2018-11-20 20:10:49 +01:00
|
|
|
using Fie.Enemies;
|
|
|
|
using System;
|
|
|
|
|
|
|
|
[Serializable]
|
2018-11-21 21:16:20 +01:00
|
|
|
public class ValueList {
|
|
|
|
public FieObjectEnemies _enemy;
|
2018-11-20 20:10:49 +01:00
|
|
|
|
2018-11-21 21:16:20 +01:00
|
|
|
public int _spawnableCapForEasy;
|
2018-11-20 20:10:49 +01:00
|
|
|
|
2018-11-21 21:16:20 +01:00
|
|
|
public int _spawnableCapForNormal;
|
2018-11-20 20:10:49 +01:00
|
|
|
|
2018-11-21 21:16:20 +01:00
|
|
|
public int _spawnableCapForHard;
|
2018-11-20 20:10:49 +01:00
|
|
|
|
2018-11-21 21:16:20 +01:00
|
|
|
public int _spawnableCapForVeryHard;
|
2018-11-20 20:10:49 +01:00
|
|
|
|
2018-11-21 21:16:20 +01:00
|
|
|
public int _spawnableCapForNightmare;
|
2018-11-20 20:10:49 +01:00
|
|
|
|
2018-11-21 21:16:20 +01:00
|
|
|
public int _spawnableCapForChaos;
|
2018-11-20 20:10:49 +01:00
|
|
|
}
|