Commit graph

90 commits

Author SHA1 Message Date
Sollace
abfb6ed9d7 Adjust texture mapping for bat wings 2018-08-27 15:58:09 +02:00
Matthew Messinger
e38856aee7 Add skin parser used to populate metadata based on the image data 2018-08-25 22:40:07 -04:00
Sollace
1442dc51a3 Make bat wings more wing-like 2018-08-26 04:17:35 +02:00
Sollace
75bb59eeab Bat wings for bat ponies. Kinda. 2018-08-25 17:40:39 +02:00
Sollace
a70925b57f Remove 'unused' blocks from the enderstallion texture 2018-08-23 15:36:17 +02:00
Sollace
5ecbc12b78 Replace the missing wing on alex_pony 2018-08-22 22:01:50 +02:00
Sollace
153d32af3f Move saddlebags away from pure white and do ABSOLUTELY NOTHING ELSE 2018-08-22 21:54:54 +02:00
Sollace
e0e2598cd0 Rename all of the armour textures to the new layering system (update yer resourcepacks) 2018-08-21 14:09:27 +02:00
Sollace
f4395e286a Sssecrets 2018-08-20 20:51:24 +02:00
Sollace
f49d8bcadf Zombies have a 1/30 chance of spawning with wings 2018-08-17 16:36:55 +02:00
PolyacovYury
13a37de5a1 Update ru_ru.lang (#89)
Inaccuracies. :)
2018-08-15 19:13:11 -04:00
Sollace
1694edebe5 Update translation strings for russian and french 2018-08-15 17:32:57 +02:00
Sollace
d2b0577eaa Add translation strings for the endermen 2018-08-15 17:19:13 +02:00
Sollace
6ea3ed2d75 Pony endermen 2018-08-15 17:14:40 +02:00
Sollace
13b1f3385f Correct typo (again) and scale down panorama images 2018-07-08 11:56:18 +02:00
Matthew Messinger
a92a121a5b Revert "Fix spelling mistake and apply custom panoramas to the title screen"
This reverts commit a5b0e187a0.
2018-07-05 22:49:28 -04:00
Sollace
a5b0e187a0 Fix spelling mistake and apply custom panoramas to the title screen 2018-07-03 19:07:36 +02:00
Sollace
6cc8e95991 Added seapony support to the skins gui, and some mlp-themed panoramas 2018-07-01 17:33:30 +02:00
PolyacovYury
8852f80171 Updated and fixed ru_ru.lang files (#73) 2018-06-30 11:54:39 +02:00
Sollace
8a31d6c48f Fixed preview pony not having a tail 2018-06-29 19:39:12 +02:00
Sollace
7ddb747b28 Add a translation string for the new pony heads option 2018-06-20 23:58:51 +02:00
Sollace
d08c43ffba Fixed skulls not always rendering with magic effects 2018-06-20 23:54:41 +02:00
Sollace
334e768166 Added an option to toggle first-person magic 2018-06-10 09:37:15 +02:00
Sollace
04d2dac5e8 Add the missing wing for priest villagers. Fixes #62 2018-06-02 20:22:56 +02:00
Sollace
9899a01aae Correct translation strings for zombie pigmen. You should've named your config variable correctly. 2018-06-02 17:54:46 +02:00
Sollace
36d6f421a9 Fix character encoding (dammit PinkishPie, ANSI is not okay) 2018-05-27 12:36:53 +02:00
Sollace
e13a5c326d Added "ponify guardians" to the cluster 2018-05-27 12:36:53 +02:00
Sollace
76044f17e6 Fix some errors with the seapony texture 2018-05-27 12:36:52 +02:00
Sollace
cc6dfaf772 Texture for the seapony 2018-05-27 12:35:39 +02:00
Sollace
3da7853265 Added zebras and finished witches 2018-05-27 12:35:37 +02:00
Sollace
1e73c5d2bf First person magic (#56)
* Unicorns now levitate their items in first person

* Move the levitating item renderer out of being a singleton and add handling for bows and other special actions
2018-05-26 17:37:50 -04:00
Sollace
b5104d67fd Rewrite strafing to not use a mixin 2018-05-02 14:41:43 +02:00
Sollace
d23c3f23fa This background pony didn't have a race bit properly set so it rendered as a human in the skin select screen 2018-04-30 11:50:03 +02:00
Sollace
ab8ab99bd5 Fixed rendering issues where the skin upload renders with the wrong model 2018-04-30 11:48:35 +02:00
Sollace
7d4c7ede88 Fixed various leg alignment issues (may break resourcepacks)
May Break Resourcepacks:
 To fix, just rescale skeleton legs to 2x2 pixels
 width keeping the original positions.
2018-04-29 18:00:26 +02:00
Sollace
07f1dfb60b Fixed smith pony displaying the wrong snout 2018-04-29 14:20:30 +02:00
Sollace
7fbc14ca01 Added a model for witches (current texture is a placeholder until we can get Zebras) 2018-04-28 23:00:01 +02:00
Sollace
3f32e2b19a Zombie villagers will render with saddlebags and all the other stuff normal villagers do 2018-04-28 22:59:19 +02:00
Sollace
2dfe647165 All four legs are now thin, update the ALEX skin to have thin legs 2018-04-27 23:23:47 +02:00
Sollace
8895d52fe1 Fixed various bugs with the new renderer / added a flying-strafing animation 2018-04-24 21:25:30 +02:00
Sollace
0657a03703 Models now work again 2018-04-24 17:12:23 +02:00
Sollace
fbb40134e2 * Move player rendering to make use of the build in skinMap
* Remove reflection
* Use the interface (IPonyData) not the class
2018-04-24 14:55:32 +02:00
Matthew Messinger
6e1689cc66 Update to 1.12.1 2017-08-08 16:33:33 -04:00
Matthew Messinger
4fe2035f81 Update for mixins 0.7. Fixes #35 2017-07-28 14:25:26 -04:00
Matthew Messinger
c9d7a394ad Update to 1.12
Changes:
 * Added a base layer class which can intelligently switch between pony and human.
 * Skins no longer are "converted" when they are already in the new format.
 * Illagers now use the existing model and texture format.
 * Metadata can now be read from the .mcmeta file (taken from old illagers)
 * Non-converted resources are no longer re-uploaded
 * (1.12) Parrots are rendered on the head instead of shoulders
2017-06-13 03:31:01 -04:00
Matthew Messinger
77b79e432c Forgot to add mixin to config. 2016-12-20 05:29:37 -05:00
Matthew Messinger
e411f6680d Make changing mob ponifications not need a restart. 2016-12-01 02:24:21 -05:00
Matthew Messinger
9e951f5aa7 Add the vex textures and add the illagers to the options. 2016-12-01 02:21:35 -05:00
Matthew Messinger
ef0f069e34 Code cleanup. 2016-11-25 00:37:49 -05:00
Matthew Messinger
b972fda9af Remove remote player skin metadata XP
Also use java 8.
2016-11-24 02:26:02 -05:00