Adjust texture mapping for bat wings

This commit is contained in:
Sollace 2018-08-27 15:58:09 +02:00
parent e69876f0c7
commit abfb6ed9d7
2 changed files with 4 additions and 4 deletions

View file

@ -24,10 +24,10 @@ public class ModelBatWing<T extends AbstractPonyModel & IModelPegasus> extends M
folded.around(HEAD_RP_X, WING_FOLDED_RP_Y + y - 1, WING_FOLDED_RP_Z - 2)
.mirror(right)
.tex(60, 16).box(x, 5, 4, 1, 7, 1, scale)
.tex(56, 16).box(x, 5, 4, 1, 7, 1, scale)
.tex(56, 16).box(x, 5, 6, 1, 8, 1, scale)
.box(x, 5, 5, 1, 8, 1, scale)
.tex(60, 24).box(x, 5, 7, 1, 7, 1, scale)
.tex(56, 16).box(x, 5, 7, 1, 7, 1, scale)
.rotateAngleX = ROTATE_90;
}
@ -39,7 +39,7 @@ public class ModelBatWing<T extends AbstractPonyModel & IModelPegasus> extends M
.mirror(right)
.rotateAngleY = r * 3;
extended.child().tex(56, 16)
extended.child().tex(60, 16)
.rotate(0.1F, 0, 0)
.box(0, -1, 0, 1, 8, 1, scale)
.child().tex(60, 16)
@ -47,7 +47,7 @@ public class ModelBatWing<T extends AbstractPonyModel & IModelPegasus> extends M
.around(0, -1, -2)
.box(0, 0, 2, 1, 7, 1, scale);
extended.child(0)
.child().tex(60, 24)
.child().tex(60, 16)
.rotate(-0.5F, 0, 0)
.around(0, 4, -2.4F)
.box(0, 0, 3, 1, 7, 1, scale);

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