Commit graph

858 commits

Author SHA1 Message Date
Sollace
9f8062df9b Fix gradle 2022-11-25 19:03:19 +00:00
Sollace
9b90e9bfb6 Fix error handling and fix skin server response handling 2022-11-25 18:42:05 +00:00
Sollace
89e24f3047 Add a custom entrypoint that lets us set the credentials from the commandline 2022-11-25 18:41:45 +00:00
Sollace
5cff70e67b Add missing log statement 2022-11-12 12:04:37 +01:00
Sollace
b92b3eb008 Clean up more old code to get it in line with current functionality 2022-11-12 10:58:27 +01:00
Sollace
c7e91664b5 Fix bad code 2022-11-12 09:16:57 +01:00
Sollace
59fb10c65e Update certificate 2022-11-12 08:48:58 +01:00
Sollace
0720038dcc Added SSL fix (since I'm not sure letsencryptcraft has a liteloader version) 2022-11-11 23:46:40 +01:00
Sollace
1e55a7a14a Backport skin server changes and remove the defaults for old legacy skin servers 2022-11-11 23:40:39 +01:00
Sollace
6cd6e5e3b1 Fix and bump 2020-06-13 00:19:15 +02:00
Sollace
44bc07238e Backport Screen mixin for better compatibility 2020-06-13 00:04:05 +02:00
Sollace
5f0594c44b Fix #165 and backport other seapony model fixes 2020-06-12 23:48:18 +02:00
Sollace
ece8e81c0d Added the kirin trigger pixel 2020-05-24 02:15:18 +02:00
Sollace
547659ca30 Backport null fix when reading a response 2020-05-23 23:55:37 +02:00
Sollace
40989c602d Unused imports 2019-08-12 17:13:45 +02:00
Sollace
c7444ccca3 Backport: Fixed floating pegasi 2019-08-12 16:55:37 +02:00
Sollace
46bc422d45 Backport: Dual wielding causes ponies to defy gravity 2019-08-12 16:44:35 +02:00
Sollace
39727d3f9e Backport: Fixed shadow placement on foals 2019-08-12 16:35:32 +02:00
Sollace
056caced12 Backport: Unicorns can have horns but not cast magic 2019-08-12 11:38:29 +02:00
Sollace
41f5bf2845 Backport: Reimplement legacy armour texture support 2019-08-12 11:29:31 +02:00
Sollace
8d4ace9535 Backport: Rewrite armour texture resolution to prioritize our own naming scheme over whatever mods return 2019-08-12 11:06:29 +02:00
Sollace
acc6bd3c4a Backport: fixed lighting weirdness when items and entities are rendered on screen after a pony 2019-08-12 10:58:01 +02:00
Sollace
452817778c (Backport) Fixed: Model attributes aren't updated for the first person's view 2019-07-06 17:37:54 +02:00
Sollace
c19527d95e Backport: Fixed horn glows not using the right colour 2019-07-06 15:43:19 +02:00
Sollace
df479b579b Fixed z-fighting on unicorn magic 2019-06-27 13:46:44 +02:00
Sollace
61dbf5c75a Fixed positioning errors on unicorn magic 2019-06-27 13:46:19 +02:00
Sollace
1c64e49862 Backport: Fix compatibility with CCL and any other mods that use the old proxy object pattern 2019-06-27 12:37:08 +02:00
Sollace
eb62d495a6 Backport: Logging fixes from 1.13+ 2019-06-27 12:36:26 +02:00
Sollace
4b1f8beb97 Improve network error handling for skin servers 2019-04-09 13:44:11 +02:00
Sollace
b3f8eee00e Show bug wings on changelings even when they're not flying 2019-04-09 13:39:36 +02:00
Sollace
a2855237f2 - Fixed Elytra not following the same rules for crouching as the pony body
- Various changes away from using AbstractPonyModel directly
2019-03-22 22:13:12 +02:00
Fauli1221
20690bc703
Add files via upload 2019-02-26 18:09:55 +01:00
Fauli1221
4f7668efd8
Add files via upload 2019-02-26 18:09:21 +01:00
Sollace
f149191908 Removed the IActionable interface 2019-02-20 19:10:45 +02:00
Sollace
8afe1ab07c Rewrote the villager texture cache. It won't attempt to verify textures every time one is retrieved now. That should improve performance. 2019-02-05 10:48:27 +02:00
Sollace
0ac62558f4 Cleanup/document/etc 2019-02-05 10:47:51 +02:00
Sollace
55dea27d2f Fixed NPE when rendering heads 2019-01-08 22:34:15 +02:00
Sollace
d144cea927 I should not have commited that :oops: 2019-01-06 18:09:47 +02:00
Sollace
90cd8c4cea Fixed interpolators not being unique per entity/player 2019-01-06 18:07:42 +02:00
Sollace
96825570a6 Normalise GL.pop/pushAttribute method usage. Docs say we shouldn't use the GlStateManager methods. I'm include to agree. I don't think they're meant for general popping/pushing of all attributes. 2018-12-10 22:33:06 +02:00
Sollace
65cf88e50a Added a particle effect when switching from pony to seapony and back 2018-12-10 00:05:33 +02:00
Sollace
3adfef141c Occassionally cull the ponies cache of unused values to prevent a gradual increase in memory usage 2018-12-09 23:29:14 +02:00
Sollace
ab881956a7 Move PonyManager into the same package as Pony and IPony so we can protect stuff 2018-12-09 23:18:17 +02:00
Sollace
db65d36af1 Ponies no longer have to be fully submerged to become seaponies 2018-12-09 23:15:44 +02:00
Sollace
21fab5e5fe Fixed seaponies 2018-12-09 23:02:04 +02:00
Sollace
5f01814441 Added a very festive surprise 2018-12-09 18:27:40 +02:00
Sollace
dd46e8266a Don't assume the length of the pool 2018-12-08 18:10:53 +02:00
Sollace
62ebc1f351 Removed commented debug code 2018-12-08 18:10:40 +02:00
PolyacovYury
de5c2f92d3 Restored old behaviour of pegasus left/legacy wing texture 2018-11-06 18:02:13 +03:00
PolyacovYury
3777f4f7c9 As far as I understand, .tex() and .flip() can change places 2018-11-06 17:11:02 +03:00