fix memory leak in pause state

This commit is contained in:
Sebastian Krzyszkowiak 2012-03-03 23:13:35 +01:00
parent 0bc45ea1af
commit bf83ae80a0

View file

@ -59,6 +59,7 @@ void Pause_Load(struct Game* game) {
al_set_target_bitmap(game->pause.bitmap);
al_draw_bitmap(al_get_backbuffer(game->display), 0, 0, 0);
al_set_target_bitmap(al_get_backbuffer(game->display));
al_destroy_bitmap(fade);
game->pause.selected=0;
game->pause.options=0;
}