Commit graph

14 commits

Author SHA1 Message Date
Sollace
301acdf1d2 Unicorns can now shoot a spell as a projectile 2020-10-08 19:22:20 +02:00
Sollace
02dc0affcb Some minor touchups, and use the race's affinity for the player's caster 2020-10-08 17:06:36 +02:00
Sollace
629f30be0e Implement different flight types 2020-10-08 09:39:30 +02:00
Sollace
5e331016ff A bit of cleanup 2020-10-04 12:58:01 +02:00
Sollace
92bf11b87c Added simple behaviours for horses 2020-10-02 14:04:31 +02:00
Sollace
86524c10aa Slight refactor for levelling 2020-10-02 09:39:00 +02:00
Sollace
80b89088ce Improved disguise hitbox behaviour 2020-09-29 19:18:25 +02:00
Sollace
4af11dfd30 When disguised as doors or beds, make sure to render the entire block 2020-09-27 15:11:50 +02:00
Sollace
c7e1cea0c2 Move the code dealing with disguise entities into its own class 2020-09-27 13:29:19 +02:00
Sollace
2bb6df8b1b Add behaviour for sheep 2020-09-24 19:08:06 +02:00
Sollace
2a5e6e6e72 A few more fixes 2020-09-24 15:57:25 +02:00
Sollace
f08850e7c2 A long list of fixes for disguises 2020-09-24 14:49:02 +02:00
Sollace
efc50c5cbd Races now have an affinity 2020-09-23 17:19:28 +02:00
Sollace
c1fb88faae Back to basics: strip away anything that's not the core of the mod 2020-09-22 15:48:58 +02:00