mainloop: cosmetic change to silence clang-tidy

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Sebastian Krzyszkowiak 2019-11-18 12:46:57 +01:00
parent 9ec64c46b3
commit 5981486764
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@ -118,15 +118,15 @@ static inline bool HandleEvent(struct Game* game, ALLEGRO_EVENT* ev) {
}
#endif
break;
#ifdef __SWITCH__
case ALLEGRO_EVENT_JOYSTICK_BUTTON_DOWN:
case ALLEGRO_EVENT_JOYSTICK_BUTTON_UP:
#ifdef __SWITCH__
// ignore button events coming form analog movement
if (ev->joystick.button > 15) {
return true;
}
#endif
break;
#endif
default:
break;
}