Commit graph

357 commits

Author SHA1 Message Date
Sollace
8dca458610 Isolate ourselves and enable alpha so other mods can't mess with shield rendering 2019-02-19 17:54:12 +02:00
Sollace
a098e18100 Update the spellbook interface and rewrite the page about gems 2019-02-19 17:44:29 +02:00
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497b0f03b5 Added recipes for all the gems and items 2019-02-19 17:43:15 +02:00
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33534ecea5 Only allow the bauble version to go into the bauble slot (breaks shift-clicking) 2019-02-19 13:12:03 +02:00
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5cfe5a63d6 Forgot you need to apply the effects too 2019-02-19 12:49:38 +02:00
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373a2c64cd You will explode twice when the alicorn amulet breaks 2019-02-19 12:44:50 +02:00
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ee84215649 Make the damage source static 2019-02-19 12:09:39 +02:00
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18594d1f9a Strip translation calls and put them somewhere safe 2019-02-19 11:54:18 +02:00
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918dd852fd Fixed alicorn amulet not updating when worn as a bauble. 2019-02-19 10:45:28 +02:00
Sollace
8d1a7ea400 Cap attack amount and fixed alicorn amulet being damageable. 2019-02-19 10:41:59 +02:00
Sollace
6f725bb64c Move various update events to before player tick. Should help with vanishing drops on death. 2019-02-19 10:41:36 +02:00
Sollace
37ef2c0199 Monsers can't sleep in beds 2019-02-18 21:13:39 +02:00
Sollace
de202d131b Added an armour texture for the amulet 2019-02-18 20:19:55 +02:00
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7d4c6f512c Added baubles support 2019-02-18 19:48:06 +02:00
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900f5e6de0 Added the alicorn amulet 2019-02-17 19:22:11 +02:00
Sollace
a35ec07dcf Fixed darkness rendering with the encorrect state 2019-02-17 19:21:54 +02:00
Sollace
a98b027f0f Fixed spell entities not saving their affinity 2019-02-17 19:21:22 +02:00
Sollace
851c1650be Added a /disguise command 2019-02-17 02:03:55 +02:00
Sollace
eb0341b632 Fixed event not being cancelled 2019-02-17 02:03:31 +02:00
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afdec48090 Restructure! Remove all the subscribe events and shove them _waaaaaay_ in the back there. 2019-02-17 01:08:19 +02:00
Sollace
6a7c3131cc Always spawn particles for the darkness gem 2019-02-16 23:41:59 +02:00
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b5eef0faa2 Remove debug code 2019-02-16 23:41:38 +02:00
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11076b2d38 Fixed some structure gen bugs 2019-02-16 23:41:27 +02:00
Sollace
f72a80be54 Add moar structures 2019-02-16 21:30:44 +02:00
Sollace
6bec00ab57 Fixed rainbows spawning too close together (they just have to fight it out) 2019-02-16 21:30:19 +02:00
Sollace
bbcfba31b7 Fixed various rendering issue with spheres 2019-02-16 21:29:51 +02:00
Sollace
34c924d758 Fixed the offsetting problem 2019-02-16 18:01:43 +02:00
Sollace
31e92ac25f Well that worked 2019-02-16 17:49:55 +02:00
Sollace
19d81acfc4 Start work on cloud structures 2019-02-16 14:43:22 +02:00
Sollace
ee53f83816 Added a second page to the book 2019-02-15 19:19:13 +02:00
Sollace
4dffafda01 Fixed spellbook still consuming items even if you haven't crafted anything 2019-02-15 17:36:03 +02:00
Sollace
f59c1833e3 Added some more advancements 2019-02-15 17:28:21 +02:00
Sollace
7abd4cbae6 Fixed spell registry wiping out existing nbt when enchanting a stack 2019-02-15 17:28:10 +02:00
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45d5840f82 Fixed the assistant spell not properly preserving the state of its held spell 2019-02-15 16:09:15 +02:00
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1700ce9276 The light and dark gems will now interact with each other 2019-02-15 16:08:28 +02:00
