libsuperderpy/src
Sebastian Krzyszkowiak 4c12939afe
set ALLEGRO_NO_PRESERVE_TEXTURE by default on desktop platforms
This almost halves RAM usage on desktop. On mobile, a more elaborate
approach will have to be developed.
2018-08-05 01:17:41 +02:00
..
3rdparty don't dlclose gamestates when running on valgrind, so it can show its report correctly 2016-08-27 00:46:38 +02:00
character.c character: apply spritesheet offset after scaling and rotating 2018-08-04 03:21:55 +02:00
character.h character: add ability to specify per-frame color tint 2018-08-03 05:26:28 +02:00
CMakeLists.txt utils: add Fract util function and move math utils to separate unit 2018-07-12 20:18:23 +02:00
config.c config: fix compilation on MinGW 2018-03-03 20:31:44 +01:00
config.h clang-tidy support; clang-tidy and clang-format fixes 2017-09-10 21:35:14 +02:00
defines.h.in add LIBSUPERDERPY_GAME_GIT_REV define for game's git revision 2018-08-05 00:50:54 +02:00
emscripten-audio-stream.c implement audio stream seeking in emscripten 2017-08-24 21:40:34 +02:00
emscripten-audio-stream.h don't use empty initializers (it's a GNU extension) 2017-09-10 22:07:02 +02:00
gamestate.c don't live-reload gamestates that don't come from dynamic libraries 2018-07-18 19:58:34 +02:00
gamestate.h don't live-reload gamestates that don't come from dynamic libraries 2018-07-18 19:58:34 +02:00
internal.c character: reuse already loaded bitmaps 2018-08-03 05:02:44 +02:00
internal.h character: reuse already loaded bitmaps 2018-08-03 05:02:44 +02:00
libsuperderpy.c set ALLEGRO_NO_PRESERVE_TEXTURE by default on desktop platforms 2018-08-05 01:17:41 +02:00
libsuperderpy.h add a public field with in-game total passed time 2018-08-03 13:15:06 +02:00
maths.c maths: Sign can return an integer 2018-07-26 17:41:31 +02:00
maths.h maths: Sign can return an integer 2018-07-26 17:41:31 +02:00
shader.c character: reuse already loaded bitmaps 2018-08-03 05:02:44 +02:00
shader.h Add abstraction for GPU shaders 2018-05-30 21:11:46 +02:00
timeline.c timeline: add TM_AddActionAfter 2018-07-05 22:31:18 +02:00
timeline.h timeline: add TM_AddActionAfter 2018-07-05 22:31:18 +02:00
tween.c tween: swap around style and duration arguments in Tween constructor 2018-07-18 01:40:23 +02:00
tween.h tween: swap around style and duration arguments in Tween constructor 2018-07-18 01:40:23 +02:00
utils.c add QuitGame function for quiting or sending game to the background (depending on the platform) 2018-07-31 21:25:07 +02:00
utils.h add QuitGame function for quiting or sending game to the background (depending on the platform) 2018-07-31 21:25:07 +02:00