mirror of
https://github.com/Sollace/Unicopia.git
synced 2024-11-25 06:17:59 +01:00
134 lines
4.2 KiB
Java
134 lines
4.2 KiB
Java
package com.minelittlepony.unicopia.block;
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import java.util.List;
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import javax.annotation.Nullable;
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import com.minelittlepony.unicopia.CloudType;
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import net.minecraft.block.BlockFence;
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import net.minecraft.block.SoundType;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.RayTraceResult;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class BlockCloudFence extends BlockFence implements ICloudBlock {
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private final CloudType variant;
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public BlockCloudFence(Material material, CloudType variant, String domain, String name) {
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super(material, material.getMaterialMapColor());
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setTranslationKey(name);
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setRegistryName(domain, name);
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setHardness(0.5f);
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setResistance(1.0F);
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setLightOpacity(20);
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setSoundType(SoundType.CLOTH);
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useNeighborBrightness = true;
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this.variant = variant;
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}
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@Override
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public boolean isTranslucent(IBlockState state) {
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return variant == CloudType.NORMAL;
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}
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@Override
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public boolean isOpaqueCube(IBlockState state) {
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return variant != CloudType.NORMAL;
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}
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@Override
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public boolean isFullCube(IBlockState state) {
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return false;
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}
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@Override
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public boolean isAir(IBlockState state, IBlockAccess world, BlockPos pos) {
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return allowsFallingBlockToPass(state, world, pos);
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}
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@Override
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public boolean isNormalCube(IBlockState state) {
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return false;
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}
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@Override
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public CloudType getCloudMaterialType(IBlockState blockState) {
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return variant;
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}
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@Override
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public BlockRenderLayer getRenderLayer() {
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return variant == CloudType.NORMAL ? BlockRenderLayer.TRANSLUCENT : super.getRenderLayer();
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}
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@Override
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public void onFallenUpon(World world, BlockPos pos, Entity entityIn, float fallDistance) {
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if (!applyLanding(entityIn, fallDistance)) {
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super.onFallenUpon(world, pos, entityIn, fallDistance);
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}
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}
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@Override
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public void onLanded(World worldIn, Entity entity) {
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if (!applyRebound(entity)) {
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super.onLanded(worldIn, entity);
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}
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}
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public boolean canConnectTo(IBlockAccess world, BlockPos pos, EnumFacing facing) {
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IBlockState myState = world.getBlockState(pos);
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return !(myState.getBlock() instanceof BlockCloudBanister)
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&& super.canConnectTo(world, pos, facing);
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}
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@Override
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public void onEntityCollision(World w, BlockPos pos, IBlockState state, Entity entity) {
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if (!applyBouncyness(state, entity)) {
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super.onEntityCollision(w, pos, state, entity);
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}
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}
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@Override
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public boolean canEntityDestroy(IBlockState state, IBlockAccess world, BlockPos pos, Entity entity) {
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return getCanInteract(state, entity) && super.canEntityDestroy(state, world, pos, entity);
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}
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@Deprecated
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entity, boolean isActualState) {
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if (getCanInteract(state, entity)) {
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super.addCollisionBoxToList(state, worldIn, pos, entityBox, collidingBoxes, entity, isActualState);
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}
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}
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@Deprecated
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@Override
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public float getPlayerRelativeBlockHardness(IBlockState state, EntityPlayer player, World worldIn, BlockPos pos) {
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if (CloudType.NORMAL.canInteract(player)) {
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return super.getPlayerRelativeBlockHardness(state, player, worldIn, pos);
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}
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return -1;
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}
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@Deprecated
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@Override
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public RayTraceResult collisionRayTrace(IBlockState state, World world, BlockPos pos, Vec3d start, Vec3d end) {
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if (!handleRayTraceSpecialCases(world, pos, state)) {
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return super.collisionRayTrace(state, world, pos, start, end);
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}
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return null;
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}
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}
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