Unicopia/src/main/java/com/minelittlepony/unicopia/ability/BatPonyHangAbility.java

71 lines
1.8 KiB
Java

package com.minelittlepony.unicopia.ability;
import java.util.Optional;
import com.minelittlepony.unicopia.ability.data.Multi;
import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.util.TraceHelper;
import net.minecraft.util.math.BlockPos;
/**
* A magic casting ability for unicorns.
* (only shields for now)
*/
public class BatPonyHangAbility implements Ability<Multi> {
@Override
public int getWarmupTime(Pony player) {
return 1;
}
@Override
public int getCooldownTime(Pony player) {
return 0;
}
@Override
public double getCostEstimate(Pony player) {
return 0;
}
@Override
public Optional<Multi> prepare(Pony player) {
if (player.getAcrobatics().isHanging()) {
return Optional.of(new Multi(BlockPos.ZERO, 0));
}
return TraceHelper.findBlock(player.asEntity(), 5, 1)
.map(pos -> pos.down(player.getPhysics().getGravitySignum()))
.filter(player.getAcrobatics()::canHangAt)
.map(pos -> new Multi(pos, 1));
}
@Override
public Multi.Serializer<Multi> getSerializer() {
return Multi.SERIALIZER;
}
@Override
public boolean apply(Pony player, Multi data) {
if (data.hitType() == 0 && player.getAcrobatics().isHanging()) {
player.getAcrobatics().stopHanging();
return true;
}
if (data.hitType() == 1 && player.getAcrobatics().canHangAt(data.pos().pos())) {
player.getAcrobatics().startHanging(data.pos().pos());
}
return true;
}
@Override
public void warmUp(Pony player, AbilitySlot slot) {
}
@Override
public void coolDown(Pony player, AbilitySlot slot) {
}
}