Sollace
5e3316e232 Added the cursed gem of darkness 2019-02-14 22:59:11 +02:00
Sollace
6b66a09414 Added meadow brook's staff. It's a big stick. 2019-02-14 19:11:28 +02:00
Sollace
a7c81197a8 Added some incentive for changelings to seek out players 2019-02-14 14:37:47 +02:00
Sollace
35ffa71271 Fixed shadows rendering in the gui 2019-02-14 14:20:15 +02:00
Sollace
df7fe0e7f4 Some more adjustments to disguise rendering 2019-02-14 14:15:54 +02:00
Sollace
d3daa7337e The revealing gem will forever have the dual gem model 2019-02-13 22:58:12 +02:00
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3e893c44b9 Adjust the sound effect for when a spell is suppressed to be less heartstopping 2019-02-13 22:57:45 +02:00
Sollace
2bc338c5c2 Fixed some issues widh suppressed disguises 2019-02-13 22:56:49 +02:00
Sollace
1b93928361 Changeling disguises are negated by the spell of revealing if you get within 15 blocks of it 2019-02-13 22:47:44 +02:00
Sollace
78cfa7d515 Added Spell of Revealing 2019-02-13 22:46:37 +02:00
Sollace
f7dc68b4bd Update all the tint colours! 2019-02-13 22:46:06 +02:00
Sollace
4ba567d5e5 Added caster utils to easily find magically enabled entities in the world, and make it easier to get out an effect of a given type 2019-02-13 22:45:26 +02:00
Sollace
0ab3867b9d Now let's optimise this a bit. Fixes particle trails on shulker bullets 2019-02-12 17:57:41 +02:00
Sollace
64edc23f2e Can't reference client code from the server 0__0 2019-02-12 16:41:27 +02:00
Sollace
4585c11a6b Fixed projectile disguisess attacking their own player 2019-02-12 16:37:34 +02:00
Sollace
1828762c3d Added a subtle particle effect to disguised changelings 2019-02-12 16:36:26 +02:00
Sollace
17a5006db1 Added projectile entities to the list of things that can fly 2019-02-12 16:36:01 +02:00
Sollace
4b543b45ac Fixed disguise inventory rendering 2019-02-12 16:34:43 +02:00
Sollace
0d1f79bf71 Adjust the default particle spawn radius to include the player's thicc 2019-02-12 16:34:21 +02:00
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38daa43291 Fixed changelings being able to disguise themselves as various weather effects 2019-02-12 16:33:51 +02:00
Sollace
c02c72cc60 A changeling's bounding box and eye height will now match the entity they disguise themselves as 2019-02-12 15:25:48 +02:00
Sollace
3f0805b1d8 Fixed player skins, fixed disguises rendering at the observer's location, fixed players not being persisted correctly 2019-02-12 11:32:36 +02:00
Sollace
ea39dd0f98 Fixed various disguise bugs
- Fixed changeligns playing hurt sounds when flying whilst disguised as a player
 - Fixed invisible disguised changelings
 - Fixed disguised changelings not showing all the hat layer parts
 - Changeling disguises will work better with falling blocks and shulkers
2019-02-11 17:41:24 +02:00
Sollace
a687b0b8d5 Fixed spellbooks despawning 2019-02-10 22:37:01 +02:00
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422598d633 Also check the negative direction when determining if a rainbow can spawn 2019-02-10 21:09:26 +02:00
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675cea57b8 Fixed torches being placed on top of banisters 2019-02-10 14:37:46 +02:00
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9a3c8bc672 Fully implemented stone lamps (enchanted_torches) 2019-02-10 14:37:31 +02:00
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eeb35bba9c Fixed water not rendering behind shield particles 2019-02-09 22:54:56 +02:00
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d9dbf56b64 Fixed lighting on clouds 2019-02-09 22:15:12 +02:00
Sollace
9834507162 Fixed rainbows rendering on the wrong layer 2019-02-09 22:14:22 +02:00
Sollace
5d6588c9e8 Kicking now costs a proportionate amount of energy to the food 'coaxed' from the tree 2019-02-09 21:08:32 +02:00
Sollace
