Sollace
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65cf691242
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Passive mobs will now correctly flee from players that have been wearing the alicorn amulet at least 1 day
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2022-12-09 21:21:04 +00:00 |
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Sollace
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6db7f313dd
|
Remove some alicorn amulet buffs and make is so passive entities run away from you when wearing it
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2022-10-17 18:02:10 +02:00 |
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Sollace
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cbd80270e3
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Store the level with the spellcast entity so it can still be used when the owner is offline
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2022-09-17 22:11:24 +02:00 |
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Sollace
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46e4d14bb0
|
Whoops!
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2022-09-01 22:57:19 +02:00 |
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Sollace
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cf07f5d341
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Fix server crashes due to late initialisation of registered values
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2022-08-27 16:39:56 +02:00 |
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Sollace
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9e1b9161b8
|
Fixed crash due to naming conflict
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2022-06-23 16:24:45 +02:00 |
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Sollace
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d9d56c634c
|
Pigs love muffins
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2022-03-27 17:47:52 +02:00 |
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Sollace
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9f46fe9270
|
1.18-pre -> 1.18.2
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2022-03-26 21:34:15 +02:00 |
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Sollace
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e6b0ad9fa4
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Allow spells and entities to retain their owner if the owner is offline (multiplayer) or in another dimension (nether), and handle situations where the owner is not around (getOwner() == null)
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2022-01-01 22:08:50 +02:00 |
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Sollace
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117bbd797a
|
Added a visual effect to entities spawned by the necromancy spell
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2021-12-30 22:44:46 +02:00 |
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Sollace
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d03c0586cf
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Make the necromancy spell better
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2021-12-30 00:59:17 +02:00 |
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Sollace
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7a05efa23a
|
Some minor cleanup
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2021-12-29 18:11:32 +02:00 |
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Sollace
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f3d6c7ce28
|
Work on allowing more than one spell to be attached
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2021-12-21 18:26:23 +02:00 |
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Sollace
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33476f2ed8
|
Added spell traits and trait groupings, and rewrite spell casting to make combining spells and catering to different situations easier
|
2021-11-05 15:18:32 +02:00 |
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Sollace
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55e990882e
|
1.16.5 -> 1.17
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2021-08-04 15:38:03 +02:00 |
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Sollace
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e386e040ea
|
Fixed mana cost for cast spells not being passed on to the player
|
2021-03-06 12:26:54 +02:00 |
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Sollace
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3211b232cf
|
Cast spells are now their own entity (should fix problems with spells dissapearing/not appearing at the correct location in muliplayer)
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2021-03-04 22:35:49 +02:00 |
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Sollace
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269db7bdc9
|
Further cleanup to the magic system
|
2021-03-03 11:33:23 +02:00 |
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Sollace
|
b9679a3706
|
Spells can now be obtained via gemstones
|
2021-03-01 12:56:30 +02:00 |
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Sollace
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ca1fda7de2
|
Move physics logic into the physics class and properly reset navigation/eye level when gravity changes
|
2021-02-23 19:02:23 +02:00 |
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Sollace
|
ad74e50e35
|
Improve negative gravity handling on dropped items
|
2021-02-22 15:54:24 +02:00 |
|
Sollace
|
afcd59206c
|
Improve Ai performance
|
2021-02-20 01:34:30 +02:00 |
|
Sollace
|
5c4034c218
|
Yet more minor tweaks and fixes
|
2021-02-19 20:04:14 +02:00 |
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Sollace
|
73b1f8bd42
|
Added the Crystal Heart + multi-block structure
|
2021-02-18 22:30:43 +02:00 |
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Sollace
|
154c853bbd
|
Added an enchantment that alters the wearer's gravity
|
2021-02-17 17:05:20 +02:00 |
|
Sollace
|
c61801b507
|
Added some enchantments suggested by kerplamp
|
2021-02-16 13:39:39 +02:00 |
|
Sollace
|
82393eedef
|
Consolidate common logic
|
2021-02-14 17:52:56 +02:00 |
|
Sollace
|
38f1cc99c8
|
Added a rainboom ability for pegasi
|
2020-10-14 21:07:36 +02:00 |
|
Sollace
|
301acdf1d2
|
Unicorns can now shoot a spell as a projectile
|
2020-10-08 19:22:20 +02:00 |
|
Sollace
|
86524c10aa
|
Slight refactor for levelling
|
2020-10-02 09:39:00 +02:00 |
|
Sollace
|
f08850e7c2
|
A long list of fixes for disguises
|
2020-09-24 14:49:02 +02:00 |
|
Sollace
|
efc50c5cbd
|
Races now have an affinity
|
2020-09-23 17:19:28 +02:00 |
|
Sollace
|
c1fb88faae
|
Back to basics: strip away anything that's not the core of the mod
|
2020-09-22 15:48:58 +02:00 |
|
Sollace
|
00f677c157
|
1.15.2 -> 1.16
|
2020-06-26 22:13:50 +02:00 |
|
Sollace
|
2f6ffe43a9
|
Some terminology changes and cleanup
|
2020-05-28 18:27:30 +02:00 |
|
Sollace
|
8b3de321f0
|
Some magic changes and added multi-gem interactions
|
2020-05-28 18:09:34 +02:00 |
|
Sollace
|
5b7f298147
|
Physics rewrite for better gravity manipulation
|
2020-05-10 17:18:45 +02:00 |
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