Unicopia/src/main/java/com/minelittlepony/unicopia/ability/EarthPonyStompAbility.java

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package com.minelittlepony.unicopia.ability;
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import java.util.ArrayList;
import java.util.List;
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import org.lwjgl.glfw.GLFW;
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import com.google.common.collect.Lists;
import com.google.gson.annotations.Expose;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.SpeciesList;
import com.minelittlepony.unicopia.entity.player.IPlayer;
import com.minelittlepony.unicopia.item.AppleItem;
import com.minelittlepony.unicopia.util.AwaitTickQueue;
import com.minelittlepony.unicopia.util.MagicalDamageSource;
import com.minelittlepony.unicopia.util.PosHelper;
import com.minelittlepony.unicopia.util.VecHelper;
import com.minelittlepony.unicopia.util.WorldEvent;
import com.minelittlepony.unicopia.util.shape.IShape;
import com.minelittlepony.unicopia.util.shape.Sphere;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.LeavesBlock;
import net.minecraft.block.LogBlock;
import net.minecraft.entity.EntityContext;
import net.minecraft.entity.EntityType;
import net.minecraft.entity.ItemEntity;
import net.minecraft.entity.attribute.EntityAttributes;
import net.minecraft.entity.damage.DamageSource;
import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.particle.BlockStateParticleEffect;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Box;
import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3d;
import net.minecraft.world.World;
/**
* Earth Pony stomping ability
*/
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public class EarthPonyStompAbility implements Ability<EarthPonyStompAbility.Data> {
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private final double rad = 4;
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private final Box areaOfEffect = new Box(
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-rad, -rad, -rad,
rad, rad, rad
);
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@Override
public String getKeyName() {
return "unicopia.power.earth";
}
@Override
public int getKeyCode() {
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return GLFW.GLFW_KEY_M;
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}
@Override
public int getWarmupTime(IPlayer player) {
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return 3;
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}
@Override
public int getCooldownTime(IPlayer player) {
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return 50;
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}
@Override
public boolean canUse(Race playerSpecies) {
return playerSpecies.canUseEarth();
}
@Override
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public EarthPonyStompAbility.Data tryActivate(IPlayer player) {
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HitResult mop = VecHelper.getObjectMouseOver(player.getOwner(), 6, 1);
if (mop instanceof BlockHitResult && mop.getType() == HitResult.Type.BLOCK) {
BlockPos pos = ((BlockHitResult)mop).getBlockPos();
BlockState state = player.getWorld().getBlockState(pos);
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if (state.getBlock() instanceof LogBlock) {
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pos = getBaseOfTree(player.getWorld(), state, pos);
if (measureTree(player.getWorld(), state, pos) > 0) {
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return new Data(pos.getX(), pos.getY(), pos.getZ(), 1);
}
}
}
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if (!player.getOwner().onGround && !player.getOwner().abilities.flying) {
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player.getOwner().addVelocity(0, -6, 0);
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return new Data(0, 0, 0, 0);
}
return null;
}
@Override
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public Class<EarthPonyStompAbility.Data> getPackageType() {
return EarthPonyStompAbility.Data.class;
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}
public static BlockPos getSolidBlockBelow(BlockPos pos, World w) {
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while (World.isValid(pos)) {
pos = pos.down();
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if (Block.isFaceFullSquare(w.getBlockState(pos).getCollisionShape(w, pos, EntityContext.absent()), Direction.UP)) {
return pos;
}
}
return pos;
}
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@Override
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public void apply(IPlayer iplayer, Data data) {
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PlayerEntity player = iplayer.getOwner();
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if (data.hitType == 0) {
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BlockPos ppos = player.getBlockPos();
BlockPos pos = getSolidBlockBelow(ppos, player.getEntityWorld());
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player.addVelocity(0, -(ppos.getSquaredDistance(pos)), 0);
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iplayer.getWorld().getEntities(player, areaOfEffect.offset(iplayer.getOriginVector())).forEach(i -> {
double dist = Math.sqrt(pos.getSquaredDistance(i.getBlockPos()));
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if (dist <= rad + 3) {
double force = dist / 5;
i.addVelocity(
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-(player.x - i.x) / force,
-(player.y - i.y - 2) / force + (dist < 1 ? dist : 0),
-(player.z - i.z) / force);
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DamageSource damage = MagicalDamageSource.causePlayerDamage("smash", player);
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double amount = (4 * player.getAttributeInstance(EntityAttributes.ATTACK_DAMAGE).getValue()) / (float)dist;
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if (i instanceof PlayerEntity) {
Race race = SpeciesList.instance().getPlayer((PlayerEntity)i).getSpecies();
if (race.canUseEarth()) {
amount /= 3;
}
if (race.canFly()) {
amount *= 4;
}
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}
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i.damage(damage, (float)amount);
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}
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});
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BlockPos.iterate(pos.add(-rad, -rad, -rad), pos.add(rad, rad, rad)).forEach(i -> {
if (i.getSquaredDistance(player.x, player.y, player.z, true) <= rad*rad) {
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spawnEffect(player.world, i);
}
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});
