Sollace
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f9dba78570
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Remove unused constants
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2018-06-22 17:58:18 +02:00 |
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Sollace
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16634d9957
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Clean up these old human fields
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2018-06-22 01:46:10 +02:00 |
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Sollace
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8e173fc859
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Change packages and use enums
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2018-06-22 01:23:52 +02:00 |
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Sollace
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658a48fe83
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Move all the transformations out into their own classes
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2018-06-22 01:23:02 +02:00 |
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Sollace
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cea593e68e
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Fixed unicorn arms rotating into the ground when sneaking
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2018-06-22 01:21:20 +02:00 |
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Sollace
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e657865305
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Move normal transforms into its own method
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2018-06-21 23:53:32 +02:00 |
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Sollace
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aed1dbd8d3
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Clean up and get rid of this weird split between textures and positions
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2018-06-21 23:49:11 +02:00 |
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Sollace
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b14a6cb233
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Pony snouts will no longer bust through player's skulls. ... That's likely less violent than it sounds.
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2018-06-21 19:28:22 +02:00 |
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Sollace
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7ddb747b28
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Add a translation string for the new pony heads option
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2018-06-20 23:58:51 +02:00 |
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Sollace
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d08c43ffba
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Fixed skulls not always rendering with magic effects
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2018-06-20 23:54:41 +02:00 |
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Sollace
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232089bfad
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Sort out problems when the pony skulls are off
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2018-06-20 23:41:08 +02:00 |
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Sollace
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00d4009a76
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Fix rebase conflict
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2018-06-20 23:28:29 +02:00 |
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Sollace
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2c121d2960
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Finish ponyskulls, add the deadmou5 ears, and ad an option to toggle skulls on and off
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2018-06-20 23:27:17 +02:00 |
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Sollace
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31ce31a109
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Hey, they work! :D (v1)
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2018-06-20 23:27:15 +02:00 |
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Sollace
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4b6c49f6fa
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Pony skulls, pony skulls, what 'chu gonna do when they come for you!
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2018-06-20 23:27:13 +02:00 |
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Sollace
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224fe4b7ab
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Add pony features to skulls (WIP)
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2018-06-20 23:27:12 +02:00 |
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Sollace
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a637a213c4
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Correct neck placement whilst sneaking
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2018-06-20 23:24:14 +02:00 |
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Sollace
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caee032cb2
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Reimplement the in-game options menu (oops)
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2018-06-20 23:24:14 +02:00 |
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Sollace
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1642614eb4
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I completely forgot that this was why I added an interpolator in the first place
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2018-06-11 20:11:21 +02:00 |
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Sollace
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a9abab820e
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Don't try to strafe at angles of NaN
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2018-06-11 20:10:21 +02:00 |
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Sollace
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2a32b74b5b
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Implement proper tweening for certain animations
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2018-06-11 19:59:51 +02:00 |
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PolyacovYury
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845f3536ad
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Merging together @PolyacovYury and @Sollace's visions on saddlebags. (#69)
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2018-06-11 17:51:38 +02:00 |
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Sollace
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8be2f2fa39
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Fix texture alignment issues with wings and make pegasus available during render
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2018-06-10 23:04:58 +02:00 |
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Sollace
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803e79343d
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Rename PonyRenderer.flipX -> PonyRenderer.flip to better reflect its meaning
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2018-06-10 19:49:28 +02:00 |
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Sollace
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cf1a2bf058
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Merge pull request #68 from PolyacovYury/player_strafing
Implemented player strafing calculation from change in model rotation angle
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2018-06-10 18:56:22 +02:00 |
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Sollace
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7b9eaffdbf
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Fixed the double gui bug
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2018-06-10 18:54:50 +02:00 |
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Sollace
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334e768166
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Added an option to toggle first-person magic
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2018-06-10 09:37:15 +02:00 |
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Sollace
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0b4086db05
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Keep the player model where it is, translate the shadow instead
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2018-06-10 09:05:44 +02:00 |
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PolyacovYury
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2dff61c925
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Implemented player strafing calculation from change in model rotation angle (since a strafing model that doesn't turn anywhere would look silly and would be exponentially hard to implement)
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2018-06-09 05:18:01 +03:00 |
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Sollace
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8fe228ae5a
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Removed sleepy solly code.
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2018-06-08 23:30:18 +02:00 |
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Sollace
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46199208ce
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Fix strafing getting stuck at invalid angles
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2018-06-08 21:21:08 +02:00 |
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Sollace
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3800bc2424
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Fix placement and improve animations
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2018-06-08 01:06:38 +02:00 |
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Sollace
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03b558bb8f
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Whitespace
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2018-06-08 01:06:38 +02:00 |
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Sollace
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9d5c6d1a37
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Fix trigger pixel for saddlebags
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2018-06-08 01:06:37 +02:00 |
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Sollace
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2c8ecdf1b5
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Off by one
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2018-06-08 01:06:37 +02:00 |
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Sollace
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42081b38d4
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Implemented pony wearables as saddlebags and (soon)
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2018-06-08 01:06:37 +02:00 |
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Sollace
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ad77b48e59
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Get a trigger value on each individual component of a pixel rather than the whole colour
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2018-06-08 01:06:36 +02:00 |
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Sollace
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a4a6e7a1c4
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Fixed parrots spazzing out when riding a pony. I GET IT I'M A TALKING HORSE GASH
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2018-06-07 23:19:54 +02:00 |
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Sollace
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9611198a86
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Merge branch 'skins_fix'
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2018-06-07 20:31:51 +02:00 |
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Sollace
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eba8589963
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Add protocol to the minelp server urls
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2018-06-06 20:53:24 +02:00 |
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Sollace
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d338a4ddb6
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HDSkins has player data loaded when fetching a pony.
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2018-06-06 20:02:26 +02:00 |
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Sollace
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3ea22fd67c
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Implement saddlebags as a separate component with more interesting animations
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2018-06-04 22:26:05 +02:00 |
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Sollace
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4123ee8c6e
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Resolve naming clash between IModelPart and ModelRenderer
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2018-06-04 19:34:31 +02:00 |
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Sollace
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3aedf474ba
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Better barrel roles! This should be less likely to break on diagonals.
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2018-06-04 19:27:57 +02:00 |
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Sollace
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d3efbc5c05
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Pegasus wings flap slower when underwater
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2018-06-03 22:23:32 +02:00 |
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Sollace
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b879c979ce
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Typo
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2018-06-03 22:18:42 +02:00 |
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Sollace
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da2d435ca2
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Multiply, not divide (0.2 / 5 == 0.04)
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2018-06-03 19:59:55 +02:00 |
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Sollace
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bafe9aca31
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Apply the same amount of waggle to saddlebags as is applied to the body
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2018-06-03 19:34:32 +02:00 |
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Sollace
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f584f40826
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Fixed transforms on villagers' bits
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2018-06-03 19:20:10 +02:00 |
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Sollace
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5f8b0cf395
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Naming collusion between MCP:ModelRenderer.render and MLP:IModelPart.render
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2018-06-03 17:47:21 +02:00 |
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