Commit graph

42 commits

Author SHA1 Message Date
Sollace
a4c0d936f4 Fixed disguises 2020-09-23 23:38:19 +02:00
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607760e4a6 Added creative tabs 2020-09-23 22:41:23 +02:00
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77f0915d82 Players of the opposite faction will keep you from sleeping nearby 2020-09-23 17:41:24 +02:00
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c1fb88faae Back to basics: strip away anything that's not the core of the mod 2020-09-22 15:48:58 +02:00
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94eef4f43a Some entity refactoring 2020-09-22 12:28:44 +02:00
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00f677c157 1.15.2 -> 1.16 2020-06-26 22:13:50 +02:00
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044a175696 Fix mixins 2020-05-31 23:14:12 +02:00
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848f6ef66d Fixed players data being lost when you respawn 2020-05-29 20:13:10 +02:00
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2f6ffe43a9 Some terminology changes and cleanup 2020-05-28 18:27:30 +02:00
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5b7f298147 Physics rewrite for better gravity manipulation 2020-05-10 17:18:45 +02:00
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9f8194dc12 Fixed changlings getting sickness effects before actually eating 2020-05-05 18:48:12 +02:00
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07d59d7f0b Wip new hud 2020-05-05 16:42:54 +02:00
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c12b67e909 Fixed disguises 2020-05-05 16:42:14 +02:00
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6ccc91a2c1 Fixed player race not being persisted between instances 2020-05-03 19:45:23 +02:00
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a14cb80cb4 Implement zap apple disguises 2020-04-26 22:42:16 +02:00
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91e84e7551 Fix some interactions with clouds and reimplement fallthrough logic 2020-04-26 19:33:47 +02:00
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766911e402 Fixed items not having the player's race when dropped and ensure the values are stored/loaded again 2020-04-26 16:48:48 +02:00
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da824ffe7d Refactor the entity predicates 2020-04-26 14:46:03 +02:00
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660954f6dd Reimplement cloud interaction exclusions 2020-04-26 13:46:49 +02:00
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1e032e1915 Fixed packet loop when updating a player's capabilities 2020-04-26 12:07:25 +02:00
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dcf41398a1 Changed how overrides are done so they break fewer things 2020-04-25 23:22:43 +02:00
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d95086c807 Rewrite toxins and get rid of a lot of item replacements and other fixes 2020-04-25 22:03:36 +02:00
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78dd6ea26f Fixed NPE when accessing the attached properties for an entity 2020-04-24 21:28:09 +02:00
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7a1b3aab98 Fix mixins and rewrite dimension changing 2020-04-24 21:27:59 +02:00
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58372537cc Various housekeeping 2020-04-24 00:17:38 +02:00
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5708f9c80f Implement networking, reimplement pega-reach 2020-04-23 23:44:31 +02:00
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764e2b1efd It compiles, now for the todos 2020-04-22 20:23:54 +02:00
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b7c3a37bee Updating to 1.15 2020-04-22 17:55:05 +02:00
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f60a84f207 Rename the main classes 2020-04-16 00:44:58 +02:00
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00972d4b91 More cleanup, more naming changes 2020-04-15 18:14:42 +02:00
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c8a216ef24 Implement tillable, properly register the structures, move cloud blocks a "gas" package 2020-04-15 17:11:37 +02:00
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ea51af542a Unsplit again and fix more compile errors 2020-04-15 14:56:53 +02:00
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85b9ddb706 Core/Redux split to get out the non-essential features 2020-01-27 21:11:53 +02:00
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11de4c8821 Porting to Fabric/Yarn/1.14 part 4 2020-01-27 12:05:22 +02:00
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9a42c8ebd5 Porting to Fabric/Yarn/1.14 part 3 2020-01-17 14:27:26 +01:00
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2670d5cdb6 Porting to Fabric/Yarn/1.14 part 1 2020-01-16 12:35:46 +01:00
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64666e8e60 Added butterflies 2019-03-21 17:03:59 +02:00
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fd5004b1a2 Skeleton disguises will now have their arms in the correct pose when holding a bow 2019-02-23 17:09:30 +02:00
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c02c72cc60 A changeling's bounding box and eye height will now match the entity they disguise themselves as 2019-02-12 15:25:48 +02:00
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ea39dd0f98 Fixed various disguise bugs
- Fixed changeligns playing hurt sounds when flying whilst disguised as a player
 - Fixed invisible disguised changelings
 - Fixed disguised changelings not showing all the hat layer parts
 - Changeling disguises will work better with falling blocks and shulkers
2019-02-11 17:41:24 +02:00
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0fd12b7ac1 Fixed indentations because I'm tired of coming across these in my commits... 2019-02-08 23:39:02 +02:00
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2d46cf5c9a A flying pegasus can fit through a 1-block gap 2018-09-26 00:03:14 +02:00