Commit graph

1177 commits

Author SHA1 Message Date
Sollace
31ce31a109 Hey, they work! :D (v1) 2018-06-20 23:27:15 +02:00
Sollace
4b6c49f6fa Pony skulls, pony skulls, what 'chu gonna do when they come for you! 2018-06-20 23:27:13 +02:00
Sollace
224fe4b7ab Add pony features to skulls (WIP) 2018-06-20 23:27:12 +02:00
Sollace
a637a213c4 Correct neck placement whilst sneaking 2018-06-20 23:24:14 +02:00
Sollace
caee032cb2 Reimplement the in-game options menu (oops) 2018-06-20 23:24:14 +02:00
Matthew Messinger
87e94819b3
Merge pull request #71 from PolyacovYury/skins_forge_compat
Commented out the line that causes Forge to whine
2018-06-12 13:37:54 -04:00
PolyacovYury
9d73895f1e Commented out the line that causes Forge to whine 2018-06-12 20:33:45 +03:00
Sollace
1642614eb4 I completely forgot that this was why I added an interpolator in the first place 2018-06-11 20:11:21 +02:00
Sollace
a9abab820e Don't try to strafe at angles of NaN 2018-06-11 20:10:21 +02:00
Sollace
2a32b74b5b Implement proper tweening for certain animations 2018-06-11 19:59:51 +02:00
PolyacovYury
845f3536ad Merging together @PolyacovYury and @Sollace's visions on saddlebags. (#69) 2018-06-11 17:51:38 +02:00
Sollace
8be2f2fa39 Fix texture alignment issues with wings and make pegasus available during render 2018-06-10 23:04:58 +02:00
Sollace
803e79343d Rename PonyRenderer.flipX -> PonyRenderer.flip to better reflect its meaning 2018-06-10 19:49:28 +02:00
Sollace
cf1a2bf058
Merge pull request #68 from PolyacovYury/player_strafing
Implemented player strafing calculation from change in model rotation angle
2018-06-10 18:56:22 +02:00
Sollace
7b9eaffdbf Fixed the double gui bug 2018-06-10 18:54:50 +02:00
Sollace
334e768166 Added an option to toggle first-person magic 2018-06-10 09:37:15 +02:00
Sollace
ca62866e95 Reimplement the checkbox for enabling/disabling GLWindow for performance 2018-06-10 09:28:48 +02:00
Sollace
0b4086db05 Keep the player model where it is, translate the shadow instead 2018-06-10 09:05:44 +02:00
Sollace
0fb1c77137 Fixed 99.9% of the bugs and readd the mixin with clear warnings 2018-06-09 21:57:02 +02:00
Matthew Messinger
d031bb1f43 Remove the mixin from the skin drop and mark it as experimental.
It's disabled by default.
2018-06-09 02:38:40 -04:00
PolyacovYury
2dff61c925 Implemented player strafing calculation from change in model rotation angle (since a strafing model that doesn't turn anywhere would look silly and would be exponentially hard to implement) 2018-06-09 05:18:01 +03:00
Sollace
8fe228ae5a Removed sleepy solly code. 2018-06-08 23:30:18 +02:00
Sollace
9ad00347a9 Sort out some issues with the new window 2018-06-08 22:11:14 +02:00
Sollace
46199208ce Fix strafing getting stuck at invalid angles 2018-06-08 21:21:08 +02:00
Sollace
3800bc2424 Fix placement and improve animations 2018-06-08 01:06:38 +02:00
Sollace
03b558bb8f Whitespace 2018-06-08 01:06:38 +02:00
Sollace
9d5c6d1a37 Fix trigger pixel for saddlebags 2018-06-08 01:06:37 +02:00
Sollace
2c8ecdf1b5 Off by one 2018-06-08 01:06:37 +02:00
Sollace
42081b38d4 Implemented pony wearables as saddlebags and (soon) 2018-06-08 01:06:37 +02:00
Sollace
ad77b48e59 Get a trigger value on each individual component of a pixel rather than the whole colour 2018-06-08 01:06:36 +02:00
Sollace
a4a6e7a1c4 Fixed parrots spazzing out when riding a pony. I GET IT I'M A TALKING HORSE GASH 2018-06-07 23:19:54 +02:00
Sollace
9611198a86 Merge branch 'skins_fix' 2018-06-07 20:31:51 +02:00
Sollace
6cc976f1f8 Handle file drop events directly into the client 2018-06-07 19:56:34 +02:00
Sollace
f39d55826c Derpiderderderp 2018-06-06 21:49:12 +02:00
Sollace
b5d8492b31 Cache bust misbehaving servers 2018-06-06 21:05:38 +02:00
Sollace
eba8589963 Add protocol to the minelp server urls 2018-06-06 20:53:24 +02:00
Sollace
d338a4ddb6 HDSkins has player data loaded when fetching a pony. 2018-06-06 20:02:26 +02:00
Sollace
44e38c0329 Fixed GLContext is not defined. 2018-06-06 19:51:56 +02:00
Sollace
0710d51b23 Properly delete both mojang's and _our_ skin cache 2018-06-06 19:28:53 +02:00
Sollace
3ea22fd67c Implement saddlebags as a separate component with more interesting animations 2018-06-04 22:26:05 +02:00
Sollace
4123ee8c6e Resolve naming clash between IModelPart and ModelRenderer 2018-06-04 19:34:31 +02:00
Sollace
3aedf474ba Better barrel roles! This should be less likely to break on diagonals. 2018-06-04 19:27:57 +02:00
Sollace
d3efbc5c05 Pegasus wings flap slower when underwater 2018-06-03 22:23:32 +02:00
Sollace
b879c979ce Typo 2018-06-03 22:18:42 +02:00
Sollace
da2d435ca2 Multiply, not divide (0.2 / 5 == 0.04) 2018-06-03 19:59:55 +02:00
Sollace
bafe9aca31 Apply the same amount of waggle to saddlebags as is applied to the body 2018-06-03 19:34:32 +02:00
Sollace
f584f40826 Fixed transforms on villagers' bits 2018-06-03 19:20:10 +02:00
Sollace
5f8b0cf395 Naming collusion between MCP:ModelRenderer.render and MLP:IModelPart.render 2018-06-03 17:47:21 +02:00
Sollace
979782c8f8 guess ponies still have to block with a bow, even if their arms bust through the front... 2018-06-03 17:30:53 +02:00
Sollace
32df82ba77 Skeletons should now hold their items correctly 2018-06-03 17:26:43 +02:00