5f94aa6d5b Health is worth twice as much as hunger 2019-02-09 20:50:16 +02:00
Sollace
a8f79d31b4 Fixed crash when an earth pony tries to kick a tree during a world tick 2019-02-09 20:50:01 +02:00
Sollace
4cb2b6d0e0 Disable rolling and pitching for now. That had some weird side-effects 2019-02-09 20:15:58 +02:00
Sollace
18bbce8c0e Changelings can only fly whilst disguised if they're disguised as something that can fly 2019-02-09 20:15:15 +02:00
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c115acf69d Fixed hurt noises playing when disguises have a larger hitbox than changelings 2019-02-09 19:46:16 +02:00
Sollace
70ab3a025d Changelings can now disguise themselves as other players 2019-02-09 16:34:17 +02:00
Sollace
10ed8fe920 Added preliminary support for changelings disguised as players 2019-02-09 14:27:15 +02:00
Sollace
0d837f89da Decreased the cooldown time for the changeling feed ability 2019-02-09 14:26:49 +02:00
Sollace
259819c7dc Rewrote the commands 2019-02-09 14:26:03 +02:00
Sollace
0fd12b7ac1 Fixed indentations because I'm tired of coming across these in my commits... 2019-02-08 23:39:02 +02:00
Sollace
9abc072d7c Fixed "Pegasus changed race to Waterpicker" 2019-02-08 23:20:51 +02:00
Sollace
eacaea2898 Fixed changlings not being able to feed from players 2019-02-08 23:02:07 +02:00
Sollace
8c3ad677b9 Rewrote the spellbook pages system 2019-02-08 17:56:28 +02:00
Sollace
fc26e84fa2 Added translation strings for the light gem 2019-02-08 17:55:41 +02:00
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4fff05a11f Fixed spellbook item model is far too large 2019-02-08 17:55:25 +02:00
Sollace
a4444814eb Use Mojang's code to check if a key is pressed. Fixes #1 2019-02-08 11:50:18 +02:00
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a094d68d5e Started adding a gem-based torch 2019-02-07 19:18:51 +02:00
Sollace
80641176d3 Updated item models for cloud fences and banisters 2019-02-07 16:49:23 +02:00
Sollace
6329d5bd59 Fixed cloud fences and banisters connecting to each other 2019-02-07 16:31:15 +02:00
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58f72a783b Rewrite the changeling feed ability 2019-02-07 15:47:53 +02:00
Sollace
87cf0e7342 Capture drops from the stomp ability 2019-02-07 15:47:33 +02:00
Sollace
c0e8468ee8 Fixed abilities still playing their cooldown effect even if they failed 2019-02-07 15:47:06 +02:00
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43daaf0f6e Fixed creative mobe players can't break clouds blocks 2019-02-07 15:37:24 +02:00
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91109ba8bb Use the enum! It makes it clearer 2019-02-07 13:38:42 +02:00
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cfa36497b7 Spawning particles can now be done with an ICaster<> 2019-02-07 13:32:55 +02:00
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6cb2ee69b9 Clean up unused code 2019-02-07 13:17:04 +02:00
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168403b6e4 Flatten apples 2019-02-07 12:14:41 +02:00
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daa96b1246 Rewrote the apple type mapping 2019-02-07 11:46:59 +02:00
Sollace
0cebad1277 Style 2019-02-06 22:25:18 +02:00
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e8dd55ee20 Fix indentation 2019-02-06 22:24:22 +02:00
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c1d5203926 Added a disk particle. Will use this for portals, as soon as I figure out ovals... 2019-02-06 20:36:44 +02:00
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f95be4762e Package all the complex stuff into a class so I can reuse it. 2019-02-06 20:35:59 +02:00
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c2b4a07ecd Use a call list to speed up sphere rendering 2019-02-06 20:35:18 +02:00
Sollace
c76be4a461 Destroy connected alfalfa blocks when destroyed by a player. Might help with floating plants 2019-02-06 12:40:23 +02:00