Unicopia/src/main/java/com/minelittlepony/unicopia/client/URenderers.java

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package com.minelittlepony.unicopia.client;
import com.minelittlepony.unicopia.UEntities;
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import com.minelittlepony.unicopia.client.particle.ChangelingMagicParticle;
import com.minelittlepony.unicopia.client.particle.DiskParticle;
import com.minelittlepony.unicopia.client.particle.MagicParticle;
import com.minelittlepony.unicopia.client.particle.RaindropsParticle;
import com.minelittlepony.unicopia.client.particle.SphereParticle;
import com.minelittlepony.unicopia.particle.UParticles;
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import net.fabricmc.fabric.api.client.particle.v1.ParticleFactoryRegistry;
import net.fabricmc.fabric.api.client.particle.v1.ParticleFactoryRegistry.PendingParticleFactory;
import net.fabricmc.fabric.api.client.rendereregistry.v1.EntityRendererRegistry;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.SpriteProvider;
import net.minecraft.client.render.entity.FlyingItemEntityRenderer;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.particle.ParticleEffect;
public interface URenderers {
static void bootstrap() {
ParticleFactoryRegistry.getInstance().register(UParticles.UNICORN_MAGIC, createFactory(MagicParticle::new));
ParticleFactoryRegistry.getInstance().register(UParticles.CHANGELING_MAGIC, createFactory(ChangelingMagicParticle::new));
ParticleFactoryRegistry.getInstance().register(UParticles.RAIN_DROPS, createFactory(RaindropsParticle::new));
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ParticleFactoryRegistry.getInstance().register(UParticles.SPHERE, SphereParticle::new);
ParticleFactoryRegistry.getInstance().register(UParticles.DISK, DiskParticle::new);
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EntityRendererRegistry.INSTANCE.register(UEntities.THROWN_ITEM, (manager, context) -> new FlyingItemEntityRenderer<>(manager, context.getItemRenderer()));
}
static <T extends ParticleEffect> PendingParticleFactory<T> createFactory(ParticleSupplier<T> supplier) {
return provider -> (effect, world, x, y, z, dx, dy, dz) -> supplier.get(provider, world, x, y, z, dx, dy, dz);
}
interface ParticleSupplier<T extends ParticleEffect> {
Particle get(SpriteProvider provider, ClientWorld world, double x, double y, double z, double dx, double dy, double dz);
}
}