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21 lines
331 B
C#
21 lines
331 B
C#
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using Fie.Enemies;
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using System;
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[Serializable]
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public class ValueList
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{
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public FieObjectEnemies _enemy;
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public int _spawnableCapForEasy;
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public int _spawnableCapForNormal;
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public int _spawnableCapForHard;
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public int _spawnableCapForVeryHard;
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public int _spawnableCapForNightmare;
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public int _spawnableCapForChaos;
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}
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