.. |
3rdparty
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don't dlclose gamestates when running on valgrind, so it can show its report correctly
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2016-08-27 00:46:38 +02:00 |
character.c
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character: apply spritesheet offset after scaling and rotating
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2018-08-04 03:21:55 +02:00 |
character.h
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character: add ability to specify per-frame color tint
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2018-08-03 05:26:28 +02:00 |
CMakeLists.txt
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utils: add Fract util function and move math utils to separate unit
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2018-07-12 20:18:23 +02:00 |
config.c
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config: fix compilation on MinGW
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2018-03-03 20:31:44 +01:00 |
config.h
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clang-tidy support; clang-tidy and clang-format fixes
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2017-09-10 21:35:14 +02:00 |
defines.h.in
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add LIBSUPERDERPY_GAME_GIT_REV define for game's git revision
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2018-08-05 00:50:54 +02:00 |
emscripten-audio-stream.c
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implement audio stream seeking in emscripten
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2017-08-24 21:40:34 +02:00 |
emscripten-audio-stream.h
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don't use empty initializers (it's a GNU extension)
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2017-09-10 22:07:02 +02:00 |
gamestate.c
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don't live-reload gamestates that don't come from dynamic libraries
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2018-07-18 19:58:34 +02:00 |
gamestate.h
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don't live-reload gamestates that don't come from dynamic libraries
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2018-07-18 19:58:34 +02:00 |
internal.c
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character: reuse already loaded bitmaps
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2018-08-03 05:02:44 +02:00 |
internal.h
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character: reuse already loaded bitmaps
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2018-08-03 05:02:44 +02:00 |
libsuperderpy.c
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set ALLEGRO_NO_PRESERVE_TEXTURE by default on desktop platforms
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2018-08-05 01:17:41 +02:00 |
libsuperderpy.h
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add a public field with in-game total passed time
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2018-08-03 13:15:06 +02:00 |
maths.c
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maths: Sign can return an integer
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2018-07-26 17:41:31 +02:00 |
maths.h
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maths: Sign can return an integer
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2018-07-26 17:41:31 +02:00 |
shader.c
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character: reuse already loaded bitmaps
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2018-08-03 05:02:44 +02:00 |
shader.h
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Add abstraction for GPU shaders
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2018-05-30 21:11:46 +02:00 |
timeline.c
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timeline: add TM_AddActionAfter
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2018-07-05 22:31:18 +02:00 |
timeline.h
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timeline: add TM_AddActionAfter
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2018-07-05 22:31:18 +02:00 |
tween.c
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tween: swap around style and duration arguments in Tween constructor
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2018-07-18 01:40:23 +02:00 |
tween.h
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tween: swap around style and duration arguments in Tween constructor
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2018-07-18 01:40:23 +02:00 |
utils.c
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add QuitGame function for quiting or sending game to the background (depending on the platform)
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2018-07-31 21:25:07 +02:00 |
utils.h
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add QuitGame function for quiting or sending game to the background (depending on the platform)
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2018-07-31 21:25:07 +02:00 |