Sebastian Krzyszkowiak
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505de9086d
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fix whitespace style
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2017-07-22 21:01:29 +02:00 |
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Sebastian Krzyszkowiak
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e9bd4eefa5
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update license to GPLv3+
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2017-07-22 18:22:28 +02:00 |
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Sebastian Krzyszkowiak
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625f202156
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add ability to define game-specific global event handler
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2016-11-08 22:11:10 +01:00 |
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Sebastian Krzyszkowiak
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a4ce032c8b
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don't crash on devices with no touchscreen
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2016-11-08 17:56:19 +01:00 |
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Sebastian Krzyszkowiak
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4c09151dae
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basic Android support
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2016-11-06 03:10:43 +01:00 |
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Sebastian Krzyszkowiak
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f7362d3d74
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added DrawWrappedText, some clean up
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2016-09-08 00:32:57 +02:00 |
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Sebastian Krzyszkowiak
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96a33c1a37
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make windowed display resizable and try to fix flickering border around the viewport
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2016-09-02 00:07:43 +02:00 |
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Sebastian Krzyszkowiak
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40cdf33bb8
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add support for user events
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2016-08-29 22:47:55 +02:00 |
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Sebastian Krzyszkowiak
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af6636009e
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make viewport configurable
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2016-08-23 02:13:15 +02:00 |
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Sebastian Krzyszkowiak
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39eeeb44fd
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use al_resume_timer where appropriate
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2016-08-21 21:58:47 +02:00 |
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Sebastian Krzyszkowiak
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97d62e4c04
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make showing loading screen on launch configurable
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2016-08-20 03:32:32 +02:00 |
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Sebastian Krzyszkowiak
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1afc4a3f31
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don't create and destroy bitmap on every PrintConsole call
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2016-08-16 23:20:00 +02:00 |
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Sebastian Krzyszkowiak
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2dfc565178
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fix gamestate lifecycle management when game logic frame takes longer than 1/60s and implement SwitchCurrentGamestate
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2016-08-16 18:41:50 +02:00 |
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Sebastian Krzyszkowiak
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6bf5fc493b
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garbage collector for util functions returning strings that are usually used as function params
because why not :D
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2016-08-15 04:37:27 +02:00 |
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Sebastian Krzyszkowiak
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0b49342e39
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fix character.h include
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2016-08-12 06:56:06 +02:00 |
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Sebastian Krzyszkowiak
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c964f72d66
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make it buildable by clang; adjust function visibility
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2016-07-04 00:06:50 +02:00 |
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Sebastian Krzyszkowiak
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ffd44df08b
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split libsuperderpy function to _init, _run and _destroy
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2016-07-03 22:38:36 +02:00 |
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Sebastian Krzyszkowiak
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b8008d2872
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librarization clean up
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2016-07-03 00:43:32 +02:00 |
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