Commit graph

268 commits

Author SHA1 Message Date
Sollace
8ba76cf2c0
Add some more advancements and rearrange existing ones to be less vertical 2023-09-01 21:38:59 +01:00
Sollace
76a7ecc3bb
Fixed certain race buffs and checks not accounting for worn amulets (or failing if wearing an amulet) 2023-09-01 19:09:13 +01:00
Sollace
aaecdf7cbf
Properly implement changing sun and stars position with the unicorn amulet 2023-08-29 21:27:43 +01:00
Sollace
0d4b9c0db0
Spells can now be hidden 2023-08-29 15:18:42 +01:00
Sollace
9f7050ef28
Rewrite mindswap to better swap all the properties of players 2023-08-29 01:08:39 +01:00
Sollace
88252d8db9
Prevent spells from affecting technical entities 2023-08-28 14:37:36 +01:00
Sollace
514ce8f984
Implement casting via the staff for the mind swap spell 2023-08-28 13:58:21 +01:00
Sollace
2bf0cb63db
Exclude doors from the catapult spell's effects 2023-08-27 18:59:07 +01:00
Sollace
7787ca68b5
Add a time change ability for the unicorn amulet 2023-08-27 14:56:18 +01:00
Sollace
3029a96a38
Pull together and organise all the sound events we use so we can assign them proper subtitles later 2023-08-22 16:26:13 +01:00
Sollace
2ad431ab4b
Standardise the spell recipe ingredients/requirements lists 2023-08-14 13:05:20 +01:00
Sollace
c62fe7564a
Fix typo 2023-08-07 16:43:14 +01:00
Sollace
b3099faa68
Entities spawned by the necromancy spell can now have a variety of different equipment based on the level of the player casting the spell 2023-08-06 18:27:27 +01:00
Sollace
9a0041e295
Fixed unable to place the necromancy spell 2023-08-06 18:26:17 +01:00
Sollace
238ca4bff7
Fixed faithful entities not remembering their owner after a save and reload. #136 2023-08-05 17:39:56 +01:00
Sollace
b337709f78
Improved animations when casting or dispelling spells and added animations when using magic staffs. #151 2023-08-05 15:45:36 +01:00
Sollace
858720805e
Switch to using mojang's own EnumArgumentType 2023-07-29 19:54:49 +01:00
Sollace
37c62b7d0c
Fixed conccurent modification exception when updating fire and inferno spells. Fixes #137, #129 2023-07-06 17:03:00 +01:00
Sollace
43d1142f1f 1.19.4 -> 1.20-pre6 2023-06-03 12:40:54 +01:00
Sollace
62aac0f711 1.19.3 -> 1.19.4 2023-06-02 20:20:30 +01:00
Sollace
a8e5c50e9b Fixed catapult spell constantly refiring when cast using the regular cast spell ability instead of shoot spell 2023-05-29 12:27:43 +01:00
Sollace
f3d251c1d0 Ponies that cast magic now have horns 2023-05-29 11:54:54 +01:00
Sollace
188530c3ef Added EMI support 2023-05-20 11:22:46 +01:00
Sollace
45d6e2c1f8 Added additional lore for new items and spells 2023-05-18 12:57:06 +01:00
Sollace
38fb168ac0 Added the dispel evil spell 2023-05-17 20:23:48 +01:00
Sollace
b372620a04 Fixed placed spells not using the location specified when casting them with /cast 2023-04-30 21:42:07 +01:00
Sollace
e2ffdd43e5 Added a /cast command #102 2023-04-30 20:26:31 +01:00
Sollace
77bf8aa1de Add projectile actions to the displacement, light, and necro spells so they can be used with staffs 2023-04-30 14:35:55 +01:00
Sollace
c665137a5c Move world-related stuff to a package 2023-04-30 10:46:33 +01:00
Sollace
a163686b3a Since using magic doesn't kill the player any more, cancel spells if the player doesn't have enough mana to sustain them 2023-03-05 21:33:21 +00:00
Sollace
46cfa01a6a Spells should not affect bedrock. Fixes #103 2023-03-05 16:37:04 +00:00
Sollace
8959c67d53 Added magic staffs:
3 sticks on a diagonal = meadowbrooks_staff
3 sticks + gem (optionally with spell) on a diagnoal = magic_staff
2023-02-28 16:44:14 +00:00
Sollace
2b227eee1a Added a gamerule to force players to select a new tribe after death 2023-01-27 18:06:06 +00:00
Sollace
47e8995ad8 Change rainbow trails to not default to the client player once bound 2023-01-21 23:15:14 +00:00
Sollace
fef8b05fea Fixed a weird edge case due to differing locales 2023-01-13 00:47:22 +00:00
Sollace
71ca9614bb Fixed concurrent modification exception when using the ice spell. #90 2023-01-09 10:38:32 +00:00
Sollace
1763f433d4 Switch to using the simple networking apis provided by fabwork 2022-12-29 22:37:17 +01:00
Sollace
14a56adc35 Add a particle effect to the bubble spell projectile 2022-12-27 20:41:54 +01:00
Sollace
10758fc25d Fixed catapult spell and fixed spells not being applied when a projectile hits something 2022-12-26 23:48:01 +01:00
Sollace
3c065ac097 Added bubble spell 2022-12-26 23:46:37 +01:00
Sollace
ef318822c1 Clear some todos 2022-12-26 21:45:38 +01:00
Sollace
e9070b87b0 Move some methods out of the Equine<?> interface that don't need to be there 2022-12-25 16:01:12 +01:00
Sollace
eed112ef4a Further refactorings 2022-12-19 21:03:55 +01:00
Sollace
a3163d431f Consolodate asWorld() implementations 2022-12-19 19:50:15 +01:00
Sollace
a239d30cab Replace getEntity() with asEntity() and getReferenceWorld() with asWorld() 2022-12-19 18:13:15 +01:00
Sollace
34b9a54487 Add a method specifically for getting the wrapped entity and move away from using getMaster() for everything 2022-12-19 16:03:35 +01:00
Sollace
68df426f37 1.19.2 -> 1.19.3 (1.20) [part 2] 2022-12-18 23:12:49 +00:00
Sollace
c9c463d6c9 1.19.2 -> 1.19.3 (1.20) [part 1] 2022-12-18 21:07:24 +00:00
Sollace
8a16a8b501 Refactor projectile event handlers 2022-12-04 22:46:45 +00:00
Sollace
c62c4e475b Fixed certain recipes matching when they shouldn't 2022-10-22 00:07:30 +02:00