diff --git a/src/timeline.c b/src/timeline.c index c4cc83d..f6cbd84 100644 --- a/src/timeline.c +++ b/src/timeline.c @@ -223,7 +223,7 @@ void TM_AddDelay(float delay) { tmp = malloc(sizeof(int)); *tmp = delay; TM_AddAction(NULL, TM_AddToArgs(NULL, tmp));*/ - struct TM_Action* tmp = TM_AddAction(NULL, NULL, "Delay"); + struct TM_Action* tmp = TM_AddAction(NULL, NULL, "TM_Delay"); PrintConsole(game, "Timeline Manager: queue: adding delay %f ms (%d)", delay, tmp->id); tmp->delay = delay; tmp->timer = al_create_timer(delay/1000.0);