Commit graph

388 commits

Author SHA1 Message Date
Sollace
b1a979eb24 Add utility for creating identifiers with the mod's namespace 2022-08-27 15:25:02 +02:00
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09e0bcd7b2 Rewrite races to use a registry 2022-08-27 15:07:29 +02:00
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4699788472 1.19 -> 1.19.2 2022-08-27 12:33:53 +02:00
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c10b9e8e3a Nerf food poisoning effect 2022-06-25 00:33:57 +02:00
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ded553bd31 1.18 -> 1.19 2022-06-25 00:19:55 +02:00
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9e1b9161b8 Fixed crash due to naming conflict 2022-06-23 16:24:45 +02:00
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a878fd0d6c Muffins now float in water, as they should 2022-04-01 00:39:08 +02:00
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3255eacd18 Fixed sun blindness being incorrectly applied on the client when changing dimensions. Closes #55 2022-03-28 19:34:55 +02:00
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b35c592569 Add a bit of randomisation to muffins' rtajectories when they bounce 2022-03-27 18:16:03 +02:00
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e0f6ab8937 Muffins should bounce off of entities 2022-03-27 18:15:29 +02:00
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d9d56c634c Pigs love muffins 2022-03-27 17:47:52 +02:00
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2c77cfb4c3 Added muffins 2022-03-27 16:02:14 +02:00
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83b110a8d3 Prevent sun blindness effect when leaving postals. Should fix #55 but can't really reproduce 2022-03-27 00:38:32 +02:00
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abe8142482 We no longer replace the vanilla apple item. 2022-03-27 00:22:08 +02:00
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75a63e7a97 Fixed crash due to skeletons stealing items/having their bows stolen. Closes #53 2022-03-26 21:51:28 +02:00
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9f46fe9270 1.18-pre -> 1.18.2 2022-03-26 21:34:15 +02:00
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ddbf75a44f Move various gravitation/force/physics stuff to a utility class 2022-03-26 18:35:08 +02:00
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ef91ee0146 Reduce butterfly lag. Should help a bit with #50 2022-01-26 16:03:01 +01:00
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6d48b1ad57 Fixed molting season advancements #45 2022-01-14 11:09:01 +02:00
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1a1bc2396f Thrown spells now look like magic beams rather than the old thrown item 2022-01-11 18:20:09 +02:00
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ea38a6f1ff Added a wing spreading animation 2022-01-05 18:54:54 +02:00
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188c3a5523 Set custom subtitles for our sounds 2022-01-05 18:54:33 +02:00
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fbc82ec6bc Added an emote command, further refine animations, add some new animations 2022-01-04 17:57:57 +02:00
Sollace
bce1e5c8c1 Added player animations for doing things like casting spells and kicking 2022-01-03 22:54:07 +02:00
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c27aad9154 Placed spells are no longer lost when the player dies 2022-01-02 00:43:21 +02:00
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e6b0ad9fa4 Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
Sollace
e3d1f8c973 Fixed light sources not being removed after light-emitting entities are removed 2022-01-01 19:14:37 +02:00
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1a3eb9f0f6 wip gui for dismissing spells remotely 2022-01-01 00:00:18 +02:00
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9723bfd104 Move the unicorn shoot ability to the primary slot (second page) and add a separate ability specifically for cancelling spells 2021-12-31 15:40:08 +02:00
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117bbd797a Added a visual effect to entities spawned by the necromancy spell 2021-12-30 22:44:46 +02:00
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855c2b2a49 Fixed null exception in the dynamic target goal 2021-12-30 00:59:31 +02:00
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d03c0586cf Make the necromancy spell better 2021-12-30 00:59:17 +02:00
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7a05efa23a Some minor cleanup 2021-12-29 18:11:32 +02:00
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097aa1d8cf Catch exceptions from ticking spells 2021-12-29 17:18:26 +02:00
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c31eba5f04 Prevent transforming into paintings, item frames, or leash knots. Fixes #39 2021-12-28 02:58:07 +02:00
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75fbfb9c11 Use the lightning particle instead of lightning entities 2021-12-28 02:20:08 +02:00
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75dfb85092 Finish the light spell 2021-12-27 23:14:46 +02:00
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a8d2a28900 Rename the fairy into a twittermite 2021-12-27 14:05:31 +02:00
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7ec631ddcd Improved following behaviour of fairies 2021-12-27 13:45:44 +02:00
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135c8933fd Add sounds for the fairy 2021-12-27 13:04:50 +02:00
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b7e119a57b Use CompletableFuture for delaying things 2021-12-27 13:04:35 +02:00
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596e01cc24 Added fairies 2021-12-27 02:15:48 +02:00
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df2706cfc6 Fixed not being able to toggle delegated spells 2021-12-26 11:13:32 +02:00
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7ad82f0bb2 Fixed crash with spellcast entities accessing lighting buffers when they mustn't (TODO: make this better somehow) 2021-12-26 10:48:01 +02:00
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59db55aa63 Update player dimensions when the flight type changes. Should fix #38 2021-12-24 23:00:26 +02:00
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62e5ab01cc Tiny bit of cleanup 2021-12-24 16:36:40 +02:00
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d026a6c06a Change to check for a particular spell rather than any spell 2021-12-24 00:37:53 +02:00
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b11fabdecb Unicorns can now equip spells to their active and passive ability slots 2021-12-23 18:52:40 +02:00
Sollace
f10dcb59ec Distance the disguises system from the magic system and make it possible to have different diguise spells 2021-12-22 16:43:17 +02:00
Sollace
f2a6bf36d4 Fix bugs with spell syncing 2021-12-22 13:12:51 +02:00