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for (int i = 1; i < 202; i+= 2) {
spawnParticleRing(player, i);
}
iplayer.subtractEnergyCost(rad);
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} else if (data.hitType == 1) {
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boolean harmed = player.getHealth() < player.getHealthMaximum();
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if (harmed && player.world.random.nextInt(30) == 0) {
iplayer.subtractEnergyCost(3);
return;
}
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if (harmed || player.world.random.nextInt(5) == 0) {
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if (!harmed || player.world.random.nextInt(30) == 0) {
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AwaitTickQueue.enqueueTask(w -> removeTree(w, data.pos()));
}
iplayer.subtractEnergyCost(3);
} else {
int cost = dropApples(player.world, data.pos());
if (cost > 0) {
iplayer.subtractEnergyCost(cost * 3);
}
}
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}
}
private void spawnEffect(World w, BlockPos pos) {
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BlockState state = w.getBlockState(pos);
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if (!state.isAir() && w.getBlockState(pos.up()).isAir()) {
WorldEvent.DESTROY_BLOCK.play(w, pos, state);
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}
}
@Override
public void preApply(IPlayer player) {
player.addExertion(40);
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player.getOwner().attemptSprintingParticles();
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}
@Override
public void postApply(IPlayer player) {
int timeDiff = getCooldownTime(player) - player.getAbilities().getRemainingCooldown();
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if (player.getOwner().getEntityWorld().getTime() % 1 == 0 || timeDiff == 0) {
spawnParticleRing(player.getOwner(), timeDiff, 1);
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}
}
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private void spawnParticleRing(PlayerEntity player, int timeDiff) {
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spawnParticleRing(player, timeDiff, 0);
}
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private void spawnParticleRing(PlayerEntity player, int timeDiff, double yVel) {
int animationTicks = timeDiff / 10;
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if (animationTicks < 6) {
IShape shape = new Sphere(true, animationTicks, 1, 0, 1);
double y = 0.5 + (Math.sin(animationTicks) * 1.5);
yVel *= y * 5;
for (int i = 0; i < shape.getVolumeOfSpawnableSpace(); i++) {
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Vec3d point = shape.computePoint(player.getEntityWorld().random);
player.world.addParticle(new BlockStateParticleEffect(ParticleTypes.BLOCK, Blocks.DIRT.getDefaultState()),
player.x + point.x,
player.y + y + point.y,
player.z + point.z,
0, yVel, 0
);
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}
}
}
private void removeTree(World w, BlockPos pos) {
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BlockState log = w.getBlockState(pos);
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int size = measureTree(w, log, pos);
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if (size > 0) {
removeTreePart( w, log, ascendTrunk(new ArrayList<BlockPos>(), w, pos, log, 0), 0);
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}
}
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private BlockPos ascendTrunk(List<BlockPos> done, World w, BlockPos pos, BlockState log, int level) {
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if (level < 3 && !done.contains(pos)) {
done.add(pos);
BlockPos result = ascendTree(w, log, pos, true);
if (variantAndBlockEquals(w.getBlockState(pos.east()), log)) {
result = ascendTrunk(done, w, pos.east(), log, level + 1);
}
if (variantAndBlockEquals(w.getBlockState(pos.west()), log)) {
result = ascendTrunk(done, w, pos.west(), log, level + 1);
}
if (variantAndBlockEquals(w.getBlockState(pos.north()), log)) {
result = ascendTrunk(done, w, pos.north(), log, level + 1);
}
if (variantAndBlockEquals(w.getBlockState(pos.south()), log)) {
result = ascendTrunk(done, w, pos.south(), log, level + 1);
}
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return result;
}
return pos;
}
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private void removeTreePart(World w, BlockState log, BlockPos pos, int level) {
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if (level < 10 && isWoodOrLeaf(w, log, pos)) {
if (level < 5) {
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w.breakBlock(pos, true);
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} else {
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Block.dropStacks(w.getBlockState(pos), w, pos);
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w.setBlockState(pos, Blocks.AIR.getDefaultState(), 3);
}
PosHelper.all(pos, p -> {
removeTreePart(w, log, p, level + 1);
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}, Direction.UP, Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST);
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}
}
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private BlockPos ascendTree(World w, BlockState log, BlockPos pos, boolean remove) {
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int breaks = 0;
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BlockState state;
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while (variantAndBlockEquals(w.getBlockState(pos.up()), log)) {
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if (PosHelper.some(pos, p -> isLeaves(w.getBlockState(p), log), Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST)) {
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break;
}
if (remove) {
if (breaks < 10) {
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w.breakBlock(pos, true);
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} else {
state = w.getBlockState(pos);
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Block.dropStacks(state, w, pos);
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w.setBlockState(pos, Blocks.AIR.getDefaultState(), 3);
}
breaks++;
}
pos = pos.up();
}
return pos;
}
private int dropApples(World w, BlockPos pos) {
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BlockState log = w.getBlockState(pos);
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int size = measureTree(w, log, pos);
if (size > 0) {
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List<ItemEntity> capturedDrops = Lists.newArrayList();
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dropApplesPart(capturedDrops, new ArrayList<BlockPos>(), w, log, pos, 0);
