Backport: fixed lighting weirdness when items and entities are rendered on screen after a pony

This commit is contained in:
Sollace 2019-08-12 10:58:01 +02:00
parent 51351509c9
commit acc6bd3c4a

View file

@ -29,7 +29,6 @@ public class LevitatingItemRenderer {
if (usesTransparency()) {
GlStateManager.enableBlend();
GlStateManager.tryBlendFuncSeparate(SourceFactor.CONSTANT_COLOR, DestFactor.ONE, SourceFactor.ONE, DestFactor.ZERO);
Minecraft.getMinecraft().entityRenderer.disableLightmap();
}
return usesTransparency();