Commit graph

536 commits

Author SHA1 Message Date
Sollace
e4ae128385 Simplify toxin code a bit 2020-04-25 16:07:09 +02:00
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e6b3d36606 Someone wanted bat ponies 2020-04-25 15:46:29 +02:00
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b0838e2caf Rewrite how abilities are registered and function/remove the json serializing in packets 2020-04-25 15:37:17 +02:00
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54a4309825 Misc other tidying up 2020-04-25 13:32:33 +02:00
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a36f6580bb Fix some more assets 2020-04-25 13:31:46 +02:00
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fd74bb47eb Reimplement particle connections 2020-04-24 22:40:02 +02:00
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f202e1881f Unswapped slab models 2020-04-24 21:33:46 +02:00
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408b6f153d Fix some crashes when triggering the shield ability 2020-04-24 21:28:10 +02:00
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5b0326c501 Fixed a ton of broken resources 2020-04-24 21:28:10 +02:00
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78dd6ea26f Fixed NPE when accessing the attached properties for an entity 2020-04-24 21:28:09 +02:00
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03944f6015 Fixed crash due to missing entity renderers/removed the rainbow spawner 2020-04-24 21:28:08 +02:00
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5874162852 Added sprite docs for the particles 2020-04-24 21:28:08 +02:00
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defd9e2a59 Fix duplicate id 2020-04-24 21:28:07 +02:00
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368d83720f Fix load order 2020-04-24 21:28:07 +02:00
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7a1b3aab98 Fix mixins and rewrite dimension changing 2020-04-24 21:27:59 +02:00
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6678999dd0 Actually register the renderers 2020-04-24 21:27:57 +02:00
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167f67c5fb Fix naming conventions 2020-04-24 21:27:48 +02:00
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5f1487d725 Register the spawn eggs 2020-04-24 14:31:06 +02:00
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882c8c4d7f Properly register entities 2020-04-24 14:26:27 +02:00
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50923f4015 Fix some load order/registration issues 2020-04-24 14:14:25 +02:00
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58372537cc Various housekeeping 2020-04-24 00:17:38 +02:00
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5708f9c80f Implement networking, reimplement pega-reach 2020-04-23 23:44:31 +02:00
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2536872aad Re-activate MineLP integration 2020-04-22 22:41:00 +02:00
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46706bc3fb Loot tables and a bunch of other stuff 2020-04-22 22:23:47 +02:00
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764e2b1efd It compiles, now for the todos 2020-04-22 20:23:54 +02:00
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b7c3a37bee Updating to 1.15 2020-04-22 17:55:05 +02:00
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25104b4d1f Convert the lang to a json file 2020-04-21 18:51:41 +02:00
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77acfb40e5 Add the standard files for fabric to load us 2020-04-16 00:45:18 +02:00
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f60a84f207 Rename the main classes 2020-04-16 00:44:58 +02:00
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a90b8f7f72 Fix the final errors 2020-04-16 00:30:04 +02:00
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89eed4e3f1 More organisation 2020-04-16 00:29:53 +02:00
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50f3e09499 Pages go in the data folder 2020-04-15 18:36:59 +02:00
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21e52c750e Fill in values for the item tags 2020-04-15 18:34:42 +02:00
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989d64540e Hud needs to be reimplemented 2020-04-15 18:34:23 +02:00
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00972d4b91 More cleanup, more naming changes 2020-04-15 18:14:42 +02:00
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db5f0a5544 advancements -> advancement 2020-04-15 17:26:12 +02:00
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09ae83dfe5 Naming convention changes 2020-04-15 17:23:08 +02:00
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c8a216ef24 Implement tillable, properly register the structures, move cloud blocks a "gas" package 2020-04-15 17:11:37 +02:00
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7a6b0aabb5 More cleanup 2020-04-15 15:55:18 +02:00
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3beacf5f58 More cleanup to input 2020-04-15 15:45:57 +02:00
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52ae5816a5 Convert UItems to an interface 2020-04-15 15:30:20 +02:00
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ea51af542a Unsplit again and fix more compile errors 2020-04-15 14:56:53 +02:00
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fdc7984ab6 More updating 2020-04-15 12:37:14 +02:00
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85b9ddb706 Core/Redux split to get out the non-essential features 2020-01-27 21:11:53 +02:00
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995c332814 Porting to Fabric/Yarn/1.14 part 5 2020-01-27 14:47:14 +02:00
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11de4c8821 Porting to Fabric/Yarn/1.14 part 4 2020-01-27 12:05:22 +02:00
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9a42c8ebd5 Porting to Fabric/Yarn/1.14 part 3 2020-01-17 14:27:26 +01:00
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897287600b Porting to Fabric/Yarn/1.14 part 2 2020-01-16 16:46:24 +01:00
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2670d5cdb6 Porting to Fabric/Yarn/1.14 part 1 2020-01-16 12:35:46 +01:00
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f5f232241a Fixed integer overflow 2019-08-13 09:17:02 +02:00
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e5cb2df0ce More implementing spears 2019-08-13 09:16:22 +02:00
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0f2f148eec Unused imports 2019-08-13 09:15:29 +02:00
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3f9cf6c5a6 Spears! (WIP) 2019-04-09 13:45:36 +02:00
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040e191004 Fixed incompatibility with Mantle. Closes #8 2019-04-07 14:59:19 +02:00
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a7d582f7cf Use the player's head position to control the vertical movement when rainbooming. Fixes #9 2019-04-06 21:07:54 +02:00
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2f97a7ae69 Fixed flight bar being offset by one pixel 2019-04-06 21:07:03 +02:00
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578b000233 Fixed spawn lists for clouds being swappedn between ocean and land 2019-04-04 16:40:00 +02:00
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e0fa8e092d Fixed some bugs with gravity 2019-04-04 14:47:39 +02:00
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05ef379fc0 Added proper flying sounds for changelings 2019-04-04 14:20:20 +02:00
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b2edae1766 Adjusted ascent speed 2019-04-04 13:00:42 +02:00
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736ced3a51 Changed mechanics for which blocks can be placed on clouds 2019-04-04 12:58:18 +02:00
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5b18c7c0f6 Restrict cloud-walking enchants to magic users when walking on cloud blocks 2019-04-04 12:27:04 +02:00
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a1c4678d4e Fixed some calculation discrepancies with pegasus flight experience 2019-04-02 21:04:32 +02:00
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3a0685ae59 Fixed butterflies not being totally silent 2019-04-02 21:03:56 +02:00
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03059b6df2 Pegasi can now do a mini sonic rainboom once they fill their flight bar. 2019-04-02 14:03:33 +02:00
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cd1fb849f7 Fixed hive blocks growing out of control 2019-04-02 08:48:27 +02:00
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64666e8e60 Added butterflies 2019-03-21 17:03:59 +02:00
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6ab9343164 Further fattening and dispensibles rewrites 2019-03-20 22:37:49 +02:00
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faa77ea1fd Register items and their models all together to avoid writing the same thing twice 2019-03-19 13:43:04 +02:00
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25536fd42d Throw an exception when attempting to register models for invalid items 2019-03-19 08:03:56 +02:00
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29cf5b0cc8 Fixed a typo 2019-03-18 16:02:06 +02:00
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b148126221 Clean up. This was for debugging. 2019-03-18 15:54:05 +02:00
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5213d0050e Add the modid for all the hook classes 2019-03-18 15:47:54 +02:00
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8d67b60e64 Removed the override for minecraft:stick. Use Shills instead (name wip) 2019-03-18 15:22:22 +02:00
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d644465e75
Fix a typo in the docs 2019-03-16 18:51:53 +02:00
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ee64143a6a Fix baubles support. I blame Forge (specifically CPW) for breaking lazy classloading. This would never have happened with LiteLoader. 2019-03-16 09:36:51 +02:00
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466053be4e Added a new useless feature 2019-03-15 20:02:17 +02:00
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276a99d7cf Added diamond doors 2019-03-15 19:15:28 +02:00
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d34d1ddd60 Added functionality for cuccoons 2019-03-15 14:16:56 +02:00
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503c1c9eea Split tomato plants and sticks into separate blocks 2019-03-14 22:46:49 +02:00
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90635394a3 Apples left n the ground for too long will eventually go bad 2019-03-13 22:54:59 +02:00
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dc9c409a9b Fixed changeling traps spawning slime layers in the air 2019-03-13 22:54:30 +02:00
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a363e22b28 Cuccoons won't take damage when punched by a changeling. 2019-03-12 22:41:13 +02:00
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49485ed61b Fixed crafting recipe for the staff of rememberAnce. 2019-03-12 22:32:00 +02:00
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935dde77b1 Let's fix the crash, round two! 2019-03-12 22:29:19 +02:00
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cd8d244ea7 Changelings can now capture players and entities in cuccoons by spraying them with MORE GOO! 2019-03-12 22:26:41 +02:00
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45965746ed Fixed error when attempting to update an entity that doesn't have a caster 2019-03-12 22:25:52 +02:00
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779ae10a99 Spells can now be attached to entities other than players 2019-03-12 22:12:46 +02:00
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1248b93995 Add several pieces of documentation 2019-03-12 22:10:48 +02:00
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bae95b34aa Split logic for contruction and racing clouds out into their respective classes 2019-03-11 20:51:23 +02:00
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a7f9f99a77 Adjust the tracking distance for thrown entities 2019-03-11 20:50:50 +02:00
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2384663901 Added the staff of remembrance 2019-03-11 20:50:32 +02:00
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6c8cb739cd Fixed chiselled chiting not being breakable 2019-03-10 00:07:15 +02:00
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6007afc978 Removed debug code 2019-03-10 00:02:03 +02:00
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7e0e5cf8c1 Added chiseled chitin 2019-03-09 19:41:37 +02:00
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034dd107e1 Fixed banister rendering 2019-03-09 18:42:15 +02:00
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fb1decc118 Added a crafting recipe for cloud banisters 2019-03-09 18:28:22 +02:00
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aed4352a24 Added JEI support 2019-03-09 18:24:16 +02:00
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0e54cbf29a Added a recipe to craft slime layers from slime blocks 2019-03-09 18:13:04 +02:00
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a93bb42a61 Fixed the recipe for the gem of suffering 2019-03-09 18:12:43 +02:00