
|
2022-12-19 18:13:15 +01:00 |
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Sollace
|
34b9a54487
|
Add a method specifically for getting the wrapped entity and move away from using getMaster() for everything
|
2022-12-19 16:03:35 +01:00 |
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Sollace
|
68df426f37
|
1.19.2 -> 1.19.3 (1.20) [part 2]
|
2022-12-18 23:12:49 +00:00 |
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Sollace
|
c9c463d6c9
|
1.19.2 -> 1.19.3 (1.20) [part 1]
|
2022-12-18 21:07:24 +00:00 |
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Sollace
|
8a16a8b501
|
Refactor projectile event handlers
|
2022-12-04 22:46:45 +00:00 |
|
Sollace
|
c62c4e475b
|
Fixed certain recipes matching when they shouldn't
|
2022-10-22 00:07:30 +02:00 |
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