FiE-Game/src/ValueList.cs

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2018-11-20 20:10:49 +01:00
using Fie.Enemies;
using System;
[Serializable]
public class ValueList
{
public FieObjectEnemies _enemy;
public int _spawnableCapForEasy;
public int _spawnableCapForNormal;
public int _spawnableCapForHard;
public int _spawnableCapForVeryHard;
public int _spawnableCapForNightmare;
public int _spawnableCapForChaos;
}