FiE-Game/Assets/Scripts/Fie/Object/FieStatusEffectsGrab.cs

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2018-11-20 20:10:49 +01:00
namespace Fie.Object
{
public sealed class FieStatusEffectsGrab : FieStatusEffectsBase
{
public new FieStatusEffectsGrabEntity _entity;
public override FieStatusEffectEntityBase GetStatusEffectEntity()
{
return _entity;
}
}
}