Unicopia/src/main/java/com/minelittlepony/unicopia/client/URenderers.java

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package com.minelittlepony.unicopia.client;
import com.minelittlepony.unicopia.UEntities;
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import com.minelittlepony.unicopia.client.particle.ChangelingMagicParticle;
import com.minelittlepony.unicopia.client.particle.CloudsEscapingParticle;
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import com.minelittlepony.unicopia.client.particle.DiskParticle;
import com.minelittlepony.unicopia.client.particle.GroundPoundParticle;
import com.minelittlepony.unicopia.client.particle.HealthDrainParticle;
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import com.minelittlepony.unicopia.client.particle.MagicParticle;
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import com.minelittlepony.unicopia.client.particle.RainboomParticle;
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import com.minelittlepony.unicopia.client.particle.RainbowTrailParticle;
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import com.minelittlepony.unicopia.client.particle.RaindropsParticle;
import com.minelittlepony.unicopia.client.particle.SphereParticle;
import com.minelittlepony.unicopia.client.render.AccessoryFeatureRenderer;
import com.minelittlepony.unicopia.client.render.AmuletFeatureRenderer;
import com.minelittlepony.unicopia.client.render.BraceletFeatureRenderer;
import com.minelittlepony.unicopia.client.render.FloatingArtefactEntityRenderer;
import com.minelittlepony.unicopia.client.render.WingsFeatureRenderer;
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import com.minelittlepony.unicopia.item.ChameleonItem;
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import com.minelittlepony.unicopia.item.UItems;
import com.minelittlepony.unicopia.particle.UParticles;
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import net.fabricmc.fabric.api.client.particle.v1.ParticleFactoryRegistry;
import net.fabricmc.fabric.api.client.particle.v1.ParticleFactoryRegistry.PendingParticleFactory;
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
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import net.fabricmc.fabric.api.client.rendering.v1.BuiltinItemRendererRegistry;
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import net.fabricmc.fabric.api.client.rendering.v1.ColorProviderRegistry;
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import net.minecraft.client.MinecraftClient;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.SpriteProvider;
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import net.minecraft.client.render.DiffuseLighting;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.entity.FlyingItemEntityRenderer;
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import net.minecraft.client.render.item.ItemRenderer;
import net.minecraft.client.render.model.json.ModelTransformation;
import net.minecraft.client.world.ClientWorld;
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import net.minecraft.item.DyeableItem;
import net.minecraft.particle.ParticleEffect;
public interface URenderers {
static void bootstrap() {
ParticleFactoryRegistry.getInstance().register(UParticles.UNICORN_MAGIC, createFactory(MagicParticle::new));
ParticleFactoryRegistry.getInstance().register(UParticles.CHANGELING_MAGIC, createFactory(ChangelingMagicParticle::new));
ParticleFactoryRegistry.getInstance().register(UParticles.RAIN_DROPS, createFactory(RaindropsParticle::new));
ParticleFactoryRegistry.getInstance().register(UParticles.HEALTH_DRAIN, createFactory(HealthDrainParticle::new));
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ParticleFactoryRegistry.getInstance().register(UParticles.RAINBOOM_RING, RainboomParticle::new);
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ParticleFactoryRegistry.getInstance().register(UParticles.RAINBOOM_TRAIL, RainbowTrailParticle::new);
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ParticleFactoryRegistry.getInstance().register(UParticles.SPHERE, SphereParticle::new);
ParticleFactoryRegistry.getInstance().register(UParticles.DISK, DiskParticle::new);
ParticleFactoryRegistry.getInstance().register(UParticles.GROUND_POUND, GroundPoundParticle::new);
ParticleFactoryRegistry.getInstance().register(UParticles.CLOUDS_ESCAPING, CloudsEscapingParticle::new);
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AccessoryFeatureRenderer.register(BraceletFeatureRenderer::new);
AccessoryFeatureRenderer.register(AmuletFeatureRenderer::new);
AccessoryFeatureRenderer.register(WingsFeatureRenderer::new);
EntityRendererRegistry.INSTANCE.register(UEntities.THROWN_ITEM, (manager, context) -> new FlyingItemEntityRenderer<>(manager, context.getItemRenderer()));
EntityRendererRegistry.INSTANCE.register(UEntities.FLOATING_ARTEFACT, FloatingArtefactEntityRenderer::new);
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ColorProviderRegistry.ITEM.register((stack, i) -> i > 0 ? -1 : ((DyeableItem)stack.getItem()).getColor(stack), UItems.FRIENDSHIP_BRACELET);
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BuiltinItemRendererRegistry.INSTANCE.register(UItems.FILLED_JAR, (stack, mode, matrices, vertexConsumers, light, overlay) -> {
ItemRenderer renderer = MinecraftClient.getInstance().getItemRenderer();
ChameleonItem item = (ChameleonItem)stack.getItem();
// Reset stuff done in the beforelands
matrices.pop();
if (mode == ModelTransformation.Mode.GUI) {
DiffuseLighting.disableGuiDepthLighting();
}
VertexConsumerProvider.Immediate immediate = MinecraftClient.getInstance().getBufferBuilders().getEntityVertexConsumers();
if (item.hasAppearance(stack)) {
matrices.push();
matrices.scale(0.5F, 0.5F, 0.5F);
matrices.translate(0.0125, 0.1, 0);
renderer.renderItem(item.getAppearanceStack(stack), mode, light, overlay, matrices, immediate);
matrices.pop();
}
renderer.renderItem(item.createAppearanceStack(stack, UItems.EMPTY_JAR), mode, light, OverlayTexture.DEFAULT_UV, matrices, immediate);
immediate.draw();
if (mode == ModelTransformation.Mode.GUI) {
DiffuseLighting.enableGuiDepthLighting();
}
matrices.push();
});
}
static <T extends ParticleEffect> PendingParticleFactory<T> createFactory(ParticleSupplier<T> supplier) {
return provider -> (effect, world, x, y, z, dx, dy, dz) -> supplier.get(effect, provider, world, x, y, z, dx, dy, dz);
}
interface ParticleSupplier<T extends ParticleEffect> {
Particle get(T effect, SpriteProvider provider, ClientWorld world, double x, double y, double z, double dx, double dy, double dz);
}
}