FiE-Game/Assets/Scripts/Fie/Object/FieStatusEffectsGrab.cs

12 lines
241 B
C#

namespace Fie.Object
{
public sealed class FieStatusEffectsGrab : FieStatusEffectsBase
{
public new FieStatusEffectsGrabEntity _entity;
public override FieStatusEffectEntityBase GetStatusEffectEntity()
{
return _entity;
}
}
}