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AwaitTickQueue.enqueueTask(wo -> {
capturedDrops.forEach(item -> {
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item.setToDefaultPickupDelay();
wo.spawnEntity(item);
});
});
return capturedDrops.size() / 3;
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}
return 0;
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}
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private void dropApplesPart(List<ItemEntity> drops, List<BlockPos> done, World w, BlockState log, BlockPos pos, int level) {
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if (!done.contains(pos)) {
done.add(pos);
pos = ascendTree(w, log, pos, false);
if (level < 10 && isWoodOrLeaf(w, log, pos)) {
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BlockState state = w.getBlockState(pos);
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if (state.getBlock() instanceof LeavesBlock && w.getBlockState(pos.down()).isAir()) {
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WorldEvent.DESTROY_BLOCK.play(w, pos, state);
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ItemEntity item = new ItemEntity(EntityType.ITEM, w);
item.setPosition(pos.getX() + w.random.nextFloat(), pos.getY() - 0.5, pos.getZ() + w.random.nextFloat());
item.setStack(getApple(w, log));
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drops.add(item);
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}
PosHelper.all(pos, p -> {
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dropApplesPart(drops, done, w, log, p, level + 1);
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}, Direction.UP, Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST);
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}
}
}
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private ItemStack getApple(World w, BlockState log) {
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return AppleItem.getRandomItemStack(getVariant(log));
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}
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private int measureTree(World w, BlockState log, BlockPos pos) {
List<BlockPos> logs = new ArrayList<>();
List<BlockPos> leaves = new ArrayList<>();
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countParts(logs, leaves, w, log, pos);
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return logs.size() <= (leaves.size() / 2) ? logs.size() + leaves.size() : 0;
}
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private BlockPos getBaseOfTree(World w, BlockState log, BlockPos pos) {
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return getBaseOfTreePart(new ArrayList<BlockPos>(), w, log, pos);
}
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private BlockPos getBaseOfTreePart(List<BlockPos> done, World w, BlockState log, BlockPos pos) {
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if (done.contains(pos) || !variantAndBlockEquals(w.getBlockState(pos), log)) {
return null;
}
done.add(pos);
while (variantAndBlockEquals(w.getBlockState(pos.down()), log)) {
pos = pos.down();
done.add(pos);
}
BlockPos adjacent = getBaseOfTreePart(done, w, log, pos.north());
if (adjacent != null && adjacent.getY() < pos.getY()) {
pos = adjacent;
}
adjacent = getBaseOfTreePart(done, w, log, pos.south());
if (adjacent != null && adjacent.getY() < pos.getY()) {
pos = adjacent;
}
adjacent = getBaseOfTreePart(done, w, log, pos.east());
if (adjacent != null && adjacent.getY() < pos.getY()) {
pos = adjacent;
}
adjacent = getBaseOfTreePart(done, w, log, pos.west());
if (adjacent != null && adjacent.getY() < pos.getY()) {
pos = adjacent;
}
if (!done.contains(pos)) {
done.add(pos);
}
return pos;
}
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private boolean isWoodOrLeaf(World w, BlockState log, BlockPos pos) {
BlockState state = w.getBlockState(pos);
return variantAndBlockEquals(state, log) || (isLeaves(state, log) && state.get(LeavesBlock.PERSISTENT));
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}
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private void countParts(List<BlockPos> logs, List<BlockPos> leaves, World w, BlockState log, BlockPos pos) {
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if (logs.contains(pos) || leaves.contains(pos)) {
return;
}
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BlockState state = w.getBlockState(pos);
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boolean yay = false;
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if (state.getBlock() instanceof LeavesBlock && state.get(LeavesBlock.PERSISTENT) && variantEquals(state, log)) {
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leaves.add(pos);
yay = true;
} else if (variantAndBlockEquals(state, log)) {
logs.add(pos);
yay = true;
}
if (yay) {
PosHelper.all(pos, p -> {
countParts(logs, leaves, w, log, p);
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}, Direction.UP, Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST);
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}
}
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private boolean isLeaves(BlockState state, BlockState log) {
return state.getBlock() instanceof LeavesBlock && variantEquals(state, log);
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}
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private boolean variantAndBlockEquals(BlockState one, BlockState two) {
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return (one.getBlock() == two.getBlock()) && variantEquals(one, two);
}
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private boolean variantEquals(BlockState one, BlockState two) {
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return getVariant(one) == getVariant(two);
}
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private Object getVariant(BlockState state) {
// TODO: Variants are gone
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/*if (state.getBlock() instanceof LeavesBlock) {
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return ((LeavesBlock)state.getBlock()).getWoodType(state);
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}
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return state.getEntries().entrySet().stream()
.filter(i -> i.getKey().getName().contentEquals("variant"))
.map(i -> i.getValue())
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.findFirst().orElse(null);*/
return null;
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}
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protected static class Data extends Ability.Pos {
@Expose
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public int hitType;
public Data(int x, int y, int z, int hit) {
super(x, y, z);
hitType = hit;
}
}
}