prefix name of all actions provided by TM with "TM_"

This commit is contained in:
Sebastian Krzyszkowiak 2012-04-09 17:18:41 +02:00
parent cd6e5a0ff9
commit 9d747a459c

View file

@ -223,7 +223,7 @@ void TM_AddDelay(float delay) {
tmp = malloc(sizeof(int)); tmp = malloc(sizeof(int));
*tmp = delay; *tmp = delay;
TM_AddAction(NULL, TM_AddToArgs(NULL, tmp));*/ TM_AddAction(NULL, TM_AddToArgs(NULL, tmp));*/
struct TM_Action* tmp = TM_AddAction(NULL, NULL, "Delay"); struct TM_Action* tmp = TM_AddAction(NULL, NULL, "TM_Delay");
PrintConsole(game, "Timeline Manager: queue: adding delay %f ms (%d)", delay, tmp->id); PrintConsole(game, "Timeline Manager: queue: adding delay %f ms (%d)", delay, tmp->id);
tmp->delay = delay; tmp->delay = delay;
tmp->timer = al_create_timer(delay/1000.0); tmp->timer = al_create_timer(delay/1000.0);