mirror of
https://gitlab.com/dosowisko.net/libsuperderpy.git
synced 2025-01-07 15:38:01 +01:00
29 lines
1 KiB
C
29 lines
1 KiB
C
/*! \file shader.h
|
|
* \brief GPU shaders abstraction.
|
|
*/
|
|
/*
|
|
* Copyright (c) Sebastian Krzyszkowiak <dos@dosowisko.net>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#ifndef LIBSUPERDERPY_SHADER_H
|
|
#define LIBSUPERDERPY_SHADER_H
|
|
|
|
#include "libsuperderpy.h"
|
|
|
|
ALLEGRO_SHADER *CreateShader(struct Game *game, const char* vertex, const char* fragment);
|
|
void DestroyShader(struct Game *game, ALLEGRO_SHADER *shader);
|
|
|
|
#endif
|