Commit graph

1068 commits

Author SHA1 Message Date
Sollace
81482c61c7 Fixed crash at startup 2022-01-12 11:20:35 +02:00
Sollace
9170337d5e When firing, place a black hole where the projectile lands 2022-01-11 20:58:54 +02:00
Sollace
bf413d36c0 Add a sound to the beam 2022-01-11 20:42:50 +02:00
Sollace
1cfc01d1e6 Change the color of the beam to match the spell it contains 2022-01-11 20:42:41 +02:00
Sollace
f18ed7eed6 Light spell shouldn't do anything when fired as a projectile 2022-01-11 20:41:40 +02:00
Sollace
1a1bc2396f Thrown spells now look like magic beams rather than the old thrown item 2022-01-11 18:20:09 +02:00
Sollace
0a93682662 Ensure previously-discovered traits properly update server-side when the registered values change for an item 2022-01-11 12:23:20 +02:00
Sollace
23211ba7b1 Change how item traits are defined to make my life easier 2022-01-11 12:22:24 +02:00
Sollace
dccce36445 Fixed bracelets being offset on armor stands (not needed any more since we fixed the model) 2022-01-11 12:21:35 +02:00
Sollace
4b820478f5 Set spells to be no gravity by default (so it's easier to aim) 2022-01-06 15:31:33 +02:00
Sollace
7578b02867 Fix bangle being in the wrong place for steve 2022-01-06 15:31:10 +02:00
Sollace
ea38a6f1ff Added a wing spreading animation 2022-01-05 18:54:54 +02:00
Sollace
188c3a5523 Set custom subtitles for our sounds 2022-01-05 18:54:33 +02:00
Sollace
eaa3c8a2a5 Fixed bracelet rendering offset on armor stands 2022-01-04 18:14:34 +02:00
Sollace
c6bb37546d Added sound effect when waving 2022-01-04 18:14:18 +02:00
Sollace
621c893daa Earth ponies can now kick at any time and the target location for the kick is more accurate to where a pony would kick. This means that if you're a pony, the tree has to be behind you. Humans still kick forwards. 2022-01-04 18:00:06 +02:00
Sollace
e805354043 Hook up a stomping animation 2022-01-04 17:58:31 +02:00
Sollace
9fc4c384cb Fixed bracelets being offset slightly 2022-01-04 17:58:16 +02:00
Sollace
fbc82ec6bc Added an emote command, further refine animations, add some new animations 2022-01-04 17:57:57 +02:00
Sollace
bce1e5c8c1 Added player animations for doing things like casting spells and kicking 2022-01-03 22:54:07 +02:00
Sollace
4e621434af Further optimise sphere rendering 2022-01-03 19:42:04 +02:00
Sollace
256cbdcabc Fixed spell crafting 2022-01-03 14:06:03 +02:00
Sollace
c3af3f9631 Fixed missing sound when equiping the bangle and amulets 2022-01-02 23:54:08 +02:00
Sollace
fe831f3099 The bangle of comradery is now visible on your arm in first person 2022-01-02 23:53:44 +02:00
Sollace
6f034f27fc Items such as the bangle and amulets will now render on pony models 2022-01-02 20:17:40 +02:00
Sollace
758c67bd0f Fixed bangle's broken texture 2022-01-02 18:17:00 +02:00
Sollace
497ed10cf4 If there isn't a primary ability, use the passive ability instead 2022-01-02 18:07:28 +02:00
Sollace
f5d4bfeb5e Fixed pick up ability not functioning correctly 2022-01-02 17:37:43 +02:00
Sollace
3d86feca0d Reduce the warmup time for firing a spell 2022-01-02 00:49:54 +02:00
Sollace
13402ae020 Fixed light and necromancy spells not producing particle effects when recalling their entities 2022-01-02 00:43:56 +02:00
Sollace
c27aad9154 Placed spells are no longer lost when the player dies 2022-01-02 00:43:21 +02:00
Sollace
e6b0ad9fa4 Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null) 2022-01-01 22:08:50 +02:00
Sollace
e3d1f8c973 Fixed light sources not being removed after light-emitting entities are removed 2022-01-01 19:14:37 +02:00
Sollace
40714b243e Fixed particles not being respawned after the player has left the area 2022-01-01 17:24:10 +02:00
Sollace
3fa945d97a More work on the hud and spell dismissal dialogue 2022-01-01 17:23:28 +02:00
Sollace
7738f01d3a Exclude creative, spectator, and dead entities from the black hold and shield effects 2022-01-01 17:23:06 +02:00
Sollace
de27a543f5 Added lightning effects to the black hole 2022-01-01 01:23:42 +02:00
Sollace
fb632446ec Fixed broken texture when multiple particles are on screen 2022-01-01 01:23:29 +02:00
Sollace
c8a3b7d64d Fixed ability orders randomly changing 2022-01-01 01:03:22 +02:00
Sollace
9d5e72cbc1 Implement spell dismissal and fixed placed spells not appearing correctly 2022-01-01 01:01:01 +02:00
Sollace
7d0b7ae9f6 Fixed light spell not recalling its entities when cancelled 2022-01-01 00:02:20 +02:00
Sollace
1a3eb9f0f6 wip gui for dismissing spells remotely 2022-01-01 00:00:18 +02:00
Sollace
c84fda37c4 Send quick-time actions to the server so they can work properly 2021-12-31 16:17:41 +02:00
Sollace
d84a607046 Fixed frosted obsidian turning into water when mined 2021-12-31 15:47:29 +02:00
Sollace
9723bfd104 Move the unicorn shoot ability to the primary slot (second page) and add a separate ability specifically for cancelling spells 2021-12-31 15:40:08 +02:00
Sollace
1b17ab24c9 Move the collides predicate out of the RayTraceHelper class 2021-12-31 15:36:31 +02:00
Sollace
0532aafa83 Added tap, double-tap, and triple-tap gestures 2021-12-31 15:31:23 +02:00
Sollace
3a39f9c9e4 Added frosted obsidian 2021-12-31 15:29:30 +02:00
Sollace
117bbd797a Added a visual effect to entities spawned by the necromancy spell 2021-12-30 22:44:46 +02:00
Sollace
26fb68d50f Fixed necromancy spell constantly spawning new entities 2021-12-30 22:41:34 +02:00