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Yet more minor tweaks and fixes
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parent
12621518ba
commit
5c4034c218
5 changed files with 17 additions and 9 deletions
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@ -40,7 +40,7 @@ public class Creature extends Living<LivingEntity> {
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targets.add(1, new WantItNeedItTargetGoal((MobEntity)entity));
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goals.add(1, new WantItTakeItGoal((MobEntity)entity));
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if (entity.getType().getSpawnGroup() == SpawnGroup.MONSTER) {
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goals.add(2, new BreakHeartGoal((MobEntity)entity));
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goals.add(3, new BreakHeartGoal((MobEntity)entity));
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}
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}
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@ -31,7 +31,11 @@ public class BreakHeartGoal extends Goal {
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@Override
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public boolean canStart() {
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Optional<FloatingArtefactEntity> item = VecHelper.findInRange(mob, mob.world, mob.getPos(), 16,
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e -> !e.removed && e instanceof FloatingArtefactEntity && ((FloatingArtefactEntity)e).getStack().getItem() == UItems.CRYSTAL_HEART)
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e -> !e.removed
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&& e instanceof FloatingArtefactEntity
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&& ((FloatingArtefactEntity)e).getStack().getItem() == UItems.CRYSTAL_HEART
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&& mob.getVisibilityCache().canSee(e)
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)
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.stream()
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.map(e -> (FloatingArtefactEntity)e)
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.sorted(Comparator.comparing((Entity e) -> mob.distanceTo(e)))
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@ -73,7 +77,7 @@ public class BreakHeartGoal extends Goal {
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if (distance > reach && distance < 16) {
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speed = 1.23;
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} else if (distance < 225) {
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speed = 0.6;
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speed = 1.6;
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}
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mob.getNavigation().startMovingTo(target, speed);
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@ -141,7 +141,12 @@ public class PlayerPhysics extends EntityPhysics<Pony> implements Tickable, Moti
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if (ticksInAir++ > (level * 100)) {
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Bar mana = pony.getMagicalReserves().getMana();
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mana.add((float)-getHorizontalMotion(entity) * 20F / level);
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float cost = (float)-getHorizontalMotion(entity) * 20F / level;
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if (entity.isSneaking()) {
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cost /= 10;
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}
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mana.add(cost);
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if (mana.getPercentFill() < 0.2) {
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pony.getMagicalReserves().getExertion().add(2);
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@ -237,8 +242,6 @@ public class PlayerPhysics extends EntityPhysics<Pony> implements Tickable, Moti
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float bouncyness = EnchantmentHelper.getEquipmentLevel(UEnchantments.PADDED, player) * 6;
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System.out.println(bouncyness);
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if (distance > 0) {
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wallHitCooldown = 30;
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@ -10,6 +10,7 @@ import com.minelittlepony.unicopia.entity.FloatingArtefactEntity.State;
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import com.minelittlepony.unicopia.particle.FollowingParticleEffect;
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import com.minelittlepony.unicopia.particle.ParticleUtils;
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import com.minelittlepony.unicopia.particle.UParticles;
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import com.minelittlepony.unicopia.util.MagicalDamageSource;
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import com.minelittlepony.unicopia.util.VecHelper;
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import net.minecraft.block.BlockState;
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@ -19,7 +20,6 @@ import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.Saddleable;
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import net.minecraft.entity.SpawnGroup;
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import net.minecraft.entity.SpawnReason;
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import net.minecraft.entity.damage.DamageSource;
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import net.minecraft.entity.mob.MobEntity;
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import net.minecraft.entity.passive.TameableEntity;
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import net.minecraft.entity.player.PlayerEntity;
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@ -59,7 +59,7 @@ public class CrystalHeartItem extends Item implements FloatingArtefactEntity.Art
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if (world instanceof ServerWorld) {
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FloatingArtefactEntity entity = UEntities.FLOATING_ARTEFACT.create((ServerWorld)world, context.getStack().getTag(), null, context.getPlayer(), blockPos, SpawnReason.SPAWN_EGG, true, true);
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FloatingArtefactEntity entity = UEntities.FLOATING_ARTEFACT.create((ServerWorld)world, context.getStack().getTag(), null, context.getPlayer(), blockPos, SpawnReason.SPAWN_EGG, false, true);
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if (entity == null) {
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return ActionResult.FAIL;
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@ -137,13 +137,14 @@ public class CrystalHeartItem extends Item implements FloatingArtefactEntity.Art
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}
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inputs.forEach(input -> {
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input.damage(DamageSource.MAGIC, takes);
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input.damage(MagicalDamageSource.create("feed"), takes);
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ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, entity, 0.2F), input, 1);
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});
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outputs.forEach(output -> {
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ParticleUtils.spawnParticles(new FollowingParticleEffect(UParticles.HEALTH_DRAIN, output, 0.2F), entity, 1);
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output.heal(gives);
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});
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entity.addSpin((int)gives);
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}
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}
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