Sebastian Krzyszkowiak
|
1afc4a3f31
|
don't create and destroy bitmap on every PrintConsole call
|
2016-08-16 23:20:00 +02:00 |
|
Sebastian Krzyszkowiak
|
2dfc565178
|
fix gamestate lifecycle management when game logic frame takes longer than 1/60s and implement SwitchCurrentGamestate
|
2016-08-16 18:41:50 +02:00 |
|
Sebastian Krzyszkowiak
|
6bf5fc493b
|
garbage collector for util functions returning strings that are usually used as function params
because why not :D
|
2016-08-15 04:37:27 +02:00 |
|
Sebastian Krzyszkowiak
|
0b49342e39
|
fix character.h include
|
2016-08-12 06:56:06 +02:00 |
|
Sebastian Krzyszkowiak
|
c964f72d66
|
make it buildable by clang; adjust function visibility
|
2016-07-04 00:06:50 +02:00 |
|
Sebastian Krzyszkowiak
|
ffd44df08b
|
split libsuperderpy function to _init, _run and _destroy
|
2016-07-03 22:38:36 +02:00 |
|
Sebastian Krzyszkowiak
|
b8008d2872
|
librarization clean up
|
2016-07-03 00:43:32 +02:00 |
|