Sebastian Krzyszkowiak
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6a8d7d0d8a
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Aspect ratio teaks in levels
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2012-12-15 01:45:14 +01:00 |
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Sebastian Krzyszkowiak
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4792af13ec
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fix segfault on resuming from letter screen
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2012-12-10 13:09:33 +01:00 |
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Sebastian Krzyszkowiak
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194a81fa55
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correctly define functions that take no arguments
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2012-11-13 16:49:18 +01:00 |
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Sebastian Krzyszkowiak
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32207926f3
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fix dangerous use of pointer as value keeper in Obst_MoveUpDown
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2012-10-02 14:03:10 +02:00 |
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Sebastian Krzyszkowiak
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8ced946622
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various Mac OS X fixes
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2012-09-30 10:02:07 +02:00 |
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Sebastian Krzyszkowiak
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bedba9deb5
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cosmetics and docs
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2012-09-29 03:44:36 +02:00 |
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Sebastian Krzyszkowiak
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986378ec53
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add start event to timeline manager
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2012-09-29 02:34:42 +02:00 |
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Sebastian Krzyszkowiak
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85ae970597
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moonwalk is now timeline based
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2012-09-29 01:58:34 +02:00 |
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Sebastian Krzyszkowiak
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c863dfe58c
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load proper resources for each level, and add dummy resources for each level :D
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2012-09-28 20:05:13 +02:00 |
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Sebastian Krzyszkowiak
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5083033a4b
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more reorganization
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2012-09-28 16:43:13 +02:00 |
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Sebastian Krzyszkowiak
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1f3f99936e
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split each level to separate file
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2012-09-28 03:53:43 +02:00 |
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Sebastian Krzyszkowiak
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e67ffb821c
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fix double fade out on failing level
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2012-09-28 02:57:43 +02:00 |
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Sebastian Krzyszkowiak
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d62be104e8
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general reorganization. again. levels have now another abstraction layer, yay! :D
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2012-09-28 02:30:48 +02:00 |
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Sebastian Krzyszkowiak
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cd3fbbccf0
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more level modularity
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2012-09-27 15:06:33 +02:00 |
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Sebastian Krzyszkowiak
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8fa37d619c
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cosmetics, TODOs and FIXMEs, docs
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2012-09-27 02:59:56 +02:00 |
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Sebastian Krzyszkowiak
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c5e37bf9d5
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refactor Level gamestate and introduce level modules
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2012-09-27 02:48:45 +02:00 |
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Sebastian Krzyszkowiak
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03ba62b34e
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make use from latest pausing functionality in TM to pause letter from Twilight
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2012-09-26 23:34:27 +02:00 |
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Sebastian Krzyszkowiak
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1ba89400d6
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revamp pause functionality
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2012-09-26 20:00:11 +02:00 |
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Sebastian Krzyszkowiak
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d6b68a3740
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refactor first level and timeline
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2012-09-26 18:48:36 +02:00 |
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Sebastian Krzyszkowiak
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4bbbd1958f
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indentation fixes
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2012-09-03 02:25:32 +02:00 |
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Sebastian Krzyszkowiak
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8420a5ca92
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use correct paths for data files when game is installed
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2012-09-03 02:08:12 +02:00 |
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Sebastian Krzyszkowiak
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0ec111c197
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letterbox implementation is now complete and enabled by default
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2012-08-04 20:58:24 +02:00 |
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Sebastian Krzyszkowiak
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533410baee
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This is Super Derpy: Muffin Attack 0.1a
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2012-07-13 14:16:25 +02:00 |
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Sebastian Krzyszkowiak
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3d9fb8c66a
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fix crash on displaying letter from Twilight
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2012-07-13 10:57:17 +02:00 |
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Sebastian Krzyszkowiak
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9a8264802a
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add recording of Twilight's letter by Emichwan88
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2012-07-12 18:54:32 +02:00 |
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Sebastian Krzyszkowiak
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7842385b27
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reset Derpy's angle when returning to running
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2012-07-08 14:14:34 +02:00 |
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Sebastian Krzyszkowiak
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820a1fbe15
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letter from Twilight: add proper text
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2012-07-08 00:23:40 +02:00 |
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Sebastian Krzyszkowiak
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86f9a3f819
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make Derpy more controllable
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2012-06-19 17:18:33 +02:00 |
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Sebastian Krzyszkowiak
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15e1822833
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add cherries
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2012-05-23 10:34:36 +02:00 |
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Sebastian Krzyszkowiak
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06689721f0
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lots of cosmetic things
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2012-05-22 21:29:55 +02:00 |
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Sebastian Krzyszkowiak
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95e869baea
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small tweaks for gameplay
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2012-05-21 22:38:41 +02:00 |
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Sebastian Krzyszkowiak
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918877c472
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add bitmap for a letter from Twilight
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2012-05-21 22:27:49 +02:00 |
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Sebastian Krzyszkowiak
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42c8473436
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little animation at the end of the level
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2012-05-21 20:56:16 +02:00 |
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Sebastian Krzyszkowiak
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db0ebca42d
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some tweaks for obstacles
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2012-05-21 19:50:42 +02:00 |
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Sebastian Krzyszkowiak
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bd2e62f651
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more obstacles
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2012-05-21 18:47:17 +02:00 |
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Sebastian Krzyszkowiak
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d0f2ab8575
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rotating muffins
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2012-05-21 14:00:42 +02:00 |
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Sebastian Krzyszkowiak
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2fc3ac1a9a
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typo
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2012-05-21 10:27:32 +02:00 |
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Sebastian Krzyszkowiak
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87dd644be6
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moar documentation
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2012-05-21 10:25:22 +02:00 |
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Sebastian Krzyszkowiak
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836eaedc41
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hide muffin when eated, tweaks for level length and hardness
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2012-05-20 20:05:03 +02:00 |
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Sebastian Krzyszkowiak
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fe8fbcb425
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move timeline actions and obstacle callbacks to separate files
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2012-05-20 18:07:24 +02:00 |
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