Unicopia/src/main/java/com/minelittlepony/unicopia/ability/EarthPonyStompAbility.java

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package com.minelittlepony.unicopia.ability;
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import javax.annotation.Nullable;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.ability.data.Hit;
import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.util.MagicalDamageSource;
import com.minelittlepony.unicopia.util.WorldEvent;
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import com.minelittlepony.unicopia.util.shape.Shape;
import com.minelittlepony.unicopia.util.shape.Sphere;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.entity.attribute.EntityAttributes;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.particle.BlockStateParticleEffect;
import net.minecraft.particle.ParticleTypes;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
/**
* Earth Pony stomping ability
*/
public class EarthPonyStompAbility implements Ability<Hit> {
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private final double rad = 4;
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private final Box areaOfEffect = new Box(
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-rad, -rad, -rad,
rad, rad, rad
);
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@Override
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public int getWarmupTime(Pony player) {
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return 3;
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}
@Override
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public int getCooldownTime(Pony player) {
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return 50;
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}
@Override
public boolean canUse(Race race) {
return race.canUseEarth();
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}
@Override
public double getCostEstimate(Pony player) {
return rad;
}
@Nullable
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@Override
public Hit tryActivate(Pony player) {
if (!player.getMaster().isOnGround() && !player.getMaster().abilities.flying) {
player.getMaster().addVelocity(0, -6, 0);
return Hit.INSTANCE;
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}
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return null;
}
@Override
public Hit.Serializer<Hit> getSerializer() {
return Hit.SERIALIZER;
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}
@Override
public void apply(Pony iplayer, Hit data) {
PlayerEntity player = iplayer.getMaster();
BlockPos ppos = player.getBlockPos();
BlockPos pos = getSolidBlockBelow(ppos, player.getEntityWorld());
player.addVelocity(0, -(ppos.getSquaredDistance(pos)), 0);
iplayer.getWorld().getOtherEntities(player, areaOfEffect.offset(iplayer.getOriginVector())).forEach(i -> {
double dist = Math.sqrt(pos.getSquaredDistance(i.getBlockPos()));
if (dist <= rad + 3) {
double force = dist / 5;
i.addVelocity(
-(player.getX() - i.getX()) / force,
-(player.getY() - i.getY() - 2) / force + (dist < 1 ? dist : 0),
-(player.getZ() - i.getZ()) / force);
DamageSource damage = MagicalDamageSource.create("smash", player);
double amount = (4 * player.getAttributeInstance(EntityAttributes.GENERIC_ATTACK_DAMAGE).getValue()) / (float)dist;
if (i instanceof PlayerEntity) {
Race race = Pony.of((PlayerEntity)i).getSpecies();
if (race.canUseEarth()) {
amount /= 3;
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}
if (race.canFly()) {
amount *= 4;
}
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}
i.damage(damage, (float)amount);
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}
});
BlockPos.iterate(pos.add(-rad, -rad, -rad), pos.add(rad, rad, rad)).forEach(i -> {
if (i.getSquaredDistance(player.getX(), player.getY(), player.getZ(), true) <= rad*rad) {
spawnEffect(player.world, i);
}
});
for (int i = 1; i < 202; i+= 2) {
spawnParticleRing(player, i, 0);
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}
iplayer.subtractEnergyCost(rad);
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}
private void spawnEffect(World w, BlockPos pos) {
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BlockState state = w.getBlockState(pos);
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if (!state.isAir() && w.getBlockState(pos.up()).isAir()) {
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WorldEvent.play(WorldEvent.DESTROY_BLOCK, w, pos, state);
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}
}
@Override
public void preApply(Pony player, AbilitySlot slot) {
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player.getMagicalReserves().getExertion().add(40);
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}
@Override
public void postApply(Pony player, AbilitySlot slot) {
int timeDiff = getCooldownTime(player) - player.getAbilities().getStat(slot).getRemainingCooldown();
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if (player.getMaster().getEntityWorld().getTime() % 1 == 0 || timeDiff == 0) {
spawnParticleRing(player.getMaster(), timeDiff, 1);
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}
}
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private void spawnParticleRing(PlayerEntity player, int timeDiff, double yVel) {
int animationTicks = timeDiff / 10;
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if (animationTicks < 6) {
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Shape shape = new Sphere(true, animationTicks, 1, 0, 1);
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double y = 0.5 + (Math.sin(animationTicks) * 1.5);
yVel *= y * 5;
for (int i = 0; i < shape.getVolumeOfSpawnableSpace(); i++) {
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Vec3d point = shape.computePoint(player.getEntityWorld().random).add(player.getPos());
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player.world.addParticle(new BlockStateParticleEffect(ParticleTypes.BLOCK, Blocks.DIRT.getDefaultState()),
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point.x,
point.y + y,
point.z,
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0, yVel, 0
);
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}
}
}
private static BlockPos getSolidBlockBelow(BlockPos pos, World w) {
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while (!World.isOutOfBuildLimitVertically(pos)) {
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pos = pos.down();
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if (Block.isFaceFullSquare(w.getBlockState(pos).getCollisionShape(w, pos, ShapeContext.absent()), Direction.UP)) {
return pos;
}
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}
return pos;
}
}