FiE-Game/Assets/Scripts/Fie/Ponies/Fie.Ponies.RisingSun/FieEmitObjectRisingSunSpellEffect.cs

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2018-11-20 20:10:49 +01:00
using Fie.Object;
namespace Fie.Ponies.RisingSun
{
[FiePrefabInfo("Prefabs/RisingSun/Power/RisingSunSpellEffect")]
public class FieEmitObjectRisingSunSpellEffect : FieEmittableObjectBase
{
private const float duration = 2f;
public override void awakeEmitObject()
{
destoryEmitObject(2f);
}
private void Update()
{
}
}
}