Unicopia/src/main/java/com/minelittlepony/unicopia/ability/BatPonyHangAbility.java
2022-09-11 17:54:55 +02:00

86 lines
2.5 KiB
Java

package com.minelittlepony.unicopia.ability;
import com.minelittlepony.unicopia.Race;
import com.minelittlepony.unicopia.ability.data.Multi;
import com.minelittlepony.unicopia.entity.UEntityAttributes;
import com.minelittlepony.unicopia.entity.player.PlayerAttributes;
import com.minelittlepony.unicopia.entity.player.Pony;
import com.minelittlepony.unicopia.util.RayTraceHelper;
import net.minecraft.entity.attribute.EntityAttributeInstance;
import net.minecraft.predicate.entity.EntityPredicates;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
/**
* A magic casting ability for unicorns.
* (only shields for now)
*/
public class BatPonyHangAbility implements Ability<Multi> {
@Override
public int getWarmupTime(Pony player) {
return 1;
}
@Override
public int getCooldownTime(Pony player) {
return 0;
}
@Override
public double getCostEstimate(Pony player) {
return 0;
}
@Override
public boolean canUse(Race race) {
return race == Race.BAT;
}
@Override
public Multi tryActivate(Pony player) {
if (player.isHanging()) {
return new Multi(BlockPos.ZERO, 0);
}
return RayTraceHelper.doTrace(player.getMaster(), 5, 1, EntityPredicates.EXCEPT_SPECTATOR).getBlockPos()
.map(BlockPos::down)
.filter(pos -> player.getReferenceWorld().isAir(pos) && player.getReferenceWorld().isAir(pos.down()) && player.canHangAt(pos))
.map(pos -> new Multi(pos, 1))
.orElse(null);
}
@Override
public Multi.Serializer<Multi> getSerializer() {
return Multi.SERIALIZER;
}
@Override
public void apply(Pony player, Multi data) {
EntityAttributeInstance attr = player.getMaster().getAttributeInstance(UEntityAttributes.ENTITY_GRAVTY_MODIFIER);
if (data.hitType == 0 && attr.hasModifier(PlayerAttributes.BAT_HANGING)) {
attr.removeModifier(PlayerAttributes.BAT_HANGING);
return;
}
if (data.hitType == 1 && player.canHangAt(data.pos())) {
player.getMaster().teleport(data.x + 0.5, data.y - 2, data.z + 0.5);
player.getMaster().setVelocity(Vec3d.ZERO);
if (!attr.hasModifier(PlayerAttributes.BAT_HANGING)) {
attr.addPersistentModifier(PlayerAttributes.BAT_HANGING);
}
}
}
@Override
public void preApply(Pony player, AbilitySlot slot) {
}
@Override
public void postApply(Pony player, AbilitySlot slot) {
}
}