FiE-Game/Assets/Scripts/Fie/Manager/FieAcvitityQueue.cs

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2018-11-20 20:10:49 +01:00
using GameDataEditor;
namespace Fie.Manager
{
public class FieAcvitityQueue
{
public float showingTime;
public GDEConstantTextListData titleTextData;
public GDEConstantTextListData noteTextData;
public FieAcvitityQueue(float showingTime, GDEConstantTextListData titleTextData, GDEConstantTextListData noteTextData)
{
this.showingTime = showingTime;
this.titleTextData = titleTextData;
this.noteTextData = noteTextData;
}
}
}