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ability
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Added an emote command, further refine animations, add some new animations
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2022-01-04 17:57:57 +02:00 |
advancement
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1.17 -> 1.18
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2021-12-22 11:15:09 +02:00 |
block
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Fixed frosted obsidian turning into water when mined
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2021-12-31 15:47:29 +02:00 |
client
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Added an emote command, further refine animations, add some new animations
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2022-01-04 17:57:57 +02:00 |
command
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Added an emote command, further refine animations, add some new animations
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2022-01-04 17:57:57 +02:00 |
container
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Fixed spell crafting
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2022-01-03 14:06:03 +02:00 |
entity
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Added an emote command, further refine animations, add some new animations
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2022-01-04 17:57:57 +02:00 |
item
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Fixed missing sound when equiping the bangle and amulets
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2022-01-02 23:54:08 +02:00 |
mixin
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Added an emote command, further refine animations, add some new animations
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2022-01-04 17:57:57 +02:00 |
modmenu
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1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |
network
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Added player animations for doing things like casting spells and kicking
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2022-01-03 22:54:07 +02:00 |
particle
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Fixed particles not being respawned after the player has left the area
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2022-01-01 17:24:10 +02:00 |
projectile
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Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null)
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2022-01-01 22:08:50 +02:00 |
util
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Fixed pick up ability not functioning correctly
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2022-01-02 17:37:43 +02:00 |
Affinity.java
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Tweaked a bunch of colours
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2021-12-29 20:13:07 +02:00 |
AwaitTickQueue.java
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Use CompletableFuture for delaying things
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2021-12-27 13:04:35 +02:00 |
BlockDestructionManager.java
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1.17 -> 1.18
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2021-12-22 11:15:09 +02:00 |
Config.java
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Fixed saving of settings and added a configuration screen
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2021-02-07 19:57:35 +02:00 |
EntitySupplier.java
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Cast spells are now their own entity (should fix problems with spells dissapearing/not appearing at the correct location in muliplayer)
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2021-03-04 22:35:49 +02:00 |
EquinePredicates.java
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Move the unicorn shoot ability to the primary slot (second page) and add a separate ability specifically for cancelling spells
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2021-12-31 15:40:08 +02:00 |
FlightType.java
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Slightly clean up flight and dimensions predicates
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2021-12-12 13:10:24 +02:00 |
InteractionManager.java
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wip gui for dismissing spells remotely
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2022-01-01 00:00:18 +02:00 |
Owned.java
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Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null)
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2022-01-01 22:08:50 +02:00 |
Race.java
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Rewrite food effects and add an insect type
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2021-08-17 19:06:04 +02:00 |
Unicopia.java
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Use CompletableFuture for delaying things
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2021-12-27 13:04:35 +02:00 |
USounds.java
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Added heartbeat sound to the exhaustion effect
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2021-08-22 23:48:46 +02:00 |
UTags.java
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1.17 -> 1.18
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2021-12-22 11:15:09 +02:00 |
WeaklyOwned.java
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Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null)
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2022-01-01 22:08:50 +02:00 |
WorldTribeManager.java
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Tiny bit of cleanup
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2021-12-24 16:36:40 +02